Jun 282014
 

High Command Invasion of SulA new expansion for the Warmachine Deck Building Game, High Command, Invasion of Sul includes nearly 100 new cards to be incorporated into the base game.  The 100 cards included in the set allow players to participate in and shape the outcome of the war of Sul, possibly changing the face of the Iron Kingdoms forever!Pathfinder Rise of Runelords Spires of Xin Shalast

Announcing the end of the Rise of the Runelords adventure for the Pathfinder Adventure Card Game, the Spires of Xin-Shalast is out this weekend.  Including 110 cards that comprise the entirety of five additional scenarios as well as locations, loot, and monsters.  And while supplies last, Pulp has special promo cards that come with each purchase.

Pack of Heroes card gameInspired by Sentinels of the Multiverse and playing like comic book version of Magical Athlete, Pack of Heroes is a fast playing, two player superhero card game.  Divided into two phases, Pack of Heroes first has players compete in a drafting game.  Thirty heroes are represented by trading card-esque cards with stats and powers.  After drafting has finished, players battle with their hero decks in order to decide Ork Mek Warhammer 40Kthe greatest superhero of all!

Since the Orks are Warhammer‘s favorite child at the moment, two more brand new Ork miniatures are out this weekend.  First up is the heavily armed Ork Big Mek, Star Wars Joins Us or Die Force Packdisplayed to the right.  The second figure this weekend is the Ork Painboy.

Join Us or Die is the fourth Force Pack release for the Echoes of the Force cycle in the Star Wars Living Card Game from Fantasy Flight.  As per the usual, this expansion contains around sixty additional cards, including two fate cards as well as ten objective sets.Star Wars X-Wing Wave 4 Ships

Remaining in a Fantasy Flight galaxy far, far away, the X-Wing miniature battle game finally receives its fourth wave of ships.  This fourth wave provides two new ships for both the rebel and empire factions, including the E-Wing and Z-95 for the rebels and the Tie Phantom and Tie Defender for the empire.

Ticket to Ride 10th Anniversary EditionThough it feels like only yesterday, Ticket to Ride is turning ten years old this weekend!  To commemorate the game’s lengthy existence and dominance as one of the top family board games ever, Days of Wonder has released a special 10th Anniversary Edition of the base game.  A complete collector’s item, this edition of the game comes with the United States game board that is double the size of the original with completely new illustrations.  As well, the identical plastic trains of the original game have been replaced by unique, painted plastic train miniatures, each representing a different train car and era.

Nov 222013
 

Wasn’t happy with the ending to the Avengers vs. X-Men storyline?  Play it out yourself with the new Avengers and X-Men Vs. Heroclix starter sets.  These two individual sets, one X-Men, one Avengers, each contain the essentials for playing a head-to-head game of Heroclix, allowing you and your friend to pit Avenger against X-Man!

If zombie films have taught us anything, it’s that the undead never stop coming.  Steve Jackson takes this concept to heart with his extremely successful Zombie Dice game.  Releasing this weekend is the Zombie Dice Brain Case, a special dice container with a heavy-duty screw-on cap and a score pad to keep track of your brains.

Have at me, Spirit of the Century!

The famous FATE-centric RPG gained a dirigible’s worth of new product today, including a supplemental edition called Strange Tales of the Century, written and designed to appear like a classic pulp novel, but actually providing new material.  Three actual SotC novels were released, however, including Khan of Mars, King Khan, and Sally Slick and the Steel Syndicate.

Forget Hufflepuff, Ravenclaw, Gryffindor, and Slytherin.

Mage Wars is all about Druid vs. Necromancer!

This new two Mage expansion to the base game introduces forces of magic not originally included in the base game.

The Horn that Wakes becomes the most recently released Game of Thrones LCG Adventure Pack, including sixty cards that return to the Night’s Watch, Wildings, and North themes.

One of the hottest (pun intended) cooperative games on shelves right now, Flash Point:  Fire Rescue, is about to get a little hotter.  Excuse the lame burns (sorry!).

Anyway, Extreme Danger, the newest expansion for the game, adds two new levels, basement and attic, to extend the difficulty of the game, requiring that players climb further.  Also included in Extreme Danger are an entire set of unique miniatures which now are sculpted to represent each type of firefighter rather than having a single mold in different colors.

A new deception based card game, Coup (not coop), has players attempting to get their opponents to reveal their two secret identity cards, each laid out face down in front of them, throughout the game by using their own, hidden, special abilities.

After the release of Shadowrun fifth edition earlier this year, players have been clamoring for supplemental material.  No longer do you have to hack corporations to get it, either, because Shattered States, an introductory level adventure for beginner players, is on shelves this weekend.

Munchkin gets a double shot of new this weekend with two distinct booster pack expansions.  First up is Munchkin Gets Promoted, a collection of formerly impossible to find special edition promo cards from throughout Munchkin‘s history.  Second is a goblin-centric booster expansion for Munchkin Pathfinder, Gobsmacked.

Sixty beautifully illustrated cards, ready-made to expand the existing Dixit party-style games arrive in the form of Dixit Origins.

The train keeps a rollin’ all night long with Ticket to Ride‘s newest map expansion, Nederland!

Considering the country is littered with bridges (and accompanying tolls to use them), Nederland adds a distinct element to the game where players must pay tokens to access certain bridge pathways.  The second player to use one of these double bridges, then must pay back those tokens to the first player if they are to cross.

Finally, Mice and Mystics receives its first expansion in the form of Heart of Glorm.  This direct sequel to the original game adds new miniatures, cards, and especially chapters to continue the quest of the mice knights after they have defeated Vanestra.

Dec 142012
 

Managing to actually beat the next Star Wars films into the world, the Fantasy Flight Star Wars RPG base set has, shockingly, arrived earlier than expected.  Copying the Pathfinder Beginner Box method of release, Star Wars Edge of the Empire is also released in a beginner box format, coming with all the essentials for play.  Included in the box is a quick-to-learn rule booklet that will teach anyone, even the most uninitiated roleplayer, how to play the game.  Dice, pre-generated character sheets (which are ready-to-play), an adventure book, tokens, and much more are also included.  Create your own galaxy far, far away by picking up this one, catch-all Beginner Box.

Maybe you haven’t heard, but there’s this movie called The Hobbit coming out this weekend.  I don’t know, people are excited.  In a brilliant stroke of cross-marketing, Fantasy Flight has released a new Hobbit trick-taking card game.  A head-to-head battle of good versus evil, The Hobbit card game has players taking on the roles of Bilbo, Gandalf, and Thorin to take on the forces of Smaug and Bolg.  Each card has its own special abilities as well as associations with good or evil, which will benefit or harm them depending on the items being attached to them.  Trust me, you’re going to need something to keep you and your five friends busy while your sitting in line waiting for tickets.

In an effort to make an RPG system for every corner of the Warhammer 40K universe, the Only War Core Rulebook drops today.  Focusing on the Imperial Guardsmen, Only War allows players to control any of the twelve specialties, whether that’s the powerful Heavy Gunner or the beneficial Medic.  The game also supports all forms of interaction with easy-to-understand rules capable of handling conversations to mass battles.  Also, by the weird possibility that you’re playing a 40K game without knowing anything about the universe, this rulebook comes with complete background details on the Imperial Guard and all their enemies.

The fire is rising, brother.  And you just read that in Bane’s voice.

Though he, technically, has nothing to do with Dominare, Bane’s general revolutionary plan does share some similarities with the gameplay.  It’s all about influencing the citizens of Tempest with secret backdoor dealings, underhanded treachery, and cunning.  Each player controls different agents of the underworld, sending them into eight different city districts to begin spreading rumors of a conspiracy that will upset the city’s balance.  In the end, its all about control and who possesses it.

Ticket to Ride continues to trek across the globe for its most recent map expansion packs, this time landing in Africa.  Ticket to Ride: The Heart of Africa (beside being a minor reference to Joseph Conrad’s famous short story) features an entirely original map of the country, complete with new terrain cards which specific different track colors for different geographical regions.  Players can multiply their points by using them in conjunction with particular routes.  As Ticket to Ride is one of the best family games on the stands since forever, so keep it fresh and interesting for yours by picking up this new expansion.

Wares!  Fine wares!  Get your fine wares right here!

Continuing from Catan Histories previous releases, Merchants of Europe is the newest stand-alone Catan edition.  This augmentation of the basic Settlers of Catan rules has players controlling merchants and trading posts in various cities in Europe, attempting to expand their mercantile reach ever further.  Ultimately, your goal should be to recruit as many new merchants as you can in an effort to build trading posts further from your original locations and acquire different commodities (i.e. sugar, wood, sheep, etc.) for trade and sale.  Along with this, players must also build trading routes over which they will need to transport their goods, hoping they’ve built them in safe areas or else have their product pillaged from under them.

Jan 132012
 

Let me tell you something about Khazad-Dum. Not the place you want to go for a wedding reception. Just terrible ambience.

However, as a new expansion for the Lord of the Rings LCG card game, it’s just what the cleric ordered. Coming with three entirely new scenarios for players to battle through, you would alone consider this worth it, but add on top of that two additional dwarf heroes, encounter cards, and quest cards and all I got to say is…YOU SHALL NOT PASS…on buying it.

If we’re going to start with the grandaddy of all fantasy epics, may as well follow with some of its grandchildren.

Battle of Westros gains yet another expansion set this week, this time introducing a new ally faction to the game and dubbed Brotherhood Without Banners. As is the case with all the Westros expansion sets, this one includes all the essential to add the faction into play, including rules, battle plans, 36 new figures, tokens, and terrain overlays.

A second distant cousin, A Game of Thrones LCG, receives both a new expansion set and chapter pack this week. The expansion, Lions of the Rock, focuses on the new cards relating to the House of Lannister, providing 165 cards that help to build two separate theme decks. Where Loyalty Lies is the chapter pack in question, is the fourth addition to the Tales of Champions chapter. Jam packed with 60 cards, pick it up to keep your game progressing.

The, lets say, brother of Lord of the Rings, Dungeons & Dragons, today released one of its high-quality Map Packs, this time around depicting the ruins of a religious nature. Coming with three individual maps, the set includes materials for a crumbling cathedral, haunted chapel, and other currently out-of-print sources.

Finally, the stepbrother of the pack, Pathfinder, launches full bore into its miniature onslaught with their first Pathfinder Battles booster pack release. These individual, blind box boosters contain a single miniature, all of which are compatible with the roleplaying game. Bricks of figures are even said to contain a minimal amount of repeats, which seems to be a nice incentive to pick up figures that way. And if you need something bigger than you standard hero, you might want to go for one of the monster boosters, which includes a giant size creature figurine.

If you go all in and grab a case of figures, you should be aware that you then have the opportunity to purchase a mega-uber-super-crazy rare black dragon miniature. A small, small amount of these are available, so snag one before they vanish into myth.

Alright, family reunion over. Now to hop a train to further regions. Or, at least, if you have a Ticket to Ride.

That’s right, another new Ticket to Ride map expansion, this time to the far reaches of India and Switzerland. Like the recent Asia expansion, two maps and destination tickets are included in this set, both of which require one of the base editions to play. The Switzerland board is a reprint, but a pretty fantastic one, to be sure. Made for only 2-3 players, a bonus option of connecting countries is available in addition to the standard route building option. The India board, on the other hand, is entirely new, coming with new challenges and strategies.

Who doesn’t love a new deck building game? I do. Many customers do. And, apparently, so does Penny Arcade. In Penny Arcade the Game: Gamers vs. Evil, up to four players battle for deck dominence with by collecting cards emblazened with cast members of the popular web series. Oh, and you also get a D20, ’cause why not?

Dec 162011
 

If you find yourself needing to sprinkle a little Munchkin cheer into the stocking of your special someone, then the new Fairy Dust Dice are your best option. Other than its general glitteriness, this special dice set is sprinkle-worthy for the four exclusive promo cards it contains alongside its two D6′s. And like most other Munchkin expansion stuff, you can combine these cards with the base set, the previous Fairy Deck, or any other Munchkin game you are so inclined to play with. Now that’s some holiday cheer!

If that sounds a bit too effeminate for your grizzled uncle (or aunt; no judgement here), then maybe the new Memoir ’44 Campaign Book Volume 2 will light all the right fires. Picking up where the previous volume left off, volume 2 continues to create scenarios (forty six, in fact) that build off of each other, effecting the game during your next play. Along with the new scenarios the collection also includes 50 punchboard tokens, advanced campaign rules, and new special events that contain information for battles across the Pacific all the way to the frontlines of Germany. So, if you’ve got that wargame loving relative in your clan, put a big smile on their face this season with a new Campaign Book.

Still not dark and grizzled enough for you? Okay, then I’m afraid I’m going to have to pull out the big guns.

That’s right, the new Mansions of Madness: Forbidden Alchemy expansion. Adding on to the Lovecraftian exploration game that’s half-RPG, half-board game, Forbidden Alchemy expands on the dark twisted adventure with loads of new gruesome swag. Included within that heading are not just cards and tokens and things, but all new monster and investigator miniatures. As with the base game, they are beautifully detailed. But don’t let them take away from the over 150 new cards and tokens. That’s new mythos, trauma, and combat cards, folks, along with map tiles, horror tokens, and puzzle pieces. If you’ve survived the slithery, slimy things of the first Mansions of Madness and are ready for round two, Forbidden Alchemy shouldn’t stay forbidden for long.

More of a restock than a new item, but, by golly, it just needs mentioning. From the creator of Dominion (if you don’t know what that is, for shame!), Kingdom Builder brings a similar satisfaction as games like Carcassonne, Samarkand, and Small World, in that it’s a middle skill level game that the whole family can learn and master. Players compete against each other through the strategic building of settlements across a large, hex-filled board. Building adjacent to certain locations (i.e. lakes) gains a player more points. But the rub comes in that building is controlled by sets of cards that players hold in their hands and place on their turn. Each game is different, though, as players select random board pieces and cards at the start of a session. If you’ve played Ticket to Ride or Carcassonne to the breaking point, give Kingdom Builder a try.