Hive Pocket, it’s just like having a pocket full of bugs!

…actually, no, that’s a horrible comparison, it’s not like that at all. No, instead it’s like having an extremely addictive game at the ready to play any time you wish. And why is Hive such a great game? It’s easy to learn. It’s challenging. Both expansions for the game are included. And you can play it anywhere! A fresh take on the chess format, Hive Pocket has become a classic game in a short number of years.

A grand framework for classic roleplaying action, the Adventurer Conqueror King System hardcover will transport you back to the original days of dungeon crawling. No matter what you want to do, the ACKS has the tools to build it. With 12 classes, a unique proficiency system, tons of monster options, and much more, ACKS makes for the ultimate sandbox RPG system.

With the Bounty Head Bebop RPG (think Mike Miegel instead of Spike Spiegel) you take on the role of a jazzy, planet-jumping head hunter. Similar to some popular, ehhm, popular anime show people know about, Bounty Head Bebop comes equipped with all the essential details anyone will need to play. That’s ships, baddies, guns, missions, and a quick-to-learn rule system. And speaking of systems, this one runs of an inverted D20 structure where players use a D20 for everyone roll. So, call Fey…umm, I mean, May up, turn on some smooth tunes, and rocket out of the cosmos.

The market is fierce in Kairo!

Players battle to tempt prospective customers to their booth in order to sell their wares. Each player control different stalls, using cards to move customers around the board, trying to bring them by their storefront. Coming from Queen Games, makers of Alhambra, Kingdom Builder (which may come up again in a little bit), and, the entirely too underrated game, Samarkand, Kairo is guaranteed to learn quickly, play competitively, and impress the whole family.

As I hinted, tonight’s last new game is the first Kingdom Builder expansion, Nomads! And this thing is chock-full of game-altering goodness. First off, it adds enough settlements to bump the game up to five players! Along with that, though, the nomads are introduced, who replace the castle spaces from the original game. New terrain types and cards which allow gold acquistion during the game are also included. If you’ve had a chance to play Kingdom Builder, you’re well aware of it’s massive addictiveness and overall enjoyment factor, so why not add onto the fun?

 

Close, close in a gaming store not so far away…

STAR WARS CARD SLEEVES!!!!!

Yes, hum the theme song in your head if you must. Fantasy Flight has released an exceptional limited run of specialty Star Wars backed card sleeves. So, play Magic with the man who shot first or catch’em all with Lord Vader or throw them on any other card game that needs some sci-fi spice. But whatever you do, pick them up before an X-Wing comes along and vaporizes them because there will not be any prequels here.

Of course, if space battles and laser swords aren’t your thing, maybe the other limited edition Lord of the Rings sleeves will be. Slip them over your favorite standard sized cards to give them a Samwise Gamgee to their Frodo Baggins. Or grasp the One Ring to rule all other swag-less individuals. Whatever you choose, wield them responsibly.

You want to kick your Warhammer Fantasy RPG game up to level 4? How about level 5? Then let Hero’s Call be Fantasy’s version of the Spinal Tap speaker! Chocked full of new hero and GM options for careers, action cards, talents, spells, and region options, this player’s resource is loaded with must-have ingredients for kicking your game up a couple levels.

Bringing Cthulhu to the deck-building party, Penny Arcade: Rumble in R’Lyeh is both a standalone game and an expansion for last year’s Penny Arcade: The Game, Gamers vs. Evil! So, players can enjoy Eldar God gaming goodness in the base 2-4 player version of the game or combine it with the previous game for excessive nerd overload. Rumble in R’Lyeh specifically adds Gold cards to the gameplay, which must be acquired through the use of Token and Power cards. Totally worth it when they have names like Gunhorse (a horse made of guns, duh!), Sad Zombie, and Gabe’s Gross Mouth.

Bridging books and board games, the Where the Wild Things Are board game from the Tales to Play series, lets families take control of Max’s journey to the land of the Wild Things. Each player controls a different Max miniature game piece on his trek through the becoming king of the Wild Things. Players draw cards and roll dice to decide their success or failure across the illustrated game board. Great gameplay and Wild Thing miniatures for the whole family.

Gamers have been waiting for this next exapnsion since somewhere around the dawn of man. Yes,  has finally arrived. Adding not only a fifth player ability to the game, but a new item dubbed decoration. Players may now trade their resources for this item in an effort to gain further points. Club someone if you have too, fight a t-rex, do whatever you have to for a copy of this valued expansion.

© 2013 Pulp Fiction Comics & Games Suffusion theme by Sayontan Sinha