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Cults of RuneQuest: The Lunar Way
Cults of RuneQuest: The Lunar Way
Regular Price $39.99Vendor: Chaosium Inc
Hurry! Only0units left in stock!Local Pickup OnlyWe do not offer shipping at this time. We are located in Southside Plaza off 50 HWY and 3rd St by Jumpin' Catfish and Johnny Ray's Drive-In.Item HoldsAny items on hold that have not been purchased ahead of time will be returned to the shelf after 48 hours without contacting the store.Out of Stock?Let us know you would like a copy of anything in our inventory and we'll put you at the top of the list!Don't See It?Looking for something we don't have? Let us know! We might be able to get it for you.I believe in the Red Goddess, Mistress of Life and Death
Cults of RuneQuest: The Lunar Way is the player’s guide to the deities of the Red Moon. Each cult dives deep into the mysterious and misunderstood Lunar gods, and provides mechanics for each of their cults to create your RuneQuest adventurer.
15 brand new cults, including Jakaleel the Witch,the Goddess of Youth Teelo Norri , the Chaos demon known as the Crimson Bat, and the Red Goddess herself―all playable for the first time!
An expanded treatment of the cult of the Seven Mothers.
Rules to create brand-new RuneQuest adventurers belonging to these cults, detailing the skills, passions, spirit magic, and Rune magic each cult offers.
Details of the unique organization, history, and nature of each cult.
A new and unique Lunar magic system, plus expanded rules for Lunar sorcery, and the unique way Lunar Rune spells are affected by the phases of the Red Moon.
Rules for how your adventurer can grow into a God-talker, Rune Priestess, or even a mighty Rune Lord.
The history of the Lunar gods, the Lunar Empire, the Red Emperor, and details for adventuring on the surface of the Red Moon itself.
This supplement can be used with the RuneQuest core rules, or combined with other Cults of RuneQuest books to create a RuneQuest adventurer belonging to multiple cults.
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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