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Belisarius Cawl: Archmagos
Belisarius Cawl: Archmagos
Regular Price $30.00Vendor: Black Library
Hurry! Only1units left in stock!Local Pickup OnlyWe do not offer shipping at this time. We are located in Southside Plaza off 50 HWY and 3rd St by Jumpin' Catfish and Johnny Ray's Drive-In.Item HoldsAny items on hold that have not been purchased ahead of time will be returned to the shelf after 48 hours without contacting the store.Out of Stock?Let us know you would like a copy of anything in our inventory and we'll put you at the top of the list!Don't See It?Looking for something we don't have? Let us know! We might be able to get it for you.A Warhammer 40,000 Novel
Belisarius Cawl is the greatest mind of his age, and he has a plan to open up the Attilan Gap to allow safe passage through the Great Rift. In order to complete his work, he travels to a necron tomb world. In the process, he attracts the attention of something even more dangerous than ancient xenos…
READ IT BECAUSE
Belisarius Cawl continues to be one of the most important figures in the 41st Millennium as he attempts to solve the greatest problem facing the Imperium – allowing safe passage through the Cicatrix Maledictum. He squares off against ancient necrons and the forces of Chaos in his audacious attempt to do the impossible.
THE STORY
For years, Belisarius Cawl has nurtured an audacious plan to stabilise the Attilan Gap sufficiently that the Imperium might open a stable route into Imperium Nihilus. With the primarch Roboute Guilliman having crossed the Great Rift, and now isolated on the far side, time is running out.
Before Cawl can perfect his latest great work, he requires one last element: control codes preserved on an ancient necron world trapped on the event horizon of a black hole. Realising that even he cannot do this alone, Cawl recruits help from across the Adeptus Mechanicus. Yet as victory nears, malign intelligences have taken note of the archmagos, and Cawl is about to discover it is unwise indeed to provoke the interest of Vashtorr the Arkifane…
Written by Guy Haley.We have a 14-day return policy, which means you have 14 days after receiving your item to request a return. We have a 30-day exchange policy applicable to sealed products only, which means you have 30 days after receiving your item to request an exchange. You can receive store credit in lieu of original payment method within 14 days, or in lieu of a product exchange within 30 days.
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pulp Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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