Jun 102016
 

New Game Stuff, what?  Where have you been?  I know, I know.

Cultists and CthulhusIt’s hard to find good help if you’re a cultist nowadays.  Or, at least, that’s what Cultists & Cthulhus would have you believe.  Brimming with the nerdy, cynically tinged humor shared by Munchkin and Chez Geek, Cultists & Cthulhus has players controlling rival cult leaders.  Each player attempts to round up followers, enact rituals, and (with hope) summon their very own old one.  Any two to eight Lovecraft fans will have a great time when they pick up a copy of Cultists & Cthulhus.My Little Pony Marks in Time booster

Eventually, every popular nerd series delves into time travel.  It’s just an unwritten rule.  Well, My Little Pony ventures into that timey wimey realm with the newest expansion set for the MLP collectible card game, Marks in Time.  Since the set is themed around time travel and alternate realities, players will find updated, younger, or irregular versions of classic cards and ponies in the set.

Agricola RevisedWait, Agricola?  That’s been out forever.  But there you would be wrong.  For one, Agricola has been out of print for a good deal a time, so having any version back in print is a good thing.  Second, this version of the game is an updated and revised edition.  Agricola Revised now features wooden game pieces and a streamlined rulebook that allows the game to play quicker and easier for younger players.  Fans of Settlers of Catan, San Juan, and Puerto Rico, if you’ve never played Agricola, now is the time.Teenage Mutant Ninja Turtles Dice Masters TMNT

Long awaited by all heroes in a half-shell, the Teenage Mutant Ninja Turtles Dicemasters set is finally out!  This oversized base set includes enough materials for two or four players, depending on how you divide the resources.  Featuring the artwork and character designs from various eras of TMNT, the game is playable by all ages.  As the game features the same popular mechanics of Quarriors and the other Dicemasters editions, TMNT Dicemasters can be combined with any of the previous sets.  So, if you want Star Wars Galactic Ambitions expansonyou can have Leonardo face off against Spider-Man and Harley Quinn!

Another in the line of beloved Star Wars The Card Game expansions, Galactic Ambitions is out this weekend.  Featuring five new objective sets for both the Sith and Rebel factions, Galactic Ambitions is a major addition to the base game.  Not only do the Sith and Rebel factions receive new objectives, but every other faction also gains one extra objective set.  Among those new cards, there is not only another version of Darth Vader, but also Star Wars Rebels‘ Kanan Jarrus!Eternal Masters Magic the Gathering

Finally, if you’re a Magic player and haven’t been living under a rock in the realm of Zendikar, you’ll have been salivating for the release of Eternal Masters.  Out this weekend, Eternal Masters is the follow-up to the two Modern Masters sets that raised such a fuss in the Magic world.  Reprinting cards from the very beginning of Magic the Gathering, but in never-before-seen foil versions, this set is seriously desired by any die hard Magic player.  Boxes are limited and the price point will rise swiftly as the set goes out of print, so grab what you can, while you can.

Oct 012011
 

Show of hands, who wants to be a zombie?  Okay, there’s one…uh, two…all right, just two.  What if I stipulated that you’re not becoming a zombie in real life, just a card game?  And there go the hands.

Yes, the Resident Evil Deck Building Game now comes with more zombifying power thanks to the new Outbreak expansion.  Unlike the last expansion, Alliance, Outbreak follows in Dominion‘s footsteps again by making this expansion a traditional one, i.e. you will need one of the base sets to use it.  As usual, this edition includes a cadre of new zombie fighters, including Kevin Ryman and Mark Wilkins, as well as new weapons, like the stun rod and samurai edge.  Primarily, though, what Outbreak adds is a new Infection play mode.  Basic rules apply, but above the mansion deck sits an infection deck that everyone plays out of in an effort to control their infection level.  If any player rises to 10 infection cards, they become an undead zombie and can attack other players.

How many hands now?

With deck building fresh in the brain pan, how about we look at a the release of the revised version of Arcana.  From Fantasy Flight, Arcana is a card based game where players manage and utilize guilds of thieves to gain control of the city of Cadwallon.  If you’ve played City of Thieves, this might sound like a similar premise and that’s because the two games are similar in many characters and options, but different in mechanics.  One thing that is different here is that the playable guilds are trying to rest power from the citizens of Cadwallon, not treasure.  Everyone vies for stake cards by scraping up and using, resourcefully, location cards, relic cards, and others.  If you’ve played the original version of the game and are curious what this one adds and updates, basically, the cards and materials are all redesigned along with a ton of rules alterations and added play modes.

Never before have I thought that I would receive the opportunity to type in vampire pirate speak.  Thankfully, Games Workshop has given me the chance with its publication of Dreadfleet.  Arrhhggg, matey, I want to suck ye blood.  That just feels right, doesn’t it?  The reason that I’m able to enact one of my dreams by typing that is because Dreadfleet is all about vampire pirates.  Two players command opposing fleets of ships facing off over a five foot by three and a half foot board, strategically maneuvering their vessels against each other.  Each ship has a coordinating card with all its stats and as well as an extremely detailed model to go along with it.  The game also comes with a number of obstacles models to place on the board.  If Dreadfleet turns out anything like the last stand-alone boardgame Games Workshop released, Space Hulk, it will disappear from shelves overnight and increase in value at the drop of a hat.

Can you guess this game’s title with this one clue:  the state I, generally, live my life in?  If you guessed Confusion, you would be correct.  Actually, the real title is Confusion: Espionage and Deception in the Cold War, but, come on, who would ever guess that?  Unlike your common Cold War game (is there really such a thing?) Confusion begins with both players having no idea how their pieces move.  Over the course of the game, through trial and error, they attempt to learn each piece’s abilities.  Concurrently, they are also attempting to acquire a special token in the center of the board and escape with it across your opponent’s border.  A classic game reprinted, Confusion is a blend of chess, Clue, and Code 777.

Last time I checked, this is America.  And in America we like our bowls super, our macs big, and our dice jumbo.  To that effect, Steve Jackson has released a line of Jumbo D6s for Munchkin.  Coming in a variety of colors (orange, red, green, blue, yellow, and purple), each package includes a Munchkin D6 and a Monster D6, both with different artwork next to each number.  America also likes to get stuff for buying other stuff.  That is why all of these dice come with two unique treasure cards, one for Munchkin and one for Munchkin Quest.  Now that’s ‘Merica for you!    

This town ain’t big enough for the both of us, pardner.  That one sentence perfectly describes the game Deadwood.  Welp, guess that does it for me, folks.  Okay, a little bit more.  Deadwood embodies that age-old adage by having players compete over various buildings that comprise the titled town.  Each player receives a group of three types of cowboys to do this with, each with their own powers.  Along with that, each building enacts certain game changing abilities, some times when they are initially played and, other times, after they have sat on the board awhile.  Get your Al Swearengen on and pick up Deadwood.

Let’s lower the temperature a bit so that Ice Dice from Looney Labs feels comfortable.  But wait, simply by bringing it into the conversation brings up the temperature in the room.  That’s ’cause it’s sexy.  The reason for that bold statement is that this is an easily portable, easily learned, easily played game using the same translucent pyramid pieces that Looney Labs used for Treetop.  Gamers roll a die to see which size and color pyramid they nab from the center bank in an effort to score three matching sets.  If that exact pyramid is gone, steal it from an opponent.  More sexiness?  How about the ability to play another, completely different game called Launchpad 23?  Did it!