Fantasy Flight has come to the rescue, however, and reprinted the game, yet again. For those unfamiliar with Cosmic Encounter the game is, at base, a colonization game. Each gamer controls a different alien race attempting to spread their empire across the universe, eventually claiming victory if they have colonies on five planets not within their own system. This base version of the game offers a varied amount of alien options, each coming with their speical abilities. Also, as somewhat of an added bonus, this version of the game includes a handful of new alien races to multiply the variety. Snag it before it leaves the galaxy again.
Yeah, this ain’t that. This is EPIC SPELL WARS OF THE BATTLE WIZARDS: DUEL AT MOUNT SKULLZFYRE (and, yes, it has to be in all caps because it’s that amazing)! Not only is every card in this bloody, vicious, heart-stomping, brain-stabbing, lung impaling game drawn by the psychotic artist of the Super Jail cartoon, Nick Edwards, but they also serve your every whim in eviserating your opponents. How does this magical madness work? Simple. Two to six players match firery wits by way of creating spells by combining three cards, ultimately attempting to reduce their enemies to a quivering pile of mush. Dark, demented, and a darn good bit of fun.
Like a darker, deadlier version of Munchkin, the new Locke & Key board game will satisfy both readers of the exceptional comic and lovers of board games. Though play starts cooperatively, by the end of the adventure you may be looking behind you to see who’s stabbing that knife in your back. Keeping with the story of the comic, players will explore Keyhouse, gathering verious keys, then using their abilities to conquer evil ghoulies.
Fun for the whole undead family.