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Warhammer 40,000 Combat Patrol: Death Korps of Krieg
Warhammer 40,000 Combat Patrol: Death Korps of Krieg
Regular Price $170.00Vendor: Games Workshop
Hurry! Only1units left in stock!Local Pickup OnlyWe do not offer shipping at this time. We are located in Southside Plaza off 50 HWY and 3rd St by Jumpin' Catfish and Johnny Ray's Drive-In.Item HoldsAny items on hold that have not been purchased ahead of time will be returned to the shelf after 48 hours without contacting the store.Out of Stock?Let us know you would like a copy of anything in our inventory and we'll put you at the top of the list!Don't See It?Looking for something we don't have? Let us know! We might be able to get it for you.The Death Korps of Krieg will stop at nothing to prove their loyalty to the Imperium, casting aside their lives in brutal wars of attrition. They rely on the weight of numbers, an unflinching perspective on war and sacrifice, and the use of heavy siege weapons to grind their foes down.
If you want to sacrifice yourself in the name of the God-Emperor, this box is the perfect way to start a new Death Korps of Krieg collection – or expand an existing army – and save money compared to buying the kits individually. A Command Squad lead the charge, followed by a dependable infantry squad. Heavy weapons provide covering firepower while Death Riders outflank the enemy, ready to strike with their vicious sabres. These 26 plastic miniatures represent a complete Astra Militarum force for use in tight, tactical Combat Patrol games of Warhammer 40,000.
This boxed set builds 26 multipart plastic Astra Militarum miniatures:
– 5x Death Riders
– 4x Krieg Heavy Weapons Squad miniatures
– 10x Death Korps of Krieg soldiers
– 7x Krieg Command Squad miniatures
The miniatures in this kit are easy to customise. The Death Riders can each be armed with a power sabre, frag lance, or Death Rider lascarbine. There are parts to build an optional squad leader, as well as numerous cosmetic parts, including various designs of pouches.
The Heavy Weapons Squad gunners can be armed with a lascannon, a Krieg heavy flamer, or a twin Krieg heavy stubber, along with interchangeable backpacks and accessories. The Fire Coordinator can be built either leaning on their knee or consulting a map of the battlefield.
The Death Korps of Krieg squad includes parts to build an optional Watchmaster who can be armed with a plasma pistol, laspistol, or bolt pistol, and a chainsword or power weapon. One miniature can be built as a sniper, one with a flamer, one with a grenade launcher, and one with a plasma gun or meltagun. One squad member can take a vox-caster, another can take a medi-pack, and there are cosmetic accessories, including bayonets, pickaxes, belt pouches, and grenades.
The Lord Commissar in the Command Squad can be equipped with a plasma pistol or a whip in their right arm, and a powerfist or a sheathed power-sword and pointing hand for their other arm. One Veteran Guardsman in the unit may be assembled with either a laspistol, a bolt pistol, or a plasma pistol in their right hand and a chainsword, power weapon, or trench club in their left hand. Another Guardsman can carry a boltgun, plasma gun, meltagun, or grenade launcher into battle. The remaining Guardsmen carry the regimental standard, master vox, and alchemyk counteragents, respectively. There is also a range of optional cosmetic accessories, including shovels, to further decorate your miniatures.
This kit comprises 803 plastic components, 1x Citadel 32mm Round Base, 17x Citadel 25mm Round Bases, 5x Citadel 60mm by 35.5mm Oval Bases, 3x Citadel 50mm Round Bases, and 1x Death Korps of Krieg Transfer Sheet containing 803 high-quality waterslide transfers to decorate your miniatures.
These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.We have a 14-day return policy, which means you have 14 days after receiving your item to request a return. We have a 30-day exchange policy applicable to sealed products only, which means you have 30 days after receiving your item to request an exchange. You can receive store credit in lieu of original payment method within 14 days, or in lieu of a product exchange within 30 days.
To start a return, you can contact us at info@pfcomics.com. Please note that returns will need to be brought to the following address: 836 SW Blue Pkwy, Lee's Summit, MO 64063. You will need to provide the receipt or proof of purchase.
Unfortunately, we cannot accept returns on sale items, gift cards, comic books, individual trading cards/collectible cards, or opened products. Certain types of items cannot be returned, like perishable goods (such as food and drinks) and custom products (such as special orders or personalized items). Please get in touch if you have questions or concerns about your specific item.
You can always contact us for any return question at info@pfcomics.com.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged, or if you receive the wrong item, so that we can evaluate the issue and make it right.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at info@pfcomics.com.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pulp Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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