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Munchkin: Gloom
Munchkin: Gloom
Regular Price $29.95Vendor: Steve Jackson Games
Hurry! Only0units left in stock!Local Pickup OnlyWe do not offer shipping at this time. We are located in Southside Plaza off 50 HWY and 3rd St by Jumpin' Catfish and Johnny Ray's Drive-In.Item HoldsAny items on hold that have not been purchased ahead of time will be returned to the shelf after 48 hours without contacting the store.Out of Stock?Let us know you would like a copy of anything in our inventory and we'll put you at the top of the list!Don't See It?Looking for something we don't have? Let us know! We might be able to get it for you.Munchkin Gloom at a Glance
- Combines the dark comedy of Munchkin with the even darker comedy of Gloom.
- Dark fantasy adventuring — Gloom style.
- A standalone card game that is also compatible with Gloom second edition and expansions.
The Most Miserable Fellowship: What is Munchkin Gloom?
Adventuring is hard work. It's not all stuffing gold coins into your bag of holding and making gourmet stew over an open fire.
Munchkin Gloom tells the stories of the tragic heroes who couldn't kick down the door, discovered the duck of doom, and didn't live to tell the tale afterwards. Inevitably, these not-so-hardy adventurers will perish in pain, and isn't that fun? Find out in Munchkin Gloom.
Munchkin Gloom can be played alone or combined with the Gloom second edition core game and any of its expansions.

Dungeon Delvers: Gameplay Basics
In Munchkin Gloom, each player selects their semi-intrepid adventurers and places Modifier cards on them to make them miserable (and on other players' cards to make them horribly happy). Learn exactly how Sir Hacksalot grappled with the gummi golem and met the gazebo's gaze. Will he meet with an unhappy ending? We hope so!

As in the other Gloom games, Munchkin Gloom features unique transparent cards that stack atop each other to hide and reveal the Self-Worth scores from the cards below. The easy scoring and amusing fantasy art are guaranteed to make players tragically happy.
The game ends when all of your adventurers have met their maker. The player with the most tragic failures wins the game!

We have a 14-day return policy, which means you have 14 days after receiving your item to request a return. We have a 30-day exchange policy applicable to sealed products only, which means you have 30 days after receiving your item to request an exchange. You can receive store credit in lieu of original payment method within 14 days, or in lieu of a product exchange within 30 days.
To start a return, you can contact us at info@pfcomics.com. Please note that returns will need to be brought to the following address: 836 SW Blue Pkwy, Lee's Summit, MO 64063. You will need to provide the receipt or proof of purchase.
Unfortunately, we cannot accept returns on sale items, gift cards, comic books, individual trading cards/collectible cards, or opened products. Certain types of items cannot be returned, like perishable goods (such as food and drinks) and custom products (such as special orders or personalized items). Please get in touch if you have questions or concerns about your specific item.
You can always contact us for any return question at info@pfcomics.com.Preorders
Money received to hold pre-ordered items is non-refundable. Half down is required to hold items which have been custom ordered or have not yet been released.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged, or if you receive the wrong item, so that we can evaluate the issue and make it right.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at info@pfcomics.com. -
Pulp Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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