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Vampire: The Masquerade 5th Edition RPG Chicago By Night
Vampire: The Masquerade 5th Edition RPG Chicago By Night
Regular Price $49.99Vendor: World of Darkness
Hurry! Only1units left in stock!Local Pickup OnlyWe do not offer shipping at this time. We are located in Southside Plaza off 50 HWY and 3rd St by Jumpin' Catfish and Johnny Ray's Drive-In.Item HoldsAny items on hold that have not been purchased ahead of time will be returned to the shelf after 48 hours without contacting the store.Out of Stock?Let us know you would like a copy of anything in our inventory and we'll put you at the top of the list!Don't See It?Looking for something we don't have? Let us know! We might be able to get it for you.Claim a haven on the Gold Coast.
Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll let you in. The guest list is pretty damn exclusive.
Introduce yourself to the Ventrue Prince. Get to know his vision. Buy into it. Serve it. Stay on his good side and your immortality is going to be just fine.
Just ignore the purges of Anarchs, Thin-Bloods, and fledglings when it grows inconvenient, yeah? Stay invested in the Camarilla and it’ll stay invested in you. Remember who’s got your back and who can take that backing away in the blink of an undead eye.
Don’t go digging into business that doesn’t concern you.
Don’t go wandering into territory you don’t know, because someone will claim your skull as a trophy.
Don’t screw with another Kindred’s kine, or you’ll find your own murdered and dropped in a dumpster, and that’ll just be the start of your problems.
Chicago can be everything for a vampire like you.
You just have to accept Chicago into your heart.
Become a part of the city.
Chicago by Night includes:
- A history of Chicago from multiple vampire perspectives and accounts of the domain as it exists in the modern nights, along with systems for how to run this city like the twisted, dysfunctional machine it is.
- An introduction for the Clan of Night’s entry to the Camarilla and rules for playing Lasombra in Vampire: The Masquerade 5th Edition, including their Discipline of Oblivion.
- Over 50 individual Kindred with biographies, ambitions, secrets, relationships, and reasons for inclusion in any given chronicle, along with fiction illustrating these characters and key locations around the city.
- A multitude of chronicle hooks covering everything from the Beast and the Hunger to Humanity and Hierarchy, and a single large chronicle in which the Lasombra make it their mission to join the elite ranks of the Camarilla.
- Coteries illustrating the factionalism of Chicago’s Kindred and new coterie examples for your characters.
- Loresheets for characters new to or already based in Chicago, providing players easy ways to integrate their characters into the book’s many stories
We have a 14-day return policy, which means you have 14 days after receiving your item to request a return. We have a 30-day exchange policy applicable to sealed products only, which means you have 30 days after receiving your item to request an exchange. You can receive store credit in lieu of original payment method within 14 days, or in lieu of a product exchange within 30 days.
To start a return, you can contact us at info@pfcomics.com. Please note that returns will need to be brought to the following address: 836 SW Blue Pkwy, Lee's Summit, MO 64063. You will need to provide the receipt or proof of purchase.
Unfortunately, we cannot accept returns on sale items, gift cards, comic books, individual trading cards/collectible cards, or opened products. Certain types of items cannot be returned, like perishable goods (such as food and drinks) and custom products (such as special orders or personalized items). Please get in touch if you have questions or concerns about your specific item.
You can always contact us for any return question at info@pfcomics.com.Preorders
Money received to hold pre-ordered items is non-refundable. Half down is required to hold items which have been custom ordered or have not yet been released.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged, or if you receive the wrong item, so that we can evaluate the issue and make it right.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at info@pfcomics.com.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pulp Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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