Jun 212013
 

Walkers are running rampant and its your duty to shoot’em down.

The Walking Dead Card Game from Cryptozoic is a brand new way to experience the post-zombie lifestyle, coming with two ways to play:  Hero and survival mode.  Hero mode has players taking control of a character from the show in an effort to earn more zombie points than the other 2-6 players.  Survival mode, on the other hand, pits 3-11 players against each other, but, instead of trying to nab the most points, everyone is trying to accumulate the least.  Perfect for parties full of Walking Dead fans, this new card game is easy to learn and fun to play.

Marvel‘s Legendary becomes a little more, uh, legendary-er this week thanks to Dark City, the deck building game’s first expansion.  Not only does this expansion offer seventeen new characters and five villains (like Cable, Colossus, Moon Knight, Blade, Kingpin, Loki, and Apocalypse), but also augmented game rules.  These include expanded abilities for bystanders, giving them autonomy, as well as character artwork that clarifies who has power when.

Lovers of Apples to Apples should take note of Word Whimsy.  This party game of wordplay is structured similar to the aforementioned game, but around phrases instead of single words.  Players take turns drawing prompt cards, like “My Professional Wrestling Name” or “Favorite Bar”, then proceed to arrange cards from their hand into the wackiest answer to that prompt.  And while this version can serve 3-7, there are also other variants included that alter the entire game.

Just when you thought they were done, there’s more Dominion.

Dominion Guilds is the eighth expansion released for this mega-popular deck building series.  This time around, the theme revolves around jobs and what citizens of the township need to do to get them.  Thirteen new kingdom cards as well as coin tokens to wile away for use later.  Other cards come with a starting cost, but can be bought for more money in order gain the user further abilities.

We’ll cover the next two games in the order the original books were released, just to play it like OG nerds.

The Hobbit: An Unexpected Journey board game is a one to four player game that lasts up to an hour, ferrying players through the events of Peter Jackson’s first Hobbit film.  A cooperative experience, players take control of Bilbo and his dwarf companions, attempting to collect gems and gold as you out maneuver and defeat the monsters in your path.  Designed by Reiner Knizia, this is no simple property game.

The second Tolkien/Cryptozoic collaboration out this week, The Lord of the Rings: Fellowship of the Ring Deck Building Game enters the deck building arena, telling the rest “They CAN NOT PAAAAAAASSSSS!”  Structured identically to the DC Deck Building Game, players take on the roles of either Frodo, Samwise, Aragorn, Gandalf, Legolas, Gimli, or Boromir, facing off against the forces of Sauron.  Players purchase cards from the center of the table to build-up their own decks in an effort to defeat orcs, Balrogs, and Nazgûl.  Also, in an absurdest twist, this game can be combined the DC Deck Builder for Gollum vs. Superman battles.

Aug 152011
 

And by “special” this week translates as “late”.

What isn’t late, but, in fact, early is the freshly returned from Gen Con roleplaying game set in the universe of The Hobbit, The One Ring.  From Cubicle Seven, this new hardcover slipcase contains the first set of core rulebooks in what will become an expansive Tolkien-based roleplaying system.  Taking place five years after the events of The Hobbit, the Adventurer’s Book and Loremaster’s Book (both contained within) grant players and GMs the ability to create and explore the world of Wilderland.  The system received a hefty amount of buzz at Gen Con this year for being a rare Tolkien universe RPG that actually works.  And possibly the best part, if you enjoy the game there are plans to release future expansions that will push the timeline forward, eventually leading to the events of Lord of the Rings.  Oh, and one last thing, if you pre-order with Pulp or purchase one of the copies we currently have in the store (hurry or they’ll be gone!), you gain the option to pick up a promo world map for ten bucks!

When Cthulhu comes calling you can expect it to be a gloomy occasion.  That might be why Atlas Games decided to add a new version of the popular Gloom series to the shelves called Cthulhu Gloom.  As with the regular game, players attempt to maim, massacre, and murder their helpless human cards with whatever tools they have at their disposal.  Here those tools become the madness and insanity of the creepy crawlies that oozed from Lovecraft’s brain.  Opponents can also stall opponents murder spree by keeping their human cards alive with “happiness” and “joy”.  If your sense of humor errs toward the darker and demented, Cthulhu Gloom with have you cackling all night.

Top o’ the mornin’ to ya, laddies.  Set in the ancient countryside of merry ole Ireland, in Hibernia players battle to occupy specifically colored regions of the country.  Around the perimeter of the board is a colored track that leads to victory if you follow the order carefully.  Put those two elements together and you realize the strategy of the game is occupying colored regions in a coordinated manner so that you can make it around the track before anyone else.

Coming from the same game designers is Cambria.  Still focusing on the concept of occupation, Cambria has players swatting the Roman legions out of Britannia by surrounding and destroying their forts.  Each fort is given a number between 1 and 6, which coordinates with a D6 that players will roll.  Depending on the numbers, they will then place colored wooden markers on roads leading up to a fort with the same markings.  Once a fort has been surrounded, points are distributed to the player who did the most, uh, surrounding.

The deck building trend of the last couple of years receives an infusion of freshness with Wizkids hit game from Gen Con, Quarriors!.  That freshness comes in the form of dice and, boy howdy, are there are ton of them.  130 of them, to be exact, are contained within the stylish tin box the base game comes in.  Much like Dominion or Ascension, a set of cards is laid out in the center of the table.  What differs here is that players will not purchase the cards, but dice that are sitting next to them.  All a player’s dice are kept in one of the four silk dice bags that come with the game and used (depending on which one of the six sides/abilities was rolled) to either purchase more dice, reroll dice, or attack opponent’s creatures.  A beautifully designed, highly replayable game, Quarriors! is the love child of Dominion, Magic the Gathering, and Zombie Dice.  Also, for those who love free stuff, Pulp has a limited number of promo card sets that you get when you purchase a copy of the game.