Mar 082014
 

The great glory of Mankind must be reclaimed!

So say the Sentinels of Terra in the newest Space Marines Codex supplement.  This hardcover release contains information on how to build a Sentinels army, a detailed background of the faction telling how they came to be and what they desire, and an array of mission templates designed to recreate famous battles from the Sentinels history.

Also out from the Warhammer 40K universe this weekend is the Imperial Knights Codex.  Collecting valuable information for the reassembled Knight world faction, this Codex contains the history of the Imperial Knights, extended information about the Knight Errant and Paladin suits, and rules for running an Imperial Knight detachment.

A week late due to these aggravating shipping troubles that continue to pop up recently, the Born of the Gods Event Deck is now available!

A mono black deck, the Underworld Herald Event Deck is designed for competitive tournament play.  An entirely built sixty card deck and fifteen card sideboard, Underworld Herald features a combination of Pack Rat, Doom Blade, Xathrid Necromancer, and Desecration Demon, the latter of which is a nearly ten dollar card.

The highly popular storytelling battle game Once Upon a Time, wherein players jockey for control of a fantasy narrative using their imagination and special story beat cards, gains another expansion this weekend in Knightly Tales.  Focusing on Knights and their honorable bravery, this fifty-five card expansion adds additional story and ending cards.

Two great tastes that taste great together, Drinking Quest the Card Game combines roleplaying games and, well, drinking.

A simple card game styled around the mechanics of classic RPGs, Drinking Quest has players choose stat-ed character cards, just like in RPGs, then face off against monsters (decided randomly by the cards, acting as GM).  Beat the monster and you earn life and glory, lose and you must chug, chug, chug!  If you have the most XP by the game’s end, you win.  The losers drink.  So, really everyone comes out alright.

May 242013
 

Multiple centuries in the future, the Sedition Wars rage on.

In the Battle for Alabaster, two players compete in a head-to-head miniature game unlike any other.  Designed to be an extremely fast-paced system for players who wish to avoid hour long miniature battles, Sedition Wars comes with all the essential miniatures for two armies.  An easy to learn rule system involving one-roll, reactive gameplay, Sedition Wars is a horror sci-fi miniature game for all ages.

Roses are red, violets are blue, rhymes are hard…lets talk about Cyrano.

Based on the real life Cyrano de Bergerac, this card based game has players creating sweet poetic serenades to woo the local females.  Each round begins with the placement of a theme card, deciding the tone and focus of the poem, as well as two rhyme cards.  Players then compete to create four line poems, using the communal rhyme cards to complete lines.  A secret voting round then decides the point payout based on how people voted.  So start thinking of those rhyming couplets.  Maybe even in iambic pentameter.

Just when you thought all the zombies had holes blown in their heads and tire treads over their chests, City of Horror rears its head.

Rule one of the zombie apocalypse is not in fact cardio, like Zombieland would have you believe, but watch your back.  The reason this is so important to City of Horrors is that players have incentive to screw over their opponents.  Each player controls various human characters, sending them around the board to complete necessary survival actions.  But beware zombies who are ready to storm the buildings at any time and people who are ready to push you in front of them to save their own hide.  A cutthroat game of survival, City of Horror is the newest zombie adventure on the block.

Every good RPG system requires a GM’s toolkit nowadays, so the Warmachine RPG, Iron Kingdoms, receives one this weekend.  Coming with a game screen, ten initiative cards, ten life spiral cards, an encounter sheet, and a character sheet, this toolkit is essential for any self-respecting game master.

The force is strong with the newest Star Wars LCG Force Pack, A Dark Time introduces sixty new cards into the game, many featuring the evils of the Sith and the Empire.

 

Feb 222013
 

We’ve trudged through the snow and ice just to bring you, dear readers, the newest installment of New Game Stuff.  Okay, fair enough, it’s not that bad out now and, yes, we could have posted this from home, if need be, HOWEVER, there is new gaming stuff and we are going to tell you about it.

First up, with Magic Game Day arriving on the morrow, it’s time for the Gatecrash Event Decks to show up.  For this set, the decks focus on Boros and Simic, meaning red/white and blue/red/green, respectively.  The Simic Guild deck comes packed with killer green cards, like a Thragtusk and a Wolfir Silverheart, while the Boros deck includes ton of money cards, like Clifftop Retreat, Champion of the Parish, Spark Trooper, Silverblade Paladin, and more.  So, lets do the math, not only can you play these competitive decks in tournaments and do well, but you’ll also make off like a bandit with all the money rares included in them.

Expand your spellcasting playbook with the Forcemaster vs. Warlord expansion set for Mage Wars.  Within this set are all the spell cards, mage cards, spellbooks, markers, and rules that you’ll need to incorporate these powerhouses into your base game of Mage Wars.  And, whoo boy, these two robed wizard-types are packed full of the butt-kicking.  Forcemaster likes to kick other players in the face with her mind and whip them about like a ragdoll with her telekentic prowess.  On the other hand, the Warlord has his minions soldier on for him while he brings the death from above with his brutal war magic.  Either way, you’re going to be challenging your opponent like never before.

If you just can’t wait to see how Peter Jackson ends his Hobbit saga (or you can’t read…but then you’d probably not be looking at this), create your own ending with the second Hobbit saga expansion for the Lord of the Rings LCG game, On the Doorstep.  Within this expansion are three additional scenarios that take two players across the Wilderlands, pitting them against giant spiders, Smaug, and the armies of Bolg on a cooperative journey.  Of course, to topple these challenges, you’re going to need new heroes, treasures, and player cards.  Luckily, you don’t have to venture across the Misty Mountains cold to find them, because they’re all contained within.

But maybe hobbits aren’t your flavor (they do have all that hair).

If not, the newest release for the Dungeon Command miniature game, Blood of Gruumsh, is chock full of Orcs for your battling pleasure.  This boxset contains an entire Orc faction, ready to play directly out of the box.  That means there are twelve prepainted figures depicting an owlbear, an Orc Chieftain, a wereboar, and much, much more.  Or if you’re feeling random, slap your Orc faction together with a bit of Elf and Goblin and have an old fashioned D&D hoedown!

Finally, this evening we’re going to write a lot of words.  But we’re going to do it in an order that turns them into a sentence.  And from those sentences, we’re going to tell you the names of four fresh additions to the Pathfinder universe. First up is the Shattered Star Poster Map Folio which provides detailed maps for Varisia, Magnimar, and Kaer Maga.  Next is the Animal Archive which details the fauna of the Pathfinder universe, including armor-wearing triceratops.  The Snows of Summer begins a new Adventure Path known as Reign of Winter.  And, finally, Pathfinder Online: Thornkeep provides GMs all the information they need to run adventures in and under Thornkeep, as well as details on the upcoming Pathfinder MMORPG.

Nov 022012
 

For those that know their Shakespeare, Merchant of Venus might sound slightly familiar. Same for anyone who knows their board game history, because Merchant of Venus is a reboot of the classic Avalon Hill board game. This second edition of Merchant of Venus contains a new re imagined game design as well as Richard Hamblen’s classic design.

In Merchant of Venus, one to four players take roles of intergalactic merchants competing to trade goods with alien cultures. Will pirates, space junk, or sabotage end your business? Or can wheel and deal your way to financial superiority.

Any self-respecting Pathfinder GM needs to pick up a copy of the new NPC Codex. Quickly becoming an essential volume, this hardcover contains information on over 300 characters! A go-to guide to running, equipping, and stating out opponents and allies for your players to face, the NPC Codex will easily alleviate set-up time or on-the-fly awkwardness as you grope for enemies. Plus, the book comes with multiple versions of classic Pathfinder characters for easy pre-generated play. Pathfinder releases a ton of great books over the course of a year, but this is certainly one of the most essential!

Your fleet is growing! Wings of Glory today releases four new WWII fighter planes, each pre-painted, assembled, and packed with all the necessary elements to incorporate it into any Wings of Glory WWII games. This new set includes four miniatures, two American, two German. The North American fighters are B-25 Mitchell model planes, while the Germans are Heinkels. For easy-to-learn, mechanically inventive war games, Wings of Glory is the best out there.

It only gets worse in the world of Thunderstone. After defeating Mowtil and collecting three thunderstones in the Caverns of Bane expansion, players are now faced with an even worse threat as Doom’s ultimate plan is revealed. Root of Corruption is the second expansion for the Thunderstone Advanced base game, this time introducing a co-op as well as six new monster groups, seven new heroes, new village cards, and a new poster map board. If you’re going to continue crawling through this dungeon, you’re going to need to get to the Root of Corruption.

Deathwatch has made it to the Outer Reach.

With this new hardcover edition to the Deathwatch corpus players can take the Dead Stations Vigil and serve alongside the Dead Cabal, learning all their ancient secrets. Face the Necrons Suhbekhar Dynasty, an ageless foe clawing to earn back their fallen empire. And once your done defeating the Necrons, explore worlds beyond the reach of the Achilus Crusade, rich with weapons capable of defeating the coming darkness. This hardcover supplement to the base Deathwatch rule book details all the information GMs and players need to explore and conquer the Outer Reach.

Time to get all shirtless up in this Enterprise!

The captain’s log needed a little Shatner-ing up, so Bandai decided to publish an original series Star Trek Deck Building Game to go along with their Next Generation games. This new base game can be combined and played with the previous two Next Gen releases or simply as a stand alone game. Either way, players begin as a captain of a starship, controlling a standard crew and basic weaponry. From there, however, you choose to improve various aspects of your ship and crew, attempting to complete the mission directives of two diverse scenarios. If you want to go boldly where no other deck builder has gone before, go on a Star Trek.

Apr 202012
 

Close, close in a gaming store not so far away…

STAR WARS CARD SLEEVES!!!!!

Yes, hum the theme song in your head if you must. Fantasy Flight has released an exceptional limited run of specialty Star Wars backed card sleeves. So, play Magic with the man who shot first or catch’em all with Lord Vader or throw them on any other card game that needs some sci-fi spice. But whatever you do, pick them up before an X-Wing comes along and vaporizes them because there will not be any prequels here.

Of course, if space battles and laser swords aren’t your thing, maybe the other limited edition Lord of the Rings sleeves will be. Slip them over your favorite standard sized cards to give them a Samwise Gamgee to their Frodo Baggins. Or grasp the One Ring to rule all other swag-less individuals. Whatever you choose, wield them responsibly.

You want to kick your Warhammer Fantasy RPG game up to level 4? How about level 5? Then let Hero’s Call be Fantasy’s version of the Spinal Tap speaker! Chocked full of new hero and GM options for careers, action cards, talents, spells, and region options, this player’s resource is loaded with must-have ingredients for kicking your game up a couple levels.

Bringing Cthulhu to the deck-building party, Penny Arcade: Rumble in R’Lyeh is both a standalone game and an expansion for last year’s Penny Arcade: The Game, Gamers vs. Evil! So, players can enjoy Eldar God gaming goodness in the base 2-4 player version of the game or combine it with the previous game for excessive nerd overload. Rumble in R’Lyeh specifically adds Gold cards to the gameplay, which must be acquired through the use of Token and Power cards. Totally worth it when they have names like Gunhorse (a horse made of guns, duh!), Sad Zombie, and Gabe’s Gross Mouth.

Bridging books and board games, the Where the Wild Things Are board game from the Tales to Play series, lets families take control of Max’s journey to the land of the Wild Things. Each player controls a different Max miniature game piece on his trek through the becoming king of the Wild Things. Players draw cards and roll dice to decide their success or failure across the illustrated game board. Great gameplay and Wild Thing miniatures for the whole family.

Gamers have been waiting for this next exapnsion since somewhere around the dawn of man. Yes,  has finally arrived. Adding not only a fifth player ability to the game, but a new item dubbed decoration. Players may now trade their resources for this item in an effort to gain further points. Club someone if you have too, fight a t-rex, do whatever you have to for a copy of this valued expansion.