Jun 122015

ThorsSecret Wars Battlworld Week 4

-After a three week deluge of new Secret Wars tie-ins, Marvel lets up slightly for the fourth week.

-Essentially the Marvel Universe‘s anti-Justice League, the Squadron Sinister (previously Supreme) are blazing a trail across Battleworld, participating in fisticuffs with every team they cross paths with.

-Every Battleworld needs a school and the new Runaways miniseries is all about class!  Written by Noelle Stevenson (Lumberjanes), Runaways brings back some of the original team alongside new characters like a young Winter Soldier, Cloak and Dagger, and Valeria Richards.

-Taking the place of the stellar Thor series, Thors focuses on the Battleworld police force as they solve mysteries and break cases (cue the CSI:  Miami screech).  Oh, and Marvel writer extraordinaire, Jason Aaron, returns to helm this series! Plants vs Zombies Bully for You

Plants vs. Zombies: Bully for You #1 

-Start planting those sunflowers, because the zombies are breaking through the hedges!

-Crazy Dave and his two young wards investigate the history of Dr. Zomboss.

-Each issue also includes two bonus stories by different creators, including Dustin Nguyen on issue one.

-A perfect young readers entry point!

Gotham Academy v.1 tpbGotham Academy v.1 tpb

-Among DC‘s strongest new series, Gotham Academy is finally out in trade!

-Essentially Harry Potter in Gotham City, Gotham Academy stars a group of original characters navigating the haunted and mysterious hallways of the city’s most prestigious private school.

-Gorgeous, vibrant artwork from Karl Kerschel stands out among other drab, “house style” DC comics.

-There is currently no better series for tween or teen comic readers at DC!  This is a must read for anyone in that age range!

DC June Relaunch Week 3Justice League of America #1

-After three weeks, the flagship title of DC‘s June Relaunch is here!  Justice League of America, both written and illustrated by Bryan Hitch (America’s Got Powers, The Ultimates, The Authority), reunites the seven major DC heroes to battle evil!

-Fans of the current Batgirl run will want to pick up Black Canary #1 from the same creative team!

-A new hero takes over the golden helmeted mantle of Dr. Fate while Scott Lobdell re-imagines Doomsday as a Hulk-like teenager with a Jekyll and Hyde problem in Doomed.

-Rounding out this week are Harley Quinn and Power Girl (by the same creative team as the solo series), Robin Son of Batman (starring Damien Wayne), Martian Manhunter, and Prez (about the first teenage president elected by Twitter).

Oct 042014

Red Dragon Inn Brother BastionWelcome, welcome, to ye ole Red Dragon Inn!  Come in, ye two new travelers, and have a Red Dragon Inn Ozrik the Adeptseat.

The Red Dragon Inn:  Allies expansions enlist two brand new characters this weekend, one the honored Brother Bastion, the other the mystical Ozrik the Adept.  Brother Bastion comes with special prayer cards that can be expended at specific times during the game for major benefits.  Ozrik the Adept favors hand management, as certain cards increase in power after other cards are discarded.  Both of these expansion can be incorporated any of the Red Dragon Inn base games.

Lord of the Rings The Road DarkensThe Lord of the Rings LCG series from Fantasy Flight gains another Saga Expansion, called The Road Darkens.  This expansion puts the player directly into the Fellowship of the Ring plot, allowing you to play through three original scenarios adapted from the novel.  The Road Darkens also includes additional hero characters that increase replay value of the game.Dark Eldar Codex HC

The Warhammer 40K hardcover library grows by one this weekend with the updated edition of the Dark Eldar Codex.  As is standard with this gorgeous line of hardcover volumes, the Dark Eldar Codex contains a detailed history of the faction, a glossy page showcase of paint schemes for the miniatures as well as an army list, and, of course, a list of rules for the army and their weapons.

Call of Cthulhu card game The Sleeper BelowThe eldar god, Cthulhu, has been awoken from his slumber and he is not happy.  Containing 165 cards to be incorporated into the base Call of Cthulhu LCG, The Sleeper Below, is the newest oversized expansion for the popular card game.  Focusing on the Cthulhu faction for the game, this expansion contains support and event cards for the faction.  As well, new society cards add other factions for the game.

From Iello, the makers of King of Tokyo, comes a quick play family horror game Night of the Grand Octopusthat melds together Lovecraftian mythos and Harry Potter.  Night of the Grand Octopus is a thinly veiled homage to Cthulhu and his cultist followers, tasking players to break into a famous school of the mystical arts to steal enchanting materials that will be used to wake the sleeping octopus god.  Ideal for three to five players, Night of the Grand Octopus is easy to learn and fast to play.

Student BodiesFinally a zombie game that doesn’t even feign at cooperative play!

Student Bodies pits up to five players against each other in life or death combat set in the hallowed halls of high school.  Nearly the entire graduating class has been turned into zombies, now scattered throughout the building, and you and all your friends have already been bitten.  Your only hope is making it to the science lab for the antidote, but to do so you’re going to have to screw over all of the other players.  Oh, and to win, you’re going to need to get out of the building and lock everyone else in.  Like I said, not cooperative.Warhammer Conquest 40K card game

Fantasy Flight and Games Workshop have teamed-up once again for a new addition to the popular line of LCG games, this time set in the Warhammer 40K universe.  Warhammer 40K Conquest is a two player, head-to-head card game that adapts the rules of the miniature game onto cards.  Each player controls armies represented by a card deck, which they then manage as either fighting forces or resource gatherers.  As this base game is the beginning of another LCG line, expect regular deck expansions to grow the game.

Dec 282013

Avengers A.I. v.1 tpb

-Spinning out of the fallout from the Age of Ultron event!

-Collects the entire first six issue storyline, wherein Hank Pym, distraught over the revelations of AoU, assembles a team of robotically inclined individuals to combat technological threats.

-The team brings in Vision, Victor Mancha from The Runaways, a sentient Doombot, and Monica Chang of S.H.I.E.L.D.

-How will this chaotic assemblage of robo-vengers manage against a sentient Iron Man armor intent on world destruction?  Pick up volume one to find out!

The Twilight Zone #1

-J. Michael Straczynski is back in the world of comics in a BIG way!  Jumping to Dynamite, Straczynski lends his capable writing talents to relaunching one of the greatest television series to ever grace the airwaves.

-Sticking to the classic format of the show, each issue will be a stand-alone story featuring dark, twisted, socially relevant content!

-However, Straczynski brings a twist to the table (appropriate for a series based on twists) wherein each story will link characters and locations together, forming a larger interconnected universe.

-Issue one features a tale of economic revenge, as a big banker attempts to skip out on the repercussions of a shady deal only to find he has a sizable punishment in store.

Dead Boy Detectives #1

-Spinning out of the pages of Neil Gaiman’s Sandman!

-Continuing the resurgence of DC‘s mature Vertigo line of comics, Dead Boy Detectives #1 brings the grim, adult, literary minded storytelling of its predecessor back to the comic shelves!

-Written by Vertigo alumni and Fables artist, Mark Buckingham, the series promises to weave together the depth of a novel with the artistry of comics.

-The series follows two deceased adolescents who have opened up their own junior, ghostly detective agency.  In issue one, the two return to their junior high school to solve a crime, bringing them in contact with a young girl hacker who joins their gang.  A Harry Potter vibe is sure to follow.

Legenderry: A Steampunk Adventure #1 (of 7)

-After last year’s successful Dynamite crossover, Masks, Legenderry brings together a number of the publishers properties in an entirely new light!

-The Green Hornet, Kato, Vampirella, Flash Gordon, and The Phantom cross paths in an alternate, steampunk reality!

-The miniseries is written by the creator and head writer of the mega-popular, long-running Fables series, Bill Willingham!

-The team will crisscross  the world and beyond, in a steampunk adventure for fans of pulp and steampunk!

Feb 232013

Hey, everyone, come on, grab your friends!  We’ll go to very distant lands!

Jake and Finn have stopped playing with BMO and are back for a second round of Adventure Time trade paperback mathematics!  Adventure Time volume two collects issues five through nine of the series that’s sweeter than Peppermint Butler.  Within these flippin’ sweet pages are stories of Finn and Jake turning into robots, traveling in Princess Bubblegum’s time machine, and laying some smack down on the Ice King.  Make your kids (or, hell, yourself) happy and pick it up!

Liches and zombies need not apply.

Scott Snyder just finished what is sure to become a classic Joker story in the main Batman series, but, before he made a name for himself, Snyder wrote one of the creepiest runs of Detective Comics ever.  Set during the period of time where Dick Grayson was Batman, this extended run has an entirely different tone from other Batman books as Grayson is all about the sarcasm and acrobatics, both brought to life by Jock’s expressive pencils.  Faced with a complicated murder mystery to solve, Grayson must team-up with Commissioner Gordon to crack the case.  Not only do Gordon and Grayson share sleuthing duties, but the story is also evenly split between them.  Gordon must deal with the arrival of his prodigal son, James, Jr., who may or may not be entirely sane.  Snyder is incredibly dept at pacing horror and suspense on the page, a talent uses handily during many of Gordon and James, Jr.’s scenes together.  Just remember to watch out for that water running under the bathroom door.

One thing you will certainly not find in Image Comics Five Weapons miniseries is a sorting hat.

That just makes it all the more important to choose wisely when you’re enrolling in The School of Five Weapons, because the weapon you choose will define the rest of your life.  Knives, staves, archery, exotics, and guns may be deadly, but they have nothing on the brain of Tyler, the most recent arrival to the premiere assassin school.  Join Jimmie Robinson (Bomb Queen), handling both art and writing duties, as he leads you through the halls of the deadliest high school in the country.  

Just don’t call it Harry Potter with guns.

Talking raccoons make every comic better.

Brian Michael Bendis got to sample the Guardians of the Galaxy in his recent run on Avengers Assemble, but now he launches deep into the stars with the beginning of another ongoing Guardians of the Galaxy series.  The first point one issue details the origins of Starlord, the boy from Earth who grows-up to lead the meanest bunch of space police in the universe.  With crisp, detailed artwork from Steve McNiven (Civil War), the addition of Iron Man, and the eminent Marvel Studios film adaptation the only reason to skip this book is if you’re off planet.

Feb 172012

Lately, it’s been a bit of a challenge to be involved in a Cosmic Encounter.

Fantasy Flight has come to the rescue, however, and reprinted the game, yet again. For those unfamiliar with Cosmic Encounter the game is, at base, a colonization game. Each gamer controls a different alien race attempting to spread their empire across the universe, eventually claiming victory if they have colonies on five planets not within their own system. This base version of the game offers a varied amount of alien options, each coming with their speical abilities. Also, as somewhat of an added bonus, this version of the game includes a handful of new alien races to multiply the variety. Snag it before it leaves the galaxy again.

You know that mamby pamby magic guys like Harry Potter and Gandalf like to throw around?

Yeah, this ain’t that. This is EPIC SPELL WARS OF THE BATTLE WIZARDS: DUEL AT MOUNT SKULLZFYRE (and, yes, it has to be in all caps because it’s that amazing)! Not only is every card in this bloody, vicious, heart-stomping, brain-stabbing, lung impaling game drawn by the psychotic artist of the Super Jail cartoon, Nick Edwards, but they also serve your every whim in eviserating your opponents. How does this magical madness work? Simple. Two to six players match firery wits by way of creating spells by combining three cards, ultimately attempting to reduce their enemies to a quivering pile of mush. Dark, demented, and a darn good bit of fun.

Like a darker, deadlier version of Munchkin, the new Locke & Key board game will satisfy both readers of the exceptional comic and lovers of board games. Though play starts cooperatively, by the end of the adventure you may be looking behind you to see who’s stabbing that knife in your back. Keeping with the story of the comic, players will explore Keyhouse, gathering verious keys, then using their abilities to conquer evil ghoulies.

Fun for the whole undead family.