Batman has been in some tough situations throughout his existence, but, as everyone knows, he always manages to get out of them.  Now it’s your turn to try and create an inescapable trap for the caped crusader in Arkham City: Escape.  An epic two-player game that pits The Dark Knight against his greatest foes (all in the Arkham City game design) inside the titular prison city.  What makes the game interesting is that each assortment of villains is chosen randomly, making every game a new experience.  One player tries to kill the Batman while the other tries to punch baddies in the teeth.

In the deep, dark reaches of the jungle exists hidden resources of the best coffee beans in the world.  It’s your job to venture forth and find them.  VIVA JAVA!  In this Coffee Game, players compete against each other as they travel across the globe searching for the finest beans the world has to offer.  If the going gets tough, however, you can choose whether or not you will team up with the other players so that you both come out caffeinated.  For all the coffee lovers out there, here’s a fresh cup o’ Viva Java!

In the fourth-quel to the ever more popular Quarriors! dice game series, Quartifacts, a new set of dice known as Quest Dice.  In this expansion, all the mystical relics of the previous Quarriors! games have disappeared, leaving you, the questor, to venture after them.  Quest cards will allow you to unleash your creatures in order to find them.  In addition, five new creatures, two new spells, The Squire basic, and six Quest cards and dice are also included.  Quet quor Quarriors! quon!

A resource management game with a new spin, Saint Malo blends dice games, resource management, and…drawing?  Players roll dice to decide what villagers, buildings, and so forth that they are allotted, then draw them onto the erasable grid board in front of  them.  But be quick about how you arrange your resources because they’re going to need to protect you from the pirates that are invading the city.

The Conquest of Planet Earth continues.  But now it’s the Apocalypse.

The first expansion to the original Flying Frog Productions game that pits Earth against a horde of invading martians kicks the total number of players up to six.  This increase of playablity comes in addition to an entirely new alien faction, including new miniatures like The Cube!  As much of this expansion’s action takes place over the ocean, a Coastal Resistance Deck is included to boost Earth’s defenses.  The invasion has begun, fight to stop the conquest!

Achieving a huge amount of positive response from their initial reprintings of the Dungeons and Dragons Advanced hardcovers, Wizards decided to reprint the 3.5 edition core books.  Now, it’s 2nd edition’s turn, as the three core books, the Player’s Guide, DM’s Guide, and Monster Manual are all reprinted in beautiful embossed hardcover editions, complete with their original artwork and errata-ed material.  Pick them up to collect the classic versions of D&D in total!

 

That moment where you’ve battled your way through a dungeon full of orks, traps, man-eating spiders, and cursed passways to find the treasure trove of shiny goodness has finally transfered to your search for 3.5 books. Wizards, following on the footsteps of their AD&D reprint editions, have released the original Player’s Handbook, Monster Manual, and Game Master’s Guide from 3.5, updated with remastered artwork and covers. These limited editon versions are unaltered from their original presentation, so instead of tracking original copies down, get yourself brand spanking new ones.

You’ve waited and waited. You’ve heard rumors from Gen Con. Now the wait is over. Netrunner is here. An updated version of the original CCG, Netrunner from Fantasy Flight adapts the original rules to Fantasy Flight‘s winning LCG format. Players still take on the role of either a Runner or a Corporation in a head-to-head battle of techno-warfare.

It’s that time of year where the Duel Decks rain from the clouds to bring expensive cards and playable decks to all the good girls and boys. Izzet vs. Golgari is what’s up this time around, with Golgari becoming playable in standard after Return to Ravnica drops. Other cards in the two decks will be playable, too, while also earning you your money back on the purchase. And if your a player who’s just starting out with Magic the Gathering, the Duel Decks are always perfect places to start building your collection and honning your skills.

 

Like an atomic bomb of tiny cardboard, Magic the Gathering 2013 Core Set has dropped. This onslaught of Magic rares, uncommons, and commons is a perfect jumping on set for any new players as it is built around an even distribution of colors and types. Choose from new Fat Packs, Intro Decks, Deck Builder’s Tool Kits, and booster packs as entry options or supplemental materials for your existing decks.

A return to the fantasy RPGS of the seventies, Dungeon Crawl Classics is exactly what it claims to be, a good, old fashion pen and paper, D20 based fantasy system of wizards, elves, dungeons, orcs, and goblins. Not at all a new item, but so appealing to those who were around at the beginning of Dungeons and Dragons, we wanted to mention the restock we received. Outside of the core rulebook and limited edition leather bound version of that tome we also have in stock four different adventures ranging from levels 0 to 2.

Rio Grande Games has been incredibly successful at producing continually addicting expansions to their popular deck building series, Dominion. This week they have once again raised the bar by releasing the Dominion Base Cards set. These reprinted, newly illustrated editions of cards essential to the game, such as all the curse, trash, potion, and victory and treasure cards allow players to purchase any of the Dominion expansions without owning any of the base games. Or pick up the box if you want to spruce up your game with some new, beautifully illustrated versions of the games essential cards.

There’s always a bigger fish.

The new Warmachine Colossals rulebook depends heavily on this notion. Introducing the colossal figures, all of which are even bigger than the largest heavy ‘jacks. New warcasters, updated, fully compiled rules, sections of post-Warmachine: Wrath plot, and a painting guide complete the varied contents list of this essential rulebook.

Lets be honest, you can’t play Wings of War without the majorly cool plane models produced for the game. Ares Games is ready to help with your next bombing raid as they’ve released a set of four new WWI era flyers, all of which include a stat base, a stand to distinguish variable altitudes, a management card, maneuver cards, and the essential rules and counters for each plane.

Fleshing out the already flesh-filled, dystopian universes of Rogue Trader and Deathwatch, two new 40K RPG hardcovers are on shelves now. Honour the Chapter contains all the information necessary for players to detail and command a Space Marine Battle-Brother from any of twenty different chapters, each chronicled extensively. The Koronus Bestiary performs a similar task, but for the many, varied beasties and slithery things crawling, floating, and slithering about the galaxy, even coming with a creature generator tool which allows players to make their own deadly monsters.

 

We’ve practically had to fight off the descending hoards of rabid Quarriors fans this week in anticipation the new expansion.

Well, we’re still alive and Quarmageddon is here. This new add-on expansion for the base game offers not only 40 original dice which power 6 new creatures, a new immunity ability, and 2 new spells, but an entirely new set of rules to be applied to the game. And if Quarriors is an insane made up word to you, because, one, it is, and, two, you’ve never played the game, it’s deck building with dice combined with a fair amount of snark.

Bandai takes the skills it acquired developing their hit Resident Evil Deck Building Game and apply them to another popular gaming franchise, Uncharted. In the Uncharted card/board game players take on the role of characters from throughout the three existing Uncharted games. While collecting and battling against various action, treasure, and enemy cards, players acquire victory points, eventually leading to a winner. Borrowing elements from the Resident Evil games, Uncharted spins them in a fresh way, recreating the feel of the video games.

It’s that time again, the time when Dungeons & Dragons adds a new edition to their vast mansion of tiled dungeons. This time around Wizards presents them in a stunning Urban Underdark hue, coming with six sheets of flooring material for to add a layer of cozy, dank creepiness to your next campaign.

What game through yonder RPG breaks? Or something like that.

The works of The Bard (that’s Shakespeare to you uncouth individuals) have been applied to a witty, brilliant new Indy storytelling game called The Play’s the Thing. Similar to Do: Pilgrims of the Flying Temple and Fiasco, The Play’s the Thing revolves around a playwright/actor structure where one gamer takes on the role of the playwright, assigning roles and constructing the story. Each actor (Hams, Leads, Villains, and Ingenues) suggest and act out alterations to the story as they play through, often altering classic tales for the wackier.

Queen Games keeps their streak of inventive strategy games going with Edo. Set in the Japan landscape of 1603 to 1868. Each player takes on the role of a Daimyo, building houses and castles, trading goods, and increasing their reputation to the Shogun. Beautifully laid out and designed, Edo should find a good home next to your copies of Samarkand and Fresco.

Bad guys have all the fun. Luckily, you can get in on all the Hobbit murdering shenanigans of Sauron’s Nazgul in the new Lord of the Rings: Nazgul Heroclix game. Taking on the role of the hooded riders, players build allegiances, strategize, and, ultimately, keep the One Ring from falling into the pits of Mount Doom. And, if you own the previously released LotR Heroclix, you can incorporate them into the game.

 

Lately, it’s been a bit of a challenge to be involved in a Cosmic Encounter.

Fantasy Flight has come to the rescue, however, and reprinted the game, yet again. For those unfamiliar with Cosmic Encounter the game is, at base, a colonization game. Each gamer controls a different alien race attempting to spread their empire across the universe, eventually claiming victory if they have colonies on five planets not within their own system. This base version of the game offers a varied amount of alien options, each coming with their speical abilities. Also, as somewhat of an added bonus, this version of the game includes a handful of new alien races to multiply the variety. Snag it before it leaves the galaxy again.

You know that mamby pamby magic guys like Harry Potter and Gandalf like to throw around?

Yeah, this ain’t that. This is EPIC SPELL WARS OF THE BATTLE WIZARDS: DUEL AT MOUNT SKULLZFYRE (and, yes, it has to be in all caps because it’s that amazing)! Not only is every card in this bloody, vicious, heart-stomping, brain-stabbing, lung impaling game drawn by the psychotic artist of the Super Jail cartoon, Nick Edwards, but they also serve your every whim in eviserating your opponents. How does this magical madness work? Simple. Two to six players match firery wits by way of creating spells by combining three cards, ultimately attempting to reduce their enemies to a quivering pile of mush. Dark, demented, and a darn good bit of fun.

Like a darker, deadlier version of Munchkin, the new Locke & Key board game will satisfy both readers of the exceptional comic and lovers of board games. Though play starts cooperatively, by the end of the adventure you may be looking behind you to see who’s stabbing that knife in your back. Keeping with the story of the comic, players will explore Keyhouse, gathering verious keys, then using their abilities to conquer evil ghoulies.

Fun for the whole undead family.

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