Not sure about you, but there’s nothing better to do on a New Years Eve than venture across fantasty landscape, battle creatures, overtake towers, and become the most powerful warrior in the land. Or maybe drink a lot. Or you can always combine both.
In that effort, we present the new Mage Knight board game from WizKids. Expanding on the original Mage Knight miniature game, this board game offering forms the adventure around the player as they choose what to attack, what spells to develop, and what dungeons to raid. Based on these actions players gain or lose fame, loot, and acclaim as the most praised Mage Knight in the land. Taking place over three rounds of night and day, players adventure with one of four knights, balancing their action deck with their adventure choices.
And what would that night be without a dragon or two?
The new Dungeon Petz (a stand alone spin-off of Dungeon Lords) can supply just those kind of creatures. At heart a worker placement game, Dungeon Petz involves opponents strategically positioning workers in hopes of breeding, feeding, and selling the most exotic assortment of fantasy beasties know to imp kind. Supplied with humorously cartoony artwork and finely crafted pieces from Z-Man games, Dungeon Petz should make every happy. Except PETA, those guys are never happy about anything involving animals.
If you’re one of the folks who favor Ascension over Dominion (or if you like both) you might prick your ears up to hear about the new Ascension: Storm of Souls expansion/game. That / is in the previous sentence because this bad boy does not need to be combined with the base game. So, when you pick up Storm of Souls (as I’m sure you all will), you’ll be getting a completlely stand-alone game filled with new mechnics previously unavailable in the other Ascension editions. Namely, these come in the form of new Event Cards which alter the rules of the game as you play. And if you’ve got up to six players, you may as well combine it with base Ascension for more god fighting action.