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topThere are 211 productsSort
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Star Trek Adventures: Star Trek: Discovery (2256-2258) Campaign Guide$61.00DISCOVER YOUR DESTINY “And if there is a greater hand leading us into an uncertain future,I can only hope it guides us well.” – Michael Burnham The Star Trek: Discovery (2256-2258) Campaign Guide...
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Star Trek Adventures: Utopia Planitia$55.00A TALL SHIP “MY FRIENDS…WE’VE COME HOME.” – CAPTAIN JAMES T. KIRK The Utopia Planitia Starfleet Sourcebook for the Star Trek Adventures roleplaying game presents a wealth of information centered ar...
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Star Trek Adventures: The Operations Division$46.00I THINK THIS NEW SHIP WAS PUT TOGETHER BY MONKEYS. OH, SHE'S GOT A FINE ENGINE, BUT HALF THE DOORS WON'T OPEN, AND GUESS WHOSE JOB IT IS TO MAKE IT RIGHT? The Operations Division supplement provid...
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Star Trek Adventures: Delta Quadrant$46.00 FAR FROM HOME “SOMEWHERE ALONG THIS JOURNEY, WE’LL FIND A WAY BACK. MISTER PARIS, SET A COURSE FOR HOME.” -- CAPTAIN KATHRYN JANEWAY The Delta Quadrant Sourcebook provides Gamemasters and Players...
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Achtung! Cthulhu 2d22: Viva La Resistance$45.98Refuse, Resist, Retaliate! The Nazi war machine blazed a trail of destruction and tyranny across Western Europe for over half a decade, but in response, heroic Resistance movements rose up to count...
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Rivers of London: The Roleplaying Game - Hardcover$59.99Magic has returned to our world “I think becoming a wizard is about discovering what's real and what isn't.” —Ben Aaronovitch, Rivers of London In Rivers of London: the Roleplaying Game, players ta...
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Sentinel Comics: The RPG Guise Book!$29.95Guise may be a silly hero, but he’s serious about saving the day! Join him and his fellow wacky heroes as they form the Neighborhood Watch and defeat the ne’er-do-wells that threaten your home, you...
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Warhammer 40,000 RPG: Fantasy - Winds of Magic$49.99All orders of this product include a PDF redeemable via Drive Thru RPG. From the shattered warpgates at the poles of the world raw energies of Chaos flow into the world, powering works of sorcery a...
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Warhammer Fantasy Role-play Salzenmund: City of Salt and Silver$39.99Whilst the chaos of the Turmoil subsides, an invigorated Empire seeks to leave civil strife behind and look towards the future. All eyes turn to Salzenmund in hope that it may provide opportunity a...
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Pathfinder RPG: Lost Omens Highhelm Hardcover$44.99When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Cita...
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Magical Kitties Save the Day! RPG: Kitty Noir$14.95Kitty Noir at a Glance A brand new hometown, Sunset City, to launch your new detective series or introduce an intriguing mystery that any visiting kitty can uncover! As part of the Cat Eyes Dete...
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Mini-Dungeon Tome (Pathfinder Second Edition)$59.99Over 130 adventures for Pathfinder. From the depths of the darkest dungeons to primal dangers of the untamed wilderness, this tome binds ancient mysteries, forgotten lore, and the allure of epic qu...
Showing 199 -211 of 211 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pulp Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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