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There are 1219 productsSort
Translation missing: en.sections.collection_template.product_count
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Air Superiority (623) (623) [Jump to Lightspeed]$0.15Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Air Superiority (859) (Hyperspace Foil) (859) [Jump to Lightspeed]$0.35Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Air Superiority (387) (Hyperspace) (387) [Jump to Lightspeed]$0.20Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Academy Graduate (792) (Hyperspace Foil) (792) [Jump to Lightspeed]$0.25Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Academy Graduate (320) (Hyperspace) (320) [Jump to Lightspeed]$0.20Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Adept ARC-170 (114/262) (114/262) [Jump to Lightspeed]$0.10Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Adept ARC-170 (612) (612) [Jump to Lightspeed]$0.20Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Adept ARC-170 (848) (Hyperspace Foil) (848) [Jump to Lightspeed]$0.45Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Insurgent Saboteurs (430) (Hyperspace) (430) [Jump to Lightspeed]$0.20Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Rio Durant - Wisecrack Wheelman (277) (Hyperspace) (277) [Jump to Lightspeed]$0.10Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Admiral Ackbar - It's A Trap! (278) (Hyperspace) (278) [Jump to Lightspeed]$0.10Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Admiral Ackbar - It's A Trap! (1012) (Showcase) (1012) [Jump to Lightspeed]$44.20Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Admiral Holdo - We're Not Alone (269) (Hyperspace) (269) [Jump to Lightspeed]$0.25Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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Admiral Piett - Commanding the Armada (267) (Hyperspace) (267) [Jump to Lightspeed]$0.35Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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Admiral Piett - Commanding the Armada (1001) (Showcase) (1001) [Jump to Lightspeed]$144.20Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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Admiral Trench - Chk-chk-chk-chk (276) (Hyperspace) (276) [Jump to Lightspeed]$0.25Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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Admiral Trench - Chk-chk-chk-chk (1010) (Showcase) (1010) [Jump to Lightspeed]$53.60Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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Invincible - Naval Adversary (453) (Hyperspace) (453) [Jump to Lightspeed]$1.55Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Legendary Card...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pulp Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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