Shmowzow!  Is that a completely original Adventure Time graphic novel formatted like the mathematically popular Scott Pilgrim series?

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Uh, duh.

Adventure Time:  Playing with Fire is a complete story in a manga-esque digest volume from Boom! Studios, relating a special adventure between Jake, Finn, and Flame Princess.  For the first time ever, Flame Princess has decided to leave the Fire Kingdom, venturing beyond its boundaries in order to find some new thrills.  Spinning out of the highly successful ongoing Adventure Time series, Playing with Fire is drawn by series regular Zack Sterling who’s perfect at aping the look of the television show.  So stop being a lumpy lump butt and pick up a copy.

Following in the footsteps and paw prints of Finn and Jake, Mordecai and Rigby are parking their golf cart in the vicinity of Pulp Fiction.  After Boom! received such a wild reaction to their ongoing and miniseries for Adventure Time (something in the range of Whooooooooooooooooaaaaahh!) they decided to mine Cartoon Network for some other material and came up with Regular Show.  Don’t be a hambone and miss out on the first issue as I’m sure Fist Pump is going to make an appearance.

WHOOOOOOOOOOOOOOOOOOOOOHHHHHH!

If you haven’t heard, it’s the fiftieth anniversary of Doctor Who.  And as the longest running sci-fi show on television turns fifty years old IDW has been turning out some impressive comic adventures for The Doctor.  Namely, Prisoners of Time, which is a twelve issue miniseries starring every incarnation of The Doctor in their own solo adventure.  Now that Doctors one through four have had their issues released, IDW has turned out the volume one trade paperback, collecting the 1st, 2nd, 3rd, and 4th Doctors’ adventures.  Though each issue is standalone, a dark force is plotting against the Doctor, stealing his companions throughout time, taunting the Doctor to follow him.  Now, though this hasn’t been confirmed, the assumption is that issue twelve of the series will feature all eleven Doctors together, fighting to reclaim their companions.  So, hop onto the TARDIS while you can with Prisoners of Time v.1, because you never know when the next regeneration is coming.

When The Hulk isn’t offering sound psychiatric help (hope you stuck around after the credits), he’s punching a time card for S.H.I.E.L.D.  The Indestructible Hulk v.1 HC smashes into the store this Wednesday, and you’d better take a look at it if you don’t want to make Banner angry.  Written by comic legend Mark Waid (who’s been murdering the hell out of the Daredevil comic for the last two years), Indestructible Hulk revolves around a simple principle:  Bruce Banner doesn’t want to be remembered as a monster anymore, so he’s agreed to work for S.H.I.E.L.D. in return for the opportunity to invent world-changing thingies.  And what happens when he Hulks out?  They point him in the right direction.  High stress environment + scientist who explodes when angered = entertainment.

 

Hey, everyone, come on, grab your friends!  We’ll go to very distant lands!

Jake and Finn have stopped playing with BMO and are back for a second round of Adventure Time trade paperback mathematics!  Adventure Time volume two collects issues five through nine of the series that’s sweeter than Peppermint Butler.  Within these flippin’ sweet pages are stories of Finn and Jake turning into robots, traveling in Princess Bubblegum’s time machine, and laying some smack down on the Ice King.  Make your kids (or, hell, yourself) happy and pick it up!

Liches and zombies need not apply.

Scott Snyder just finished what is sure to become a classic Joker story in the main Batman series, but, before he made a name for himself, Snyder wrote one of the creepiest runs of Detective Comics ever.  Set during the period of time where Dick Grayson was Batman, this extended run has an entirely different tone from other Batman books as Grayson is all about the sarcasm and acrobatics, both brought to life by Jock’s expressive pencils.  Faced with a complicated murder mystery to solve, Grayson must team-up with Commissioner Gordon to crack the case.  Not only do Gordon and Grayson share sleuthing duties, but the story is also evenly split between them.  Gordon must deal with the arrival of his prodigal son, James, Jr., who may or may not be entirely sane.  Snyder is incredibly dept at pacing horror and suspense on the page, a talent uses handily during many of Gordon and James, Jr.’s scenes together.  Just remember to watch out for that water running under the bathroom door.

One thing you will certainly not find in Image Comics Five Weapons miniseries is a sorting hat.

That just makes it all the more important to choose wisely when you’re enrolling in The School of Five Weapons, because the weapon you choose will define the rest of your life.  Knives, staves, archery, exotics, and guns may be deadly, but they have nothing on the brain of Tyler, the most recent arrival to the premiere assassin school.  Join Jimmie Robinson (Bomb Queen), handling both art and writing duties, as he leads you through the halls of the deadliest high school in the country.  

Just don’t call it Harry Potter with guns.

Talking raccoons make every comic better.

Brian Michael Bendis got to sample the Guardians of the Galaxy in his recent run on Avengers Assemble, but now he launches deep into the stars with the beginning of another ongoing Guardians of the Galaxy series.  The first point one issue details the origins of Starlord, the boy from Earth who grows-up to lead the meanest bunch of space police in the universe.  With crisp, detailed artwork from Steve McNiven (Civil War), the addition of Iron Man, and the eminent Marvel Studios film adaptation the only reason to skip this book is if you’re off planet.

 

Tonight you’re all getting a two-fer, the chocolate and peanut butter, the Bert and Ernie, the Penn and Teller of Comic List Highlights. Because not only are you receiving highlights of comics, but games, too (mostly because we didn’t have time to write a post last night).

To start things off, lets recite the oath: In brightest day, in blackest night… Yup, the first hardcover collection of the New 52 Green Lantern comes out Wednesday. Easily one of the best ongoing series of the relaunch, Green Lantern has focused more on Sinestro than regular protagonist Hal Jordan, which has enlivened the book. And the reason for the shift in hero is due to Sinestro being allowed to wield the ring again, while Hal cools his jets on Earth. Until, that is, Sinestro comes a’knockin’. Geoff Johns has been writing some of the best Green Lantern stories ever since he got on the book around eight years ago, but this new volume offers a perfect jumping on point for anyone who’s wanted to read up on the character.

Keeping the superhero/comic base at a boil, but mixing in a smidge of gaming, next up is the second volume of Mutants and Masterminds DC Adventures: Heroes & Villains. As the first volume contained all characters ranging from A to K, this second edition picks up with L and runs it all the way to Z. That means you’re going to get classic characters like Lex Luthor, Superman, and Plastic Man, plus icon teams like the Justice League and the Secret Six. Offering gamers a shortcut into the DC Universe, these volumes contain all the stats, histories, and information you’ll need to BAM BIFF POW your way through the DCU.

Re-releasing in a new swanky graphic novel collection is BOOM Studio‘s 7 Psychopaths. A greater hook has never been created: what do you do when you want to kill Hitler and end WWII? Send in seven of the worst human beings ever to hunt down and murder the bastich. Of course, not everything always goes as planned. A grim, gritty spy series with artwork from exceptional Criminal and Incognito artist, Sean Phillips, 7 Psychopaths makes for a great, moody read.

As deck building games boldly go where no game has gone before they reach the Star Trek the Next Generation game. Using the base premise of deck building developed in games like Ascension, Dominion, and Resident Evil, Star Trek puts players into the role of a star ship captain, commanding their meager crew toward victory. Do you recruit further crewmen? Develop your ship’s equipment? Conquer worlds or make peace with them? These are the choices you will need to make in either the base version of the game or its Next Phase expansion. Both are stand alone and both go boldly yadda yadda blah blah.

 

It may come out four days after Free Comic Book Day and it may not be free, but Higher Earth #1 is only a $1 and demands to be read. Written by rising comic genius Sam Humpries, Higher Earth is a triple threat sci-fi/alternate reality/future comic book. Much like the recent popular series Saga, Higher Earth focuses on a young redheaded girl and an ex-soldier must race across a legion of alternate Earths while being threatened by the one Earth that rules them all: Higher Earth. Sam Humpries, as I mentioned, is on the rise after penning books like Our Love is Real and Fanboys vs. Zombies, so I’m sure this is his next great series. And for a $1 how can you pass it up?

Many parents may not realize that there is an abundance of great reading material for children that is not related to any property from Marvel or DC. Brian Michael Bendis, the current writer of The Avengers, recently, in fact, published a graphic novel called Takio about a superteam of sisters designed for younger readers. Because of the book’s success, he is now shifting the story into a new ongoing series. Taki and Olivia, the masked sisters, may squabble and argue, but they eventually have to work together to take down Kelly Sue, their newest enemy and ex-friend, who gained special abilities around the same time the girls did. With poppy, cartoony artwork from frequent Bendis collaborator, Michael Avon Oeming, this series will be a great introduction to comics for any young reader.

Can’t say I regularly get the urge to hug the TARDIS. But this little beauty may change that.

Yes, following after the talking plush Dalek from last year (a blue version comes out this Wednesday), the TARDIS is getting in on the cuteness trend.

The new squeezable, huggable, noise-making TARDIS plush comes out Wednesday and will likely be gone the same day…and not because it will vanish into the time vortex, if you get my meaning.

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