One of the most popular video game experiences of the last ten years comes to the world of board gaming. Bioshock Infinite: The Siege of Columbia has recently been released by Plaid Hat Games. A miniature based battle game, players take on the roles of the Vox Populi and the Founders, controlling each faction with sets of miniatures ripped directly from the video game. That means you’ll commanded Booker Dewitt, Elizabeth, and Songbird as you attempt to take control of Columbia, block by block.
Adapting classic text-based computer gaming into a board game format, Colossal Cave is a dungeon crawl card game. The main rule is drawn one, play one, but the actions are in service of exploring and pilfering a cave of treasures. Players use a basic, fourteen room map to move from room to room and gathering and search for treasure with their cards. Whoever drops three treasures in the Well House reigns victorious!
Based off the design of a six hundred year old Aztec game, Serpent Stones attempts to recreate the game as closely to the original as possible. Reminiscent of chess, players control opposing Aztec armies that are attempting to capture each other’s mystical stones. Soldiers can utilize the power of the gods in order to capture obstructing opponents on their way to obtaining the stones.
The heavily allocated Plasma Obliterator miniature for Warhammer 40K is out this weekend. Each store has only been able to receive a single miniature, meaning these are highly, highly sought after and rare.
The epicenter of Netrunner‘s bioengineering empire, The Valley, comes to the Netrunner Deckbuidling Game with the newest Data Pack expansion. The sixty card expansion contains assets, region upgrades, genetic resources, as well as an entirely new Jinteki identity.
After a bit of a lag period, the Ascension deck building game is back with another stand-alone expansion, Dawn of Champions. Following the destruction of the six major realms, a single one, New Vigil, has arisen. Players control a faction leader, each with their own unique abilities to unlock monster and construct cards as well as powers and effects that only they can use. Like previous Ascension games, Dawn of Champions plays quickly (around thirty minutes) and comfortably from one to four players.