Into The Story: Assassin Edition (Magic Minigame) [Assassin's Creed Minigame]

Into The Story: Assassin Edition (Magic Minigame) [Assassin's Creed Minigame]

Regular Price $0.15

Vendor: Magic: The Gathering

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Set: Assassin's Creed Minigame
Type: Card
Rarity: Common
• 1-6 players • 2+ packs • 10 minutes

Objective:

Create your own Assassin's Creed storyline, using the cards in your boosters as inspiration.

Get Ready:

Open two boosters for each player and remove any cards without Magic card backs. Then sort the cards into separate piles for creature cards, land cards, and other noncreature cards. Shuffle the piles and place each of them face down.

Let's Play:

Go through the story beats on the other side of this card in order, revealing a card from the top of the specified pile or taking the specified action. Tell a story as you go. After a player tells a bit of the story for a beat, it's the next player's turn for the next story beat. If there are no cards of the requested type, players can make something up.

Introduction

• Setting: a land

• The protagonist: a creature

• Why the protagonist is at the location: a noncreature card

• The villain: another creature card

Action

• The protagonist recruits allies: two creature cards

• The protagonist and allies get stronger: a noncreature card

• Take down the henchman: a creature card and a noncreature card

• An unavoidable death: choose one of the allies

• Describe the villain's weakness/secret/motivation and how the allies discovered it: a noncreature card or a creature card

Resolution

• Confronting the villain: a noncreature card

• The final assassination: choose one of the allies and a noncreature card

• Ending: Create this yourself! What did the protagonist do after the assassination? Did they get what they need? Was it worth it?

To Win:

After the story's been told, assign the following awards by popular vote to players: Coolest, Funniest, and Most Historically Inaccurate. Feel free to invent your own awards as well. In the case of a tied vote, determine the winner of that award randomly.
• 1-6 players • 2+ packs • 10 minutes Objective: Create your own Assassin's Creed storyline, using the cards in your boosters as inspiration. Get Ready: Open two boosters for each player and remove any cards without Magic card backs. Then sort the cards into separate piles for creature cards, land cards, and other noncreature cards. Shuffle the piles and place each of them face down. Let's Play: Go through the story beats on the other side of this card in order, revealing a card from the top of the specified pile or taking the specified action. Tell a story as you go. After a player tells a bit of the story for a beat, it's the next player's turn for the next story beat. If there are no cards of the requested type, players can make something up. Introduction • Setting: a land • The protagonist: a creature • Why the protagonist is at the location: a noncreature card • The villain: another creature card Action • The protagonist recruits allies: two creature cards • The protagonist and allies get stronger: a noncreature card • Take down the henchman: a creature card and a noncreature card • An unavoidable death: choose one of the allies • Describe the villain's weakness/secret/motivation and how the allies discovered it: a noncreature card or a creature card Resolution • Confronting the villain: a noncreature card • The final assassination: choose one of the allies and a noncreature card • Ending: Create this yourself! What did the protagonist do after the assassination? Did they get what they need? Was it worth it? To Win: After the story's been told, assign the following awards by popular vote to players: Coolest, Funniest, and Most Historically Inaccurate. Feel free to invent your own awards as well. In the case of a tied vote, determine the winner of that award randomly.

We have a 14-day return policy, which means you have 14 days after receiving your item to request a return. We have a 30-day exchange policy applicable to sealed products only, which means you have 30 days after receiving your item to request an exchange. You can receive store credit in lieu of original payment method within 14 days, or in lieu of a product exchange within 30 days.

To start a return, you can contact us at info@pfcomics.com. Please note that returns will need to be brought to the following address: 836 SW Blue Pkwy, Lee's Summit, MO 64063. You will need to provide the receipt or proof of purchase.

Unfortunately, we cannot accept returns on sale items, gift cards, comic books, individual trading cards/collectible cards, or opened products. Certain types of items cannot be returned, like perishable goods (such as food and drinks) and custom products (such as special orders or personalized items). Please get in touch if you have questions or concerns about your specific item.

You can always contact us for any return question at info@pfcomics.com.

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Please inspect your order upon reception and contact us immediately if the item is defective, damaged, or if you receive the wrong item, so that we can evaluate the issue and make it right.

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We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at info@pfcomics.com.