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There are 1219 productsSort
Translation missing: en.sections.collection_template.product_count
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Prepare for Takeoff (862) (Hyperspace Foil) (862) [Jump to Lightspeed]$0.40Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Fleet Interdictor (538) (538) [Jump to Lightspeed]$0.15Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Flanking Fang Fighter (519) (Hyperspace) (519) [Jump to Lightspeed]$0.15Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Focus Fire (863) (Hyperspace Foil) (863) [Jump to Lightspeed]$0.35Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Focus Fire (627) (627) [Jump to Lightspeed]$0.15Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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The Invisible Hand - Crawling With Vultures (587) (587) [Jump to Lightspeed]$0.60Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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The Starhawk - Prototype Battleship (367) (Hyperspace) (367) [Jump to Lightspeed]$1.30Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Legendary Card...
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Han Solo - Never Tell Me the Odds (1013) (Showcase) (1013) [Jump to Lightspeed]$68.85Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Special Card N...
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Home One - On My Mark (938) (Hyperspace Foil) (938) [Jump to Lightspeed]$3.00Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Legendary Card...
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Red Leader - Form Up (599) (599) [Jump to Lightspeed]$0.25Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Uncommon Card ...
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Hopeful Volunteer (508) (Hyperspace) (508) [Jump to Lightspeed]$0.15Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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In Debt to Crimson Dawn (926) (Hyperspace Foil) (926) [Jump to Lightspeed]$0.40Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Uncommon Card ...
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Hunting Aggressor (427) (Hyperspace) (427) [Jump to Lightspeed]$0.25Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Uncommon Card ...
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Timely Reinforcements (130/262) (130/262) [Jump to Lightspeed]$0.15Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Uncommon Card ...
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IG-88 - Murderous Phlutdroid (403) (Hyperspace) (403) [Jump to Lightspeed]$0.60Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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Academy Graduate (556) (556) [Jump to Lightspeed]$0.20Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Adept ARC-170 (376) (Hyperspace) (376) [Jump to Lightspeed]$0.25Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Common Card Na...
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Admiral Holdo - We're Not Alone (1003) (Showcase) (1003) [Jump to Lightspeed]$42.25Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pulp Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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