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topThere are 546 productsSort
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Warhammer 40,000 RPG: Fantasy - The Imperial Zoo$39.99Frau Vera Warnicke — It is with great pleasure that I write to inform you that I have at last received funding to commission the expeditions of which we lately spoke. Indeed, I expect that our patr...
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Warhammer 40,000: Black Templars: Codex Supplement$35.00This book enhances the rules and units found in Codex: Space Marines with classic Black Templars flavour – including Crusader Squads, Sword Brethren, and renowned characters like High Marshal Helbr...
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Warhammer 40,000: Boarding Actions$65.00Perocious boarding actions rage through the corridors and strobe-lit chambers of voidships. The fires of this age of war burn just as fiercely amidst the stars as they do on any planet's surface. F...
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Warhammer Age of Sigmar - Destruction Battletome: Orruk Warclans$60.00Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. There can be no reasoning with these barbarous marauders, for they live for combat – and the harder an...
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Warhammer: The Horus Heresy - Liber Astartes: Loyalist Legiones Astartes Army Book$70.00The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines, superior to any other military force in the galaxy. ...
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Warhammer: The Horus Heresy: Journal Tactica: The Battle of Tallarn – Part One$28.99Releases 5/16/2026 Before war came to Tallarn, few planets could match its splendour and abundance. Then the Iron Warriors came, and fewer planets still would be subject to such spite and ruin. But...
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Welcome to Night Vale Roleplaying Game$64.99The Welcome to Night Vale Roleplaying Game invites you to explore the fictional desert city from the hit podcast that’s captured listeners’ imagination since 2012. The absurd and surreal join your ...
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Werewolf The Apocolypse: RPG - The Moonlit Path Sourcebook$34.99Secrets of the Umbra Revealed. Werewolves are creatures of flesh and spirit, able to cross the barrier between our familiar, physical reality and the Umbra, a spirit world of mystery and terror. To...
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Werewolf: The Apocalypse 5th Edition RPG Core Rulebook$55.00Click here to download the Werewolf: The Apocalypse 5th Edition Core Rulebook spoilers in PDF format. Click here to download the Werewolf fillable PDF character sheet. Mature Advisory: contains gra...
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World of Darkness | Mage: The Awakening | Intruders: Encounters with the Abyss$24.99"From beyond they come. They are spawned of That Which Is Not, and they hunger for That Which Is. There are a thousand-thousand blasphemies reflected into the gaze of the Abyss, and a thousand-thou...
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World of Darkness | Storytelling System Rulebook$19.99The world is not what you think. Beneath skyscrapers, leering gargoyles, factories belching smoke and streets packed with the human throng lurk things we are not meant to see. Creatures dwell in th...
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World of Darkness | Vampire: The Requiem$24.99"This is not the abandonment of death, nor is it the breath of life. This is a funeral song, the musical interlock between life and death, and this Requiem is all we have after the vital course of ...
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World of Darkness | Vampire: The Requiem | Bloodlines: The Hidden$14.99"You're either part of the family or you're food. I know we ain't kin, so where does that leave you?" -Old Alice, Oberloch Grandmother
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World of Darkness | Vampire: The Requiem | Carthians$79.99Idealism and Blood They are the young idealists and passionate revolutionaries of the Damned, rallying in the dark against the jagged, outdated social chains of Kindred society. When Carthians h...
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World of Darkness | Vampire: The Requiem | Coteries$14.99Strange Bedfellows The Kindred are solitary predators, yet something within compels them to seek out others of their kind. Whether formed as a social faction, a cult of heretics, a consortium of co...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pulp Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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