Taking the rules of the original Antike board game, Antike Duellum modifiers the mechanics for a two player war game of ancient Rome. Coming with two separate scenarios (Rome vs. Carthage and Persia vs. Greece), the base game lasts between sixty to ninety minutes. Play your cards right, literally, as carefully playing event cards (25 of which are brand new for this version of the game) changes the pace of the game and entirely decides the outcome. With an easy to learn rule system, you’ll never be saying, “It’s all Greek to me.”
That would be caveman for Cavemen, the Quest for Fire. This simple little Rio Grande card game has two to five players taking on the role of a prehistoric hunter who’s mission is to kill dinosaurs and gain influence in the tribe. To do this, players draft cards into a common card pool which decides the possible actions for that turn. If you hold the special conch token, however, you get to choose your action first and take an extra action at the end of everyone else’s turn. So, I say againg, uggh errgg mrrgg grrrgg.
The popular miniature adventure game Mage Knight gains a new expansion in The Lost Legion. If you are brave enough to overcome the deadly obstacles in the way of purchasing this expansion (which, basically, is to just have the money to buy it) then you too can acquire all its riches. Within the box is an entirely new Mage Knight (Wolfhawk), spells, artifacts, skills, locations, scenarios, enemies, and friends. As usual, each piece and accessory is detailed and designed to the high standards of WizKids.
Yes, it’s a good night.
In the lost city of Uchronia dinosaurs never died out. Now players take turns placing and drawing resource cards in order to build up the ancient city, using their prehistoric lizard pals to assist them. Building cards are drawn from the center of the table and used by players to continue constructing their palaces and become the patriarch of the city.