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topFILTER FILTERThere are 25001 productsSort
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Absolute Flash #11 Cover A Nick Robles$4.99TRAPPED IN AN ALTERNATE DIMENSION! Wally finds himself pulled into the mysterious dimension that Barry was trying to access. But how can he escape and make it back to Fort Fox and save his father?
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Absolute Flash #11 Cover C Carlo Pagulayan & Jason Paz Card Stock Variant$5.99TRAPPED IN AN ALTERNATE DIMENSION! Wally finds himself pulled into the mysterious dimension that Barry was trying to access. But how can he escape and make it back to Fort Fox and save his father?
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Absolute Flash #12 Cover A Nick Robles$4.99CAN FORT FOX BE SAVED? Wally must face his demons in order to save Fort Fox! But when the dust settles, what is the future of the Flash?
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Absolute Flash #13 Cover A Nick Robles$4.99IN THE SHADOW OF FORT FOX! Wally tries to pick up the pieces of his life after the battle at Fort Fox. Adrift and unsure what to do, the young speedster looks for a way forward.
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Absolute Flash #14 Cover A Nick Robles$4.99TRAPPED BY THE MIRROR MASTER! Wally and Linda find themselves trapped within a twisted dimension made of mirrors. Confronted with their past and hunted by a mysterious assailant, the Flash will nee...
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Absolute Flash #15 Cover A Nick Robles$4.99WHAT LURKS WITHIN S.T.A.R. LABS?! On the hunt for answers, Wally is drawn to the derelict facility of the now defunct super-science lab, S.T.A.R. LABS. But something is dwelling within the halls of...
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Absolute Flash #15 Cover B Davide Paratore Card Stock Variant$5.99WHAT LURKS WITHIN S.T.A.R. LABS?! On the hunt for answers, Wally is drawn to the derelict facility of the now defunct super-science lab, S.T.A.R. LABS. But something is dwelling within the halls of...
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Absolute Flash #16 Cover A Nick Robles$4.99THE ROGUES STRIKE BACK! As Wally races to find the answers about the mysterious S.T.A.R. Labs founders, the Rogues have resurfaced with a new mission: secure Grodd and his father before they take o...
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Absolute Flash #16 Cover B Taurin Clarke Card Stock Variant$5.99THE ROGUES STRIKE BACK! As Wally races to find the answers about the mysterious S.T.A.R. Labs founders, the Rogues have resurfaced with a new mission: secure Grodd and his father before they take o...
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Absolute Flash #17 Cover A Nick Robles$4.99CAN GRODD BE SAVED? The Flash and the Rogues work to liberate Colorado from Grodd's control, but can they save Grodd as well as the town?
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Absolute Flash #17 Cover B Dexter Soy Card Stock Variant$5.99CAN GRODD BE SAVED? The Flash and the Rogues work to liberate Colorado from Grodd's control, but can they save Grodd as well as the town?
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Absolute Flash #18 Cover A Nick Robles$4.99HUNTER ZOLOMON ZOOMS ON THE SCENE! Central City is thrown into chaos as DEO Agent Hunter Zolomon comes to town. Can Wally protect his new home and friends, or will the young hero finally be captured?
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Absolute Flash #18 Cover B Ejikure Card Stock Variant$5.99HUNTER ZOLOMON ZOOMS ON THE SCENE! Central City is thrown into chaos as DEO Agent Hunter Zolomon comes to town. Can Wally protect his new home and friends, or will the young hero finally be captured?
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Absolute Flash #2 3rd Print$4.99CAN WALLY WEST OUTRUN THE ROGUES?! Wally West is on the run from his dad and the rest of Fort Fox, and while his new-found abilities are terrifying him, he needs to find a way to use them to make h...
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Absolute Flash #2 Cover A Nick Robles$4.99CAN WALLY WEST OUTRUN THE ROGUES?! Wally West is on the run from his dad and the rest of Fort Fox, and while his new-found abilities are terrifying him, he needs to find a way to use them to make h...
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Absolute Flash #3 3rd Print$4.99THE ROGUES PRESS THE ATTACK! Wally's back is up against the wall as the Rogues bear down on him. Can he evade capture and harness some of his newfound speed, or is he already at the finish line?
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Absolute Flash #3 Cover A Nick Robles$4.99THE ROGUES PRESS THE ATTACK! Wally's back is up against the wall as the Rogues bear down on him. Can he evade capture and harness some of his newfound speed, or is he already at the finish line?
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Absolute Flash #4 3rd Print$4.99Wally's on the run and looking for any safe space to hide out. He finds himself in Central City and meets a kindly man who offers him a place to crash at the youth mission. But is anyone truly safe...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pulp Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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