Lorcana League FAQ

Lorcana League FAQ

 

WHAT IS LORCANA LEAGUE?

The Disney Lorcana League gives players a fun and friendly way to play, trade, and collect with other Illumineers. Players can participate in one or both types of play.

 

  • HOW DOES CASUAL LEAGUE WORK?

The Casual League emphasizes fun and community over competition and winning. Players collect points, win or lose, by participating in Disney Lorcana matches. Points can also be earned through Disney Lorcana-related activities, such as teaching someone how to play. Prizes are awarded to most or all League participants; top finishers receive a small additional prize.

 

  • HOW DOES COMPETITIVE LEAGUE WORK?

While the style of play rotates on a monthly basis, each competitive league will typically be set up as a 4-Round Swiss Tournament with one round happening at 7 PM each week. Prizing for competitive play is separate from the casual play prizing and changes as the formats, sets, and participants change to best cater to the community.

 

CASUAL LEAGUE POINTS CLARIFICATIONS:

 

  • A HOT CRUSTACEAN BAND

    • Use multiple of your own characters for the “Sing Together” ability

 

  • A RHYTHM OF ITS OWN DESIGN

    • Use the "Sing Together" ability with another player

 

  • A STAR IS BORN

    • A Hero banishes their Villain
    • Has to be Hero and Villain, not Ally or other typings

 

  • ADD A CRICKET JUST FOR LUCK

    • Have a hero and their ally in play
    • Must be the ally to the hero, not just an ally from the same franchise

 

  • ALL FOR ONE

    • Have 3 different Musketeer characters in play
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • ALMOST THERE

    • Quest for 10 lore in 1 turn
    • Can be from multiple characters, but doesn't have to be
    • All 10 must be quested, not gained through other means

 

  • AND THEN ALONG CAME ZEUS

    • Deal 5 or more damage to a location in 1 turn
    • All 5 damage must be dealt to the same location.

 

  • BE PREPARED

    • Have a character sing a song from their movie
    • SING A SONG: If you currently control a character that matches the requirements on the Song, you make that character sing the Song, Exert them, and play it for free. If you do not do this, you are playing the Song as an Action.

 

  • BETTER WITH JUST ONE AREPA

    • Have 3 or more damaged characters in play

 

  • BRING ME THE LAMP

    • Use Jafar and The Lamp to draw 2 cards

 

  • CIRCLE OF LIFE

    • Banish a character while playing a character

 

  • COLORS OF THE WIND

    • Play using cards from every color identity in 1 deck
    • All other normal Lorcana deckbuilding restrictions apply

 

  • DISNEYBOUND AS A DISNEY CHARACTER

    • Disneybounding is a method of styling that takes inspiration from a specific Disney character
    • It's cosplay without the costume! Disneybounding uses everyday pieces like dresses, shirts, hats, and pants, in different colors and patterns to resemble characters like Mickey and Minnie, Princesses, even Stitch!
    • “Disney” specific requirements apply to only original Disney content, and not other acquired IP’s.

 

  • DIVING IN GOLD

    • Have Scrooge at McDuck Manor with Vault Door in play

 

  • DOWN IN NEW ORLEANS

    • Have Tiana and Prince Naveen at Tiana’s Palace

 

  • DRAGON FIRE

    • Banish 3 characters in a single game using effects
    • Characters can be banished using an entry effect, tap effect, item effect, or actions. Banishing a character in a challenge does not qualify.

 

  • ESCAPE ARTIST

    • Play a card from your discard
    • Card must be returned from your discard to play, can be any type of card. Being inked does not count as returning to play.

 

  • EVERYTHING THE LIGHT TOUCHES

    • Have Simba and Nala at the Pride Lands

 

  • FRIEND LIKE ME

    • Ready a character or item during your main phase

 

  • FRIENDS UNTIL FOREVER

    • Play Pooh and at least 2 of his friends

 

  • GATHERING KNOWLEDGE

    • Gain lore in a way other than questing

 

  • GLEAN

    • Banish an item from play

 

  • GO THE DISTANCE

    • Have 2 characters in play at the same location

 

  • GREATEST CRIMINAL MIND

    • Banish a character with 5 or more Strength

 

  • HAD 'EM ALL IN HERE

    • Have a dog, a pig, a cow, and a goat in play
    • Must be the characters named on the cards, this is not an art-specific challenge.

 

  • HEAL WHAT HAS BEEN HURT

    • Remove at least 3 damage from characters
    • Damage must be removed in the same match

 

  • HEFFALUMPS AND WOOZLES

    • Stop an opponent’s character from questing on their turn

 

  • HONOR TO US ALL

    • Check off all month-specific boxes to take home a promo tonight!
    • Can be redeemed each night you participate in league. This is in addition to the regular casual league promos and pins.

 

  • HOW FAR I’LL GO

    • Move a character to an aquatic location
    • Locations examples include Ariel’s Grotto – A Secret Place, Atlantica – Concert Hall, Fang – River City, Hidden Cove – Tranquil Haven, Jolly Roger – Hook’s Ship, Maui’s Place of Exile – Hidden Island, Never Land – Mermaid Lagoon, The Bayou – Mysterious Swamp, The Underworld – River Styx, Ursula’s Garden – Full of the Unfortunate, and Ursula’s Lair – Eye of the Storm.

 

  • I GOT THE GREENHORN

    • Play using an unaltered starter deck
    • Doesn’t have to be directly out of the box, but does have to be the exact starter deck with no modifications.

 

  • IMAGINEERING

    • Submit art you made of your favorite Lorcana character!
    • On the last day of League we will collect votes, First and Second Place will receive a special prize.

 

  • IT’S A SMALL WORLD

    • Have 3 different locations in play
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • JUMP INTO YOUR RACING CAR

    • Have 5 different Racers in play
    • One copy of each racer must be in play at the same time, cannot have the same name.
    • Racer will be listed on the card’s Classification bar.

 

  • JUNGLE CRUISE

    • Have 3 different “vehicles” in play
    • VEHICLES: Modes of transportation (including mounts) such as a ship, a horse, or a magic carpet.
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • KISS THE GIRL

    • Have a Princess and her Prince in play

 

  • LA VOCE TO ME

    • Ursula’s song lines include Poor Unfortunate Souls and The Boss is On A Roll.

 

  • LET IT GO

    • Ink 3 cards from somewhere other than your hand
    • Can be your cards or an opponent’s cards. Must be from play, from a deck, discard, etc, just not from a hand.

 

  • LOOK AT THIS STUFF

    • Have 3 items in play

 

  • MAKE A MAN OUT OF YOU

    • Have Mulan and Li Shang in play

 

  • MELODY TIME

    • Sing 2 Songs in the same turn
    • SING A SONG: If you currently control a character that matches the requirements on the Song, you make that character sing the Song, Exert them, and play it for free. If you do not do this, you are playing the Song as an Action.

 

  • MORE THAN A PIG KEEPER

    • Quest for lore with a Knight

 

  • MORE THAN MEETS THE EYE

    • Have a HeiHei card in play

 

  • NOTEWORTHY NEPHEWS

    • Have Huey, Dewey, and Louie in play

 

  • OFF TO WORK WE GO

    • Have all 7 Dwarves in play
    • At least one copy of each Dwarf must be in play at the same time, cannot have the same name.

 

  • OHANA MEANS FAMILY

    • Have 3 different parents in play
    • Anyone who you would classify as a parent to a child/children (Exception: Mother Gothel is a criminal, not a parent)
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • ONES AND TWOSIES

    • Have 3 versions of the same character in play
    • Must be a different subtext, can’t just be the exact same card three times. Example: Maui – Hero to All, Maui – Soaring Demigod, and Maui - Whale

 

  • OO-DE-LALLY

    • Robin Hood, Little John, and Nottingham are in play

 

  • PAINT THE ROSES RED

    • Play any single-color deck

 

  • PART OF YOUR WORLD

    • Have 3 Floodborn characters in play
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • PARTICIPATE IN A MATCH

    • Best of 3 games in head-to-head; or 1 full game in multiplayer
    • Sitting down to play and scooping does not count as a match. This is for fun!

 

  • PINK ELEPHANTS ON PARADE

    • Participate in the Pink Elephant Holiday Gift Exchange
    • Each player brings one wrapped gift to contribute to a common pool
    • Each player will choose one gift from the pool and sit in a circle
    • Once all gifts are selected, we will use a deck of cards to determine whether gifts will be passed, swapped, opened, stolen, etc
      • 2 - 5 participants: 3x around the circle
      • 6 - 13 participants: 2x around the circle
      • 14+ participants: 1x around the circle
    1. The person holding the deck of cards will pull the top card off of the deck and do whatever the corresponding action is for the card they flipped. It could be an action only they take, an action between them and someone else, or an action that everyone has to complete (such as passing the gifts to the right or left).
    2. Once the action is complete, the first person should discard the card in the center and pass the card deck clockwise.
    3. The next person flips a card. That player will draw the top card, the group will complete the corresponding action, discard the card, and that player will pass the cards clockwise again.
    4. This repeats until everyone has had a chance to flip one card, and this completes a round.
    5. If someone steals a gift the second time or uses a joker to steal and keep a gift, they should remove themselves from the circle along with their gift. This makes it much easier for everyone else so they don’t have to remember whose gifts are frozen as well as making it easier to pass from person to person.
    6. If there are unopened gifts at the end of the final round, the gifts can be opened and kept by that player. Players can also trade amongst themselves after the game ends.
    • RED 2, 3, 4, 5, 6, 8, and 9: everyone in the circle passes their gift to the RIGHT the number on the card. For example, a 5 of hearts means everyone passes their gifts to the right five times.
    • BLACK 2, 3, 4, 5, 6, 8, and 9: everyone in the circle passes their gift to the LEFT the number on the card. For example, a 5 of spades means everyone passes their gifts to the left five times.
    • 7 of any suit: the player who pulls the 7 switches spots with someone else in the circle. This can be used to get closer to a gift you want, to put yourself closer to the end of the game, or even to get another turn if you are hoping for a joker. Your gift goes with you wherever you go.
    • 10, Jack, Queen or King of any suit: player who pulled the card can unwrap their gift or choose someone else to unwrap their gift (if their gift is already opened or they just want to see what something is).
    • Ace of any suit: the player who pulled an ace can switch their gift (aka steal) with anyone else in the circle. The second time a gift is stolen, the gift is frozen and the player who stole it the second time leaves the circle with their gift.
    • Joker: the two jokers are the best cards in the deck and are considered “wild” cards. They have the choice to:
      1. keep an unwrapped gift they currently have and leave the game
      2. trade their gift with anyone else and leave the game with the gift they traded for
      3. unwrap the gift they currently have and leave with it OR stay in the game

 

  • POOR UNFORTUNATE SOULS

    • Move the Cursed Merfolk to Ursula’s Garden

 

  • PUPPIES ON PARADE

    • Play using a deck containing 99 “Dalmatian Puppies”
    • Deck must contain 99 copies of the card “Dalmatian Puppy – Tail Wagger” (any art). This does not count named puppies, like Lucky.

 

  • READY, SET, ACTION!

    • A character, item, and location are in play

 

  • SECOND STAR TO THE RIGHT

    • Have Peter Pan and Wendy at Never Land

 

  • SHOW ME THE GIRL

    • Have a character use an item that belongs to them

 

  • SING TOGETHER

    • Sing OUT LOUD when your character sings a song

 

  • SOMEDAY MY PRINCE WILL COME

    • Have 3 different types of royals in play
    • ROYALS: Royalty is a general term that will apply to Queens, Kings, Princes, Princesses, Duke, Duchess, etc. (If the title is in their name but not their Classification, they still count.)
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • SONG AS OLD AS RHYME

    • Sing 2 or more lines from the same song in 1 game
    • Any two Song cards from the same song, for example Be King Undisputed, Teeth and Ambitions, and Be Prepared are all from the same song.

 

  • SUDDEN CHILL

    • Make an opponent discard 5 or more cards in 1 game
    • Must be the same opponent discarding all 5 cards.

 

  • THE BOSS IS ON A ROLL

    • Defeat Ursula with another League participant in the Illumineer's Quest
    • We have 2 Ursula decks and mats available for use at League

 

  • THE FAMILY MADRIGAL

    • Have 3 different characters from Encanto in play
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • THE GOLDEN ERA

    • Play using only cards from Golden Era Movies
    • The Golden Era of Disney was from 1937 to 1942 and included Snow White and the Seven Dwarfs, Pinocchio, Fantasia, Dumbo, and Bambi.

 

  • THE THREE CABALLEROS

    • Have 1 of each in play: Storyborn, Dreamborn, Floodborn
    • Does not have to be the same character, can be any color or other type(s).

 

  • THE TWILIGHT BARK

    • Have 3 different Dalmatian cards in play
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • UNDER THE SEA

    • Have 3 different characters from The Little Mermaid in play
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • VICIOUS BETRAYAL

    • A Villain banishes their Hero
    • Has to be Hero and Villain, not Ally or other typings

 

  • WE KNOW THE WAY

    • Move 2 characters to a location in the same turn
    • Does not have to be the same location, must be two active characters, not one character to two locations.

 

  • WE WERE VOYAGERS

    • Have Moana, Maui, and HeiHei in play

 

  • WEAR YOUR FAVORITE DISNEY MERCH

    • “Disney” specific requirements apply to only original Disney content, and not other acquired IP’s.

 

  • WHAT MY WORTH IS

    • Use Bodyguard to protect an exerted character

 

  • WHERE I’M MEANT TO BE

    • Have a character at their corresponding location
    • Examples include Peter Pan at Never Land, Simba at Pride Lands, The Queen at The Queen’s Castle, Tiana at Tiana’s Palace, Moana at Motonui, Maui at Maui’s Place of Exile, etc.

 

  • WHISTLE WHILE YOU WORK

    • Use an Action and Song in the same turn
    • If playing a Song and an Action that is not a Song, both may be cast
    • Can both be Song cards, but one must be sung and one must be cast if that is the case
    • SING A SONG: If you currently control a character that matches the requirements on the Song, you make that character sing the Song, Exert them, and play it for free. If you do not do this, you are playing the Song as an Action.

 

  • WICKED AND VAIN

    • Play using only villain characters
    • Villain's allies will not be counted for this achievement

 

  • YO HO

    • Have 3 different pirate characters in play
    • 3 DIFFERENT: Can be the same name but different card (Example: "Maximus - Relentless Pursuer" and "Maximus - Palace Horse" do not count as the same character).

 

  • YOU GUYS MADE ME INK

    • Add 3 or more Ink to your Inkwell in one turn

 

  • ZERO TO HERO

    • Shift 3 characters in 1 game

 

PLAY FORMAT CLARIFICATIONS:

 

  • BOOSTER DRAFT

    • Each player is provided with a set of unopened booster packs (minimum of four packs per player)
    • Each player begins with the same number of boosters
    • Players take turns selecting, or “drafting,” cards from previously unopened booster packs to form their card pools
    • When opening a pack, each selects one card to add to their card pool, then passes the remaining cards to their left. Then they collect the pack from their right that was passed to them, select a card, and pass the remaining cards to their left
    • The direction of passing reverses for each pack: the second pack is passed to the right, the third pack is passed to the left, and so on
    • Once all packs have been drafted, each player’s picks become their completed card pool for deck construction
    • 40-Card minimum decks
    • Limited format decks may contain cards of more than two inks
    • Playset size does not apply, can have any number of a single card in a deck
    • Any cards left over from opening can be used as a sideboard to substitute cards between matches

 

  • DIRECTOR'S CUT

    • 60-card minimum deck
    • ONLY cards from one franchise and unassociated “Disney Lorcana” cards can be included
    • Number of cards allowed in a playset depends on number of colors in deck, scaling:
      • 1 color = 5 card playsets
      • 2 colors = 4 card playsets
      • 3 colors = 3 card playsets
      • 4 colors = 2 card playsets
      • 5 colors = 1 card playsets
      • 6 color decks will not be allowed
    • Can be used in head-to-head or multiplayer games.

 

  • DREAMFINDER

    • 60-card total deck; 58 cards in deck, 1 Dreamfinder (recastable character), 1 Reprise (recastable song)
    • Colors must match the colors used in the Dreamfinder and Reprise, but at least one color must be shared between the Dreamfinder and Reprise (up to 3 colors total when using dual-color cards)
    • Only one copy of the card used as each the Dreamfinder and Reprise may be included. There cannot be additional copies in the main deck.
    • Cards from all sets will be allowed
    • You will have access to your Dreamfinder and Reprise from the beginning of the game, they will remain off to the side in their own casting zone.
    • You can cast your Dreamfinder and Reprise from the casting zone for their normal costs, plus an additional two ink for each previous time it’s been cast this game
    • If either would be put into your deck, hand, inkwell, or be banished from anywhere, you may return it to your casting zone instead
    • This is a multiplayer (3+ player) format.
    • (Based on MtG Oathbreaker format)

 

  • MOVE DOWN, MOVE DOWN

    • Musical Chairs (4-Player Multiplayer Pods)
    • After every player has taken a turn, move to the seat to your right leaving your lore and deck behind
    • The starting seat will remain the same, so a different player will begin each turn but the same deck will begin each turn
    • Starting with your own deck does not guarantee you will end with it
    • The player whose deck wins will receive 3 points, the player who wins on their turn will receive points, if you win on your own deck you will receive 6 points
    • Normal Lorcana deckbuilding restrictions apply
    • Embrace the chaos

 

  • SEALED

    • Each player is provided with a set of unopened booster packs from which they will build their deck (minimum of six packs per player)
    • Each player begins with the same number of boosters
    • 40-Card minimum decks
    • Limited format decks may contain cards of more than two inks
    • Playset size does not apply, can have any number of a single card in a deck
    • Any cards left over from opening can be used as a sideboard to substitute cards between matches

 

  • STANDARD MULTIPLAYER

    • Play in groups of 3+
    • All game rules remain the same, except that at the end of a player's turn, the player to their left takes the next turn
    • Normal Lorcana deckbuilding restrictions apply

 

  • PACK RUSH

    • Start by deciding who goes first
    • Open TWO packs: you can look at the cards, or open the boosters flap-side up, keep the cards face-down, and let them be a surprise - more on that later
    • Set aside the two marketing or puzzle cards
    • Shuffle the cards together from both packs to make your deck
    • Just like Draft and Sealed, there are no ink restrictions!
    • Draw 5 cards for your starting hand (instead of the usual 7). You can still alter your hand at the beginning of each game
    • Add the marketing or puzzle cards to your inkwell. You start the game with 2 ink, and you can play a third ink from your hand on Turn 1!
    • From there you'll play the game as normal, with two differences:

      1. The first player to reach 15 lore wins, instead of 20
      2. If you need to draw cards and there are none left in your deck, shuffle your discard and use it as your new deck

 

  • POORCANA

    • 50-card minimum deck
    • All cards in your deck must be common rarity
    • Cards from all sets will be allowed
    • Normal Lorcana deckbuilding restrictions apply

 

  • PRECONSTRUCTED (STARTER DECK BRAWL)

    • Players are provided with a random starter deck
    • Players may add or exchange any number of cards between the preconstructed deck and the booster pack included in their starter deck
    • Since the provided preconstructed deck starts at 60 cards, the deck must be a minimum of 60 cards after the deck construction period
    • Limited format decks may contain cards of more than two inks

 

  • TWO-HEADED DRAGON (2HD)

    • Play in Teams of 2
    • Teammates may not play decks of the same colors
    • The team that goes first skips their first draw step
    • Each Team must reach 40 total combined lore
    • You can challenge either of your opponents' characters
    • Teammates take their turns at the same time
    • Teammates may view and discuss each others' hands
    • Teammates cannot pay each others' ink costs or ink cards from a teammate's hand
    • Effects that read "each opponent" or "each player" affect each team member separately
    • Normal Lorcana deckbuilding restrictions apply
    • (Based on Magic the Gathering's Two Headed Giant format)

 

Updated 03/09/2025

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