Que up the Jaws music.

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Get Bit!, a recent topic of Will Wheton’s Tabletop, is currently sending beach goers fleeing from the ocean.  Playing like a reverse Guillotine, Get Bit! has players jockeying for position in order to be the last to be eaten by the shark.  By the way, each of the players and the hungry shark are represented by legally distinct Legos, which means as each character is being chewed upon, they actually lose body parts.  Play your cards right and you’ve escaped certain death.  Fumble a a draw and you’re chum, chum.

For all those couples looking for a compelling two-player game with a healthy dose of strategy, it’s time to get into some Pink Hijinks.  I’m sorry that sounds so dirty; there’s just no way to get around it.  Anyway, Pink Hijinks is based off of the popular Looney Labs Pyramids game.  In this version, players roll a special die which determines which pieces you move where.  Ultimately, each player is attempting to fill their row entirely.  Simple, but elegantly strategic.

Pandakai is coming!

Since we didn’t get to mention it last week, what with that whole Black Friday thing, we’ve got to talk about the Power Up! expansion for King of Tokyo.  The popular, but constantly out-of-print, game receives this epic expansion which provides not only a new monster in the form of the kung-fu panda known as Pandakai, but also the ability to mutate your previous monsters into more powerful creatures.

Bring on the bad guys!

Super Dungeon Explorer has just switched over to hard mode with three new monster expansion packs!  First up is Caverns of Roxor, featuring the big baddie Roxor and all his twisted minions.  Coming out at the same time are the The Rock Top Gang, a tough as granite band of rumblers, and Fireflow Denizens, a spicy hot selection of sizzling scoundrels.  These expansions come with a combined total of 57 fully assembled miniatures along with all the stat cards and extras that make them work.  If you are a lover of 16-bit RPGs, Super Dungeon Explorer is like your peanut butter and chocolate.

Aug 172012
 

Scholars have studied the necronomicon for years, scouring its contents for the deepest, darkest secrets of the Eldar Gods. They then went insane. Then they created Cthulhu Fluxx. After years of happy, bright versions of the game, Looney Labs has delved into the horror of Lovecraft for this inevitable version of the game. Like each of the other Fluxx versions, the rules alter as you play, with the the draw a card, play a card instruction as the base. And if you act before the Eldar ones devour them, Pulp has a special promo card for anyone who purchases a copy.

I hope everyone out there is a jazz fan, because the other promo card Pulp received this week comes with the new 7 Wonders Cities expansion and that is the Louis Armstrong card. Oh, and there’s also 7 Wonders Cities. This new expansion for the massively popular drafting game adds a team mechanic that pushes the maximum number of players to eight. The titled city cards are another addition which offer a plethora of effects and advantages for single or team play. And, as I mentioned at the start, anyone who purchases a copy will receive the Louis Armstrong promo.

Queen Games continues its sequence of games based in various countries and time periods (including Samarkand, Fresco, Edo, and Kairo) with Maharani: Mosaic Palace. As with other Queen Games, Maharani incorporates intelligent game mechanics with beautiful design and inventive board construction. With this game, players are constructing the Taj Mahal tile by tile. In the middle of the board sits a Lazy Susan-esque device which rotates four tiles around the board for players to choose from. But pick and place carefully, because each piece must line up with the perimeter and pillars of the temple. If you’ve been looking for a solid family game with a medium amount of complexity, try Maharani. Or come up to board game night on Sunday or Thursday (both starting at 6pm) and try out our demo copy.

Oct 012011
 

Show of hands, who wants to be a zombie?  Okay, there’s one…uh, two…all right, just two.  What if I stipulated that you’re not becoming a zombie in real life, just a card game?  And there go the hands.

Yes, the Resident Evil Deck Building Game now comes with more zombifying power thanks to the new Outbreak expansion.  Unlike the last expansion, Alliance, Outbreak follows in Dominion‘s footsteps again by making this expansion a traditional one, i.e. you will need one of the base sets to use it.  As usual, this edition includes a cadre of new zombie fighters, including Kevin Ryman and Mark Wilkins, as well as new weapons, like the stun rod and samurai edge.  Primarily, though, what Outbreak adds is a new Infection play mode.  Basic rules apply, but above the mansion deck sits an infection deck that everyone plays out of in an effort to control their infection level.  If any player rises to 10 infection cards, they become an undead zombie and can attack other players.

How many hands now?

With deck building fresh in the brain pan, how about we look at a the release of the revised version of Arcana.  From Fantasy Flight, Arcana is a card based game where players manage and utilize guilds of thieves to gain control of the city of Cadwallon.  If you’ve played City of Thieves, this might sound like a similar premise and that’s because the two games are similar in many characters and options, but different in mechanics.  One thing that is different here is that the playable guilds are trying to rest power from the citizens of Cadwallon, not treasure.  Everyone vies for stake cards by scraping up and using, resourcefully, location cards, relic cards, and others.  If you’ve played the original version of the game and are curious what this one adds and updates, basically, the cards and materials are all redesigned along with a ton of rules alterations and added play modes.

Never before have I thought that I would receive the opportunity to type in vampire pirate speak.  Thankfully, Games Workshop has given me the chance with its publication of Dreadfleet.  Arrhhggg, matey, I want to suck ye blood.  That just feels right, doesn’t it?  The reason that I’m able to enact one of my dreams by typing that is because Dreadfleet is all about vampire pirates.  Two players command opposing fleets of ships facing off over a five foot by three and a half foot board, strategically maneuvering their vessels against each other.  Each ship has a coordinating card with all its stats and as well as an extremely detailed model to go along with it.  The game also comes with a number of obstacles models to place on the board.  If Dreadfleet turns out anything like the last stand-alone boardgame Games Workshop released, Space Hulk, it will disappear from shelves overnight and increase in value at the drop of a hat.

Can you guess this game’s title with this one clue:  the state I, generally, live my life in?  If you guessed Confusion, you would be correct.  Actually, the real title is Confusion: Espionage and Deception in the Cold War, but, come on, who would ever guess that?  Unlike your common Cold War game (is there really such a thing?) Confusion begins with both players having no idea how their pieces move.  Over the course of the game, through trial and error, they attempt to learn each piece’s abilities.  Concurrently, they are also attempting to acquire a special token in the center of the board and escape with it across your opponent’s border.  A classic game reprinted, Confusion is a blend of chess, Clue, and Code 777.

Last time I checked, this is America.  And in America we like our bowls super, our macs big, and our dice jumbo.  To that effect, Steve Jackson has released a line of Jumbo D6s for Munchkin.  Coming in a variety of colors (orange, red, green, blue, yellow, and purple), each package includes a Munchkin D6 and a Monster D6, both with different artwork next to each number.  America also likes to get stuff for buying other stuff.  That is why all of these dice come with two unique treasure cards, one for Munchkin and one for Munchkin Quest.  Now that’s ‘Merica for you!    

This town ain’t big enough for the both of us, pardner.  That one sentence perfectly describes the game Deadwood.  Welp, guess that does it for me, folks.  Okay, a little bit more.  Deadwood embodies that age-old adage by having players compete over various buildings that comprise the titled town.  Each player receives a group of three types of cowboys to do this with, each with their own powers.  Along with that, each building enacts certain game changing abilities, some times when they are initially played and, other times, after they have sat on the board awhile.  Get your Al Swearengen on and pick up Deadwood.

Let’s lower the temperature a bit so that Ice Dice from Looney Labs feels comfortable.  But wait, simply by bringing it into the conversation brings up the temperature in the room.  That’s ’cause it’s sexy.  The reason for that bold statement is that this is an easily portable, easily learned, easily played game using the same translucent pyramid pieces that Looney Labs used for Treetop.  Gamers roll a die to see which size and color pyramid they nab from the center bank in an effort to score three matching sets.  If that exact pyramid is gone, steal it from an opponent.  More sexiness?  How about the ability to play another, completely different game called Launchpad 23?  Did it!

 

Marty!  We have to go back to the game store!

Oh, yeah, that’s right.  A Back to the Future card game by Looney Labs.

Better than a Sports Almanac from 1950

If you’ve ever played Chrononauts from Looney you know this is a perfect fit.  Basically, you start with a general timeline of events laid out on the table.  Throughout the game, each player attempts to complete a mission by altering events on the timeline.  Yes, you go back in time and futz with things.  Sooo fun.

The second game this week we’d like to bring your attention to too is a new deck building card game similar to Dominion, called Ascension: Chronicle of the Godslayer.

The Andys saw this one demoed at GenCon and loved it.  The buzz was that it was gonna be loved by anyone who digs Dominion, but that it also had a better rules system.  Got me interested.

And the third game on the hit parade should be exciting to any fan of Dungeons & Dragons out there, the new D&D Castle Ravenloft Boardgame.

'Nuff Said

Also, it’s worth mentioning for any Magic players out there, we got a restock on M11, Worldwake (both boosters and fat packs), and also got in the new From the Vaults: Artifacts.

Can I shove any more pictures into this thing?!!!

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