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Gloom: Unfortunate Expeditions 2nd Edition
Gloom: Unfortunate Expeditions 2nd Edition
Regular Price $17.99Vendor: Atlas Games
Hurry! Only1units left in stock!Local Pickup OnlyWe do not offer shipping at this time. We are located in Southside Plaza off 50 HWY and 3rd St by Jumpin' Catfish and Johnny Ray's Drive-In.Item HoldsAny items on hold that have not been purchased ahead of time will be returned to the shelf after 48 hours without contacting the store.Out of Stock?Let us know you would like a copy of anything in our inventory and we'll put you at the top of the list!Don't See It?Looking for something we don't have? Let us know! We might be able to get it for you.Unfortunate Expeditions at a Glance
- This expansion adds Expeditions, which are triggered by certain Modifiers and Untimely Deaths.
- Contains a total of 55 cards, requires Gloom second edition to play, and adds one player.
Travel Can Be Miserable: More about Unfortunate Expeditions
Travel in sadness with the Unfortunate Expeditions expansion for Gloom second edition.
This 55-card expansion introduces Expeditions to your games. An Expedition triggers with specific Modifiers and Untimely Deaths, and affects everyone.
Will your family sneak through the Secret Jungle of Secrets or dare the perilous geography of the Bermuda Quadrangle? Travel is a game-changer in Unfortunate Expeditions…
This expansion also contains a new family — the Bumpersnoots. Travel in style with Colonel Bumpersnoot, the great white hunter, and Lady Bumpersnoot, the cannibal countess. If you're lucky, you'll be pummeled by pygmies and sautéed by savages. Luck, after all, is subjective.
Unfortunate Expeditions: New Rules
Set the 4 new Expedition cards aside at the start of the game. When you play a Modifier or Untimely Death with an Expedition ring at lower right, resolve the card's immediate effects first, then place the Expedition of that color in the center of the table.Only 1 Expedition can be in play at a time, so it replaces any previous Expedition out already. The new Expedition adds a rule that affects all players as long as it's in play.
Some cards also have special effects that trigger if a particular Expedition is already in play.
We have a 14-day return policy, which means you have 14 days after receiving your item to request a return. We have a 30-day exchange policy applicable to sealed products only, which means you have 30 days after receiving your item to request an exchange. You can receive store credit in lieu of original payment method within 14 days, or in lieu of a product exchange within 30 days.
To start a return, you can contact us at info@pfcomics.com. Please note that returns will need to be brought to the following address: 836 SW Blue Pkwy, Lee's Summit, MO 64063. You will need to provide the receipt or proof of purchase.
Unfortunately, we cannot accept returns on sale items, gift cards, comic books, individual trading cards/collectible cards, or opened products. Certain types of items cannot be returned, like perishable goods (such as food and drinks) and custom products (such as special orders or personalized items). Please get in touch if you have questions or concerns about your specific item.
You can always contact us for any return question at info@pfcomics.com.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged, or if you receive the wrong item, so that we can evaluate the issue and make it right.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at info@pfcomics.com.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pulp Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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