Aug 032012
 

Hold onto your fez!

It’s had to travel through all of time and space to get here, but the second edition of the Doctor Who roleplaying game from Cubicle Seven has arrived. As opposed to the previous 10th Doctor version, all the materials for this edition feature the 11th Doctor, Amy Pond, Rory, and the rest of the season 5-6 cast. And what are these timey-wimey materials, you ask? That’d be a player’s guide, GM’s guide, adventure book, character sheets, tokens, pre-generated characters from the show, and dice. With all that space junk you can assemble whatever time traveling adventuring your mind can imagine. Whether that’s fighting Weeping Angels, running from Daleks, or showing River Song around the cosmos, you can do so as The Doctor, Amy, Rory, or characters of your own design. Geronimo!!!

Fall in, soldiers!

D-Day Dice is enlisting you to action! A cooperative dice game, D-Day Dice has players building their troops over the course of action. Beginning with a limited number of men, everyone works together, rolling dice, to grow their infantry and resources for battle. Succeed or die trying.

Bummed by the fact that you already on the previous version of Descent now that Fantasy Flight has released a shiny new version? Well, don’t be. Alongside the Descent second edition game, there is also the Descent Conversion Kit. Providing all the necessary materials, this kit allows players to adapt their old game and characters to the new system. Inside the box are hero sheets for every character introduced in the previous game, its expansions, and DungeonQuest, along with fifty monster cards representing the creatures from these previous games. Now the only thing to be bummed about is when a hoard of orcs is storming toward you.

Now fans can experience Wonderland in a way no one has ever experienced before as the Zenoscope comic book from Joe Brusha, Ralph Tedesco, and Raven Gregory comes to life in this exciting, strategy filled game. Experience a vibrant, twisted world, full of surprises!

The board game Wonderland features two separate realms: Earth and Wonderland. The realms are artfully depicted on the double-sided board and switching between them adds a unique twist and an added level of complexity to the game that few other board games offer. Players compete against each other, each player trying to complete specific goals while the other players try to foil their attempts at progressing.

Yarrr, me ratties.

Straight from Germany comes Sewer Pirats, a treasure hunting game where players take on the roles a crew of scallywags comprised of rodents and vermin. Based on how players organize their crew members on board their ships, treasure is collect efficiently or inefficiently. The player with the most booty at the end, wins!

Finally, in preparation for tomorrow night’s 2013 Game Day event (the M13 standard tournament) come the new batch of Event Decks. This time around, they color combos are green/white and red/blue coming with cards like Razorverge Thicket, Green Sun’s Zenith, Thragtusk, Sulfur Falls, and Darkslick Shores.

Dec 162011
 

If you find yourself needing to sprinkle a little Munchkin cheer into the stocking of your special someone, then the new Fairy Dust Dice are your best option. Other than its general glitteriness, this special dice set is sprinkle-worthy for the four exclusive promo cards it contains alongside its two D6′s. And like most other Munchkin expansion stuff, you can combine these cards with the base set, the previous Fairy Deck, or any other Munchkin game you are so inclined to play with. Now that’s some holiday cheer!

If that sounds a bit too effeminate for your grizzled uncle (or aunt; no judgement here), then maybe the new Memoir ’44 Campaign Book Volume 2 will light all the right fires. Picking up where the previous volume left off, volume 2 continues to create scenarios (forty six, in fact) that build off of each other, effecting the game during your next play. Along with the new scenarios the collection also includes 50 punchboard tokens, advanced campaign rules, and new special events that contain information for battles across the Pacific all the way to the frontlines of Germany. So, if you’ve got that wargame loving relative in your clan, put a big smile on their face this season with a new Campaign Book.

Still not dark and grizzled enough for you? Okay, then I’m afraid I’m going to have to pull out the big guns.

That’s right, the new Mansions of Madness: Forbidden Alchemy expansion. Adding on to the Lovecraftian exploration game that’s half-RPG, half-board game, Forbidden Alchemy expands on the dark twisted adventure with loads of new gruesome swag. Included within that heading are not just cards and tokens and things, but all new monster and investigator miniatures. As with the base game, they are beautifully detailed. But don’t let them take away from the over 150 new cards and tokens. That’s new mythos, trauma, and combat cards, folks, along with map tiles, horror tokens, and puzzle pieces. If you’ve survived the slithery, slimy things of the first Mansions of Madness and are ready for round two, Forbidden Alchemy shouldn’t stay forbidden for long.

More of a restock than a new item, but, by golly, it just needs mentioning. From the creator of Dominion (if you don’t know what that is, for shame!), Kingdom Builder brings a similar satisfaction as games like Carcassonne, Samarkand, and Small World, in that it’s a middle skill level game that the whole family can learn and master. Players compete against each other through the strategic building of settlements across a large, hex-filled board. Building adjacent to certain locations (i.e. lakes) gains a player more points. But the rub comes in that building is controlled by sets of cards that players hold in their hands and place on their turn. Each game is different, though, as players select random board pieces and cards at the start of a session. If you’ve played Ticket to Ride or Carcassonne to the breaking point, give Kingdom Builder a try.

May 142011
 

Hopefully you have about a month to kill, because this post is going to be like the War and Peace of game posts.

Let’s jump right in with a restock (sort of) on the freshly reprinted Advanced Fighting Fantasy RPG.  The classic Steve Jackson and Ian Livingstone created series has been picked up by Arion Games, updated, and reprinted.  Based around single player adventuring, this core rulebook contains everything you’ll need to start up.  That’s hero creation rules, game rules, spells, powers, and all the monsters, dungeons, and adventures you could shake a battle axe at.  A perfect way to get into roleplaying, if you’re looking to start.

Just in time for the Thor movie, YggdrasilZ-Man games (so you know it looks a’very nice) releases this one, which has players taking on the role of gods in the defense of the world tree, Yggdrasil.  Yes, Ragnarok is on the way and you have to take three actions each time your turn comes up.  Actions include conversing with dwarfs, elves or Valkyries for benefits, fight frost giants, and/or venture to Asgard and fight against the baddies.  If you dig Norse mythology and smashing things, this is for you.

Okay, here’s a short one.

Age of Steam:  Germany & France Expansion pack.  It combines the maps of Germany and France for you to play on…that’s it.  Done.

D&D The Shadowfell:  Gloomwrought and Beyond has dropped onto the shelves.  Inside its box-y confines are all the contents giving you the ability to play in the city of Gloomwrought.  These contents include:  a campaign guide, a 32-page book of encounters, a lovely map of the city and other areas, character and monster tokens, and 30 cards to enhance your encounters.  D&D knows what’s up, so these box sets always treat you right.

Very inventive game here.  Pastiche revolves around art and its creation.  Players select a card that displays a famous work of art, underneath it is a set of colors that were used in the palette.  Players then attempt to “mix” colors by placing tiles.  Simple yet strategic and, yet, still fun for the whole family.

Another Call of Cthulhu offshoot, The Legacy of Arrius Lurco is set in the Cthulhu Invictus universe.  The story follows Arrius Lurco who has vanished and returned recently only to start having nightmares.  This softcover contains a campaign divided into four sections set in ancient Rome, Rome, and Cyrenaica.  Expect all the creepy, disturbing monsters and horror of any Lovecraft offshoot.

If you’re Jonesing for a good screw-your-opponent game, then you’ve just found FaceEater.  A card game, FaceEater involves time travel, face melting, nerve gas, and a number of other horrible tortures.  Each player tries to earn the most points while screwing their opponents up as much as they can.  Inside the box are 192 cards to create a deck from.  Dark, funny, and addictive.

The rulebook for Mercs, a new futuristic miniature game, shipped, along with a number of the stats cards that are necessary for play.  As always, the rule book, through detailed instruction and bright, stylish pictures and artwork.  Why not check it out?

Merkator is next.  Players control merchants during the Thirty Years’ War who are working to complete contracts based around requested goods.  After you finish a contract, you gain another, more lucrative, one.  But you’ll find that global travel may be necessary to locate the goods you need.  Above all, though, time is of the essence.

More traveling in this travel game about traveling called Travel Blog:  Europe & USA.  That’s lots’a travel.  And, as I said, the game is about traveling across the world, but hinges on your knowledge of the globe.  You pick up cards that link countries, basically choosing the route of your trip, and attempted to do it quicker than your opponent.  The game can be used as a learning tool, as well, because it focuses heavily on world geography and the names of countries.

Troyes is a game divided into card and dice control.  Centered around the construction (over four centuries) of Troyes, France, the game has players controlling a portion of the population (the dice) which will fall into one of three categories, civil, religious, or military.  Through them, players choose what options to perform that will assist them in building the city.

Another perfect family game, Simpatico, is all about strategic movement of cards.  The game consists of 84 cards that have various images and colors on them.  Placed on a game mat divided into three sections, gamers move the cards up to the top row, where they’ll gain points, by placing them on top of other cards that have the same shape, color, or quantity.  A fast, portable game like Treehouse, Fluxx, or Archeology.

Winner of a New Worlds of Gaming Spiel Des Jahres award, Space Alert is a game that demands your attention.  Suitable from one to five players (always nice to see a single player game), Space Alert is similar to Red November, but with one major change:  CDs.  Yes, included CDs control how the space mission the players are on occurs.  Also, the game is team based, so the crew of the ship needs to work together if they have any hope of surviving.

An investment, currency control game, at heart, Airlines:  Europe has gamers bidding, buying, and controlling the beginning stages of the commercial aviation business in Europe.  If your airline performs better than others, investors will flock to you, earning you further influence and success.  Of course, the most impressive profit is always the end goal.

The Secret of Monte Cristo builds off of Alexandre Dumas’ famous story.  The game’s premise revolves around searching for hidden treasure in that the Count left in his former prison.  Turn order fluctuates, giving one active player the chance to place explorers, based off a new marble rolling system.  The game may sound a bit odd, reading it on here, but once you’ve seen it in person you’ll realize the genius in its design.

Another game based on a classic literary tale, The Three Musketeers:  The Queen’s Pendants offers a hell of a lot more fun than reading words.  Heh, who does that any…Oh.  Uh, keep reading.  Anyway, some players take on the roles of the Musketeers while one controls Cardinal Richelieu.  As the Musketeers fight to make it through the Louvre so that they may give the diamonds back to the Queen Mother, Richelieu chases them, attempting to find and steal the diamonds first.  Action, adventure fun.

Bueller?  Bueller?