Oct 042014
 

Red Dragon Inn Brother BastionWelcome, welcome, to ye ole Red Dragon Inn!  Come in, ye two new travelers, and have a Red Dragon Inn Ozrik the Adeptseat.

The Red Dragon Inn:  Allies expansions enlist two brand new characters this weekend, one the honored Brother Bastion, the other the mystical Ozrik the Adept.  Brother Bastion comes with special prayer cards that can be expended at specific times during the game for major benefits.  Ozrik the Adept favors hand management, as certain cards increase in power after other cards are discarded.  Both of these expansion can be incorporated any of the Red Dragon Inn base games.

Lord of the Rings The Road DarkensThe Lord of the Rings LCG series from Fantasy Flight gains another Saga Expansion, called The Road Darkens.  This expansion puts the player directly into the Fellowship of the Ring plot, allowing you to play through three original scenarios adapted from the novel.  The Road Darkens also includes additional hero characters that increase replay value of the game.Dark Eldar Codex HC

The Warhammer 40K hardcover library grows by one this weekend with the updated edition of the Dark Eldar Codex.  As is standard with this gorgeous line of hardcover volumes, the Dark Eldar Codex contains a detailed history of the faction, a glossy page showcase of paint schemes for the miniatures as well as an army list, and, of course, a list of rules for the army and their weapons.

Call of Cthulhu card game The Sleeper BelowThe eldar god, Cthulhu, has been awoken from his slumber and he is not happy.  Containing 165 cards to be incorporated into the base Call of Cthulhu LCG, The Sleeper Below, is the newest oversized expansion for the popular card game.  Focusing on the Cthulhu faction for the game, this expansion contains support and event cards for the faction.  As well, new society cards add other factions for the game.

From Iello, the makers of King of Tokyo, comes a quick play family horror game Night of the Grand Octopusthat melds together Lovecraftian mythos and Harry Potter.  Night of the Grand Octopus is a thinly veiled homage to Cthulhu and his cultist followers, tasking players to break into a famous school of the mystical arts to steal enchanting materials that will be used to wake the sleeping octopus god.  Ideal for three to five players, Night of the Grand Octopus is easy to learn and fast to play.

Student BodiesFinally a zombie game that doesn’t even feign at cooperative play!

Student Bodies pits up to five players against each other in life or death combat set in the hallowed halls of high school.  Nearly the entire graduating class has been turned into zombies, now scattered throughout the building, and you and all your friends have already been bitten.  Your only hope is making it to the science lab for the antidote, but to do so you’re going to have to screw over all of the other players.  Oh, and to win, you’re going to need to get out of the building and lock everyone else in.  Like I said, not cooperative.Warhammer Conquest 40K card game

Fantasy Flight and Games Workshop have teamed-up once again for a new addition to the popular line of LCG games, this time set in the Warhammer 40K universe.  Warhammer 40K Conquest is a two player, head-to-head card game that adapts the rules of the miniature game onto cards.  Each player controls armies represented by a card deck, which they then manage as either fighting forces or resource gatherers.  As this base game is the beginning of another LCG line, expect regular deck expansions to grow the game.

Dec 282013
 

Avengers A.I. v.1 tpb

-Spinning out of the fallout from the Age of Ultron event!

-Collects the entire first six issue storyline, wherein Hank Pym, distraught over the revelations of AoU, assembles a team of robotically inclined individuals to combat technological threats.

-The team brings in Vision, Victor Mancha from The Runaways, a sentient Doombot, and Monica Chang of S.H.I.E.L.D.

-How will this chaotic assemblage of robo-vengers manage against a sentient Iron Man armor intent on world destruction?  Pick up volume one to find out!

The Twilight Zone #1

-J. Michael Straczynski is back in the world of comics in a BIG way!  Jumping to Dynamite, Straczynski lends his capable writing talents to relaunching one of the greatest television series to ever grace the airwaves.

-Sticking to the classic format of the show, each issue will be a stand-alone story featuring dark, twisted, socially relevant content!

-However, Straczynski brings a twist to the table (appropriate for a series based on twists) wherein each story will link characters and locations together, forming a larger interconnected universe.

-Issue one features a tale of economic revenge, as a big banker attempts to skip out on the repercussions of a shady deal only to find he has a sizable punishment in store.

Dead Boy Detectives #1

-Spinning out of the pages of Neil Gaiman’s Sandman!

-Continuing the resurgence of DC‘s mature Vertigo line of comics, Dead Boy Detectives #1 brings the grim, adult, literary minded storytelling of its predecessor back to the comic shelves!

-Written by Vertigo alumni and Fables artist, Mark Buckingham, the series promises to weave together the depth of a novel with the artistry of comics.

-The series follows two deceased adolescents who have opened up their own junior, ghostly detective agency.  In issue one, the two return to their junior high school to solve a crime, bringing them in contact with a young girl hacker who joins their gang.  A Harry Potter vibe is sure to follow.

Legenderry: A Steampunk Adventure #1 (of 7)

-After last year’s successful Dynamite crossover, Masks, Legenderry brings together a number of the publishers properties in an entirely new light!

-The Green Hornet, Kato, Vampirella, Flash Gordon, and The Phantom cross paths in an alternate, steampunk reality!

-The miniseries is written by the creator and head writer of the mega-popular, long-running Fables series, Bill Willingham!

-The team will crisscross  the world and beyond, in a steampunk adventure for fans of pulp and steampunk!

Feb 232013
 

Hey, everyone, come on, grab your friends!  We’ll go to very distant lands!

Jake and Finn have stopped playing with BMO and are back for a second round of Adventure Time trade paperback mathematics!  Adventure Time volume two collects issues five through nine of the series that’s sweeter than Peppermint Butler.  Within these flippin’ sweet pages are stories of Finn and Jake turning into robots, traveling in Princess Bubblegum’s time machine, and laying some smack down on the Ice King.  Make your kids (or, hell, yourself) happy and pick it up!

Liches and zombies need not apply.

Scott Snyder just finished what is sure to become a classic Joker story in the main Batman series, but, before he made a name for himself, Snyder wrote one of the creepiest runs of Detective Comics ever.  Set during the period of time where Dick Grayson was Batman, this extended run has an entirely different tone from other Batman books as Grayson is all about the sarcasm and acrobatics, both brought to life by Jock’s expressive pencils.  Faced with a complicated murder mystery to solve, Grayson must team-up with Commissioner Gordon to crack the case.  Not only do Gordon and Grayson share sleuthing duties, but the story is also evenly split between them.  Gordon must deal with the arrival of his prodigal son, James, Jr., who may or may not be entirely sane.  Snyder is incredibly dept at pacing horror and suspense on the page, a talent uses handily during many of Gordon and James, Jr.’s scenes together.  Just remember to watch out for that water running under the bathroom door.

One thing you will certainly not find in Image Comics Five Weapons miniseries is a sorting hat.

That just makes it all the more important to choose wisely when you’re enrolling in The School of Five Weapons, because the weapon you choose will define the rest of your life.  Knives, staves, archery, exotics, and guns may be deadly, but they have nothing on the brain of Tyler, the most recent arrival to the premiere assassin school.  Join Jimmie Robinson (Bomb Queen), handling both art and writing duties, as he leads you through the halls of the deadliest high school in the country.  

Just don’t call it Harry Potter with guns.

Talking raccoons make every comic better.

Brian Michael Bendis got to sample the Guardians of the Galaxy in his recent run on Avengers Assemble, but now he launches deep into the stars with the beginning of another ongoing Guardians of the Galaxy series.  The first point one issue details the origins of Starlord, the boy from Earth who grows-up to lead the meanest bunch of space police in the universe.  With crisp, detailed artwork from Steve McNiven (Civil War), the addition of Iron Man, and the eminent Marvel Studios film adaptation the only reason to skip this book is if you’re off planet.

Feb 172012
 

Lately, it’s been a bit of a challenge to be involved in a Cosmic Encounter.

Fantasy Flight has come to the rescue, however, and reprinted the game, yet again. For those unfamiliar with Cosmic Encounter the game is, at base, a colonization game. Each gamer controls a different alien race attempting to spread their empire across the universe, eventually claiming victory if they have colonies on five planets not within their own system. This base version of the game offers a varied amount of alien options, each coming with their speical abilities. Also, as somewhat of an added bonus, this version of the game includes a handful of new alien races to multiply the variety. Snag it before it leaves the galaxy again.

You know that mamby pamby magic guys like Harry Potter and Gandalf like to throw around?

Yeah, this ain’t that. This is EPIC SPELL WARS OF THE BATTLE WIZARDS: DUEL AT MOUNT SKULLZFYRE (and, yes, it has to be in all caps because it’s that amazing)! Not only is every card in this bloody, vicious, heart-stomping, brain-stabbing, lung impaling game drawn by the psychotic artist of the Super Jail cartoon, Nick Edwards, but they also serve your every whim in eviserating your opponents. How does this magical madness work? Simple. Two to six players match firery wits by way of creating spells by combining three cards, ultimately attempting to reduce their enemies to a quivering pile of mush. Dark, demented, and a darn good bit of fun.

Like a darker, deadlier version of Munchkin, the new Locke & Key board game will satisfy both readers of the exceptional comic and lovers of board games. Though play starts cooperatively, by the end of the adventure you may be looking behind you to see who’s stabbing that knife in your back. Keeping with the story of the comic, players will explore Keyhouse, gathering verious keys, then using their abilities to conquer evil ghoulies.

Fun for the whole undead family.

Feb 032012
 

Errr. Game make Game Caveman happy.

Game Caveman not smart enough for Power Grid.  Game Caveman CAN play First Sparks!

Okay, that’s enough of you Cavey. That’s right, though, folks, a new version of Power Grid, The First Sparks releases today!

A standalone edition, The First Sparks maintains most of the original game’s mechanics, but transports the gameplay to the first days of human existence. Keeping with the theme of early man, the game moves faster than the original, while also adding new elements of play. Players work to build better equipment for hunting and surviving in the wilderness while also attempting to keep the rest of their tribe alive. So, in the words of Game Caveman: Rrrrrgggghh, game good.

A bit of trivia for you folks out there, Clint Eastwood’s classic western, A Fistful of Dollars, was originally titled A Fistful of Penguins. Sergio Leone changed it, though, for fear that audiences wouldn’t get the inclusion of an Arctic animal in the desert. Luckily, the new A Fistful of Penguins game reclaims the title. Another dice game in a series of popular dice rolling games like Zombie Dice, BEARS!, and Martian Dice, this time around players are attempting to collect various animals for their zoo. Be forewarned, though, each animal comes with their own benefit and flaw. Having a fistful of penguin tokens, however, will always help you gain more dice. A fun, quick little game for the family, A Fistful of Penguins takes the best of dice games and Zooleretto, binds them together, and delivers a good time for all.

Captain’s log 4458. WizKids has yet again released an appealing miniatures game, this time based around the ships and battles of Star Trek. For the record, there are two ways to collect and acquire these prepainted ship miniatures. One, would be to pick up a Star Trek Heroclix Tactics box set, which comes with four key ships, including the Enterprise. Two, would be to beam up one or more of the individual Star Trek boosters, each coming a single, random ship. Both are perfect for use with any Star Trek miniature game, such as Expeditions or Fleet Captains.

And speaking of Expeditions, it should be noted that a new expansion set for the game also shipped today. Containing three new characters (Sulu, Scotty, and Chekov) and their character cards, when playing with this expansion the game will now be able to accommodate up to five players at once.

As the Apostasy Gambit reaches its climax, the third chapter in the Dark Heresy adventures RPG makes its entrance. This supplemental edition, Chaos Commandment, presents four new chapters for gameplay, all focusing on the Acolytes and their effort to save the Calixis Sector.

Anyone who doesn’t like pandas has no heart. It’s just a fact, people. So, if you have a heart, love pandas, and want to see them thrive, then Takenoko is your game. Players raise and care for bamboo crops, of various varieties, in an effort to feed and keep the emperor’s panda happy. Colorful game pieces, artwork, and miniatures combined with fun, easy to learn gameplay, make Takenoko quite the enjoyable experience. That and pandas.

Ecpecto gamtronum!

Though Wiz-War is indeed about wizards, they are not the cutesy, lovable kind from Harry Potter. These wizards are greedy and desperate to beat their opponents into the pavement. To do so, two to four players compete with spells of varying types across a segmented board. Updated from the classic game created by Tom Jolly, Wiz-War is the newest version of the classic wizard battle game.