So, here it is Friday again and time for another New Game Stuff post.

Whoa, what?

Fridays are Comic List Highlights, not New Game Stuff!  What’s happening!  My world’s crumbling!  My brain is melting!  Fire is raining from the skies!  MAKE IT STOP!  MAKE IT STOP!

Whew, okay, ready to go.  Yes, you can now expect Fridays to be home to the New Game Stuff posts while Saturdays will become Comic List Highlights.

And for the inaugural gaming item, a new supply to one of our favorite deck building games, Resident Evil.  If you haven’t played it, the Resident Evil Deck Building Game is akin to Dominion and Ascension, featuring a play style centered around selective purchasing and playing of cards.  Anyway, the official playmats for the game are now in stock.  That’s playmats with original game art on them as well as designated spaces for key cards in the game, like the mansion, ammunition cards, combat knife, and handgun.

Oh, ‘ello, chappy.  Are you a discerning Arkham Horror player?  Ah, yes, I can see that.  Well, then you surely have a collection of Litko Game Accessories Arkham Horror compatible accoutrements?  Oh, you don’t!  I wouldn’t spread that around town, if I were you.  It’s okay, though, because we can provide assistance.  In that I mean, Pulp only today received a vast assortment of various markers, tokens, and bases to accompany the game.  These include Iron Gate Markers (able to display in-game iron gate tokens), tentacled Monster Bases (also helpful to display monster tokens), as well as larger, transparent blue Sealed Gate Tokens (improve the small sealed gate tokens that come with the game), among other niceties.  Improve your horror experience, gents and ladies, improve it.

Are you ready for a Blood Bowl!  A Friday night Blood Bowl!  

Ehhhh, too soon?  You don’t have to be Bocephus (actually, you’d probably prefer not to be) to enjoy a the new card game from the makers of Blood Bowl, Team Manger.  Basically the original game in card form, Team Manager runs two to four players through a season of the hard hittingest, blood spillingest, bone crunchingest game ever, as they battle over players, train their team, and via for fans on top of playing each other.  If it hasn’t occurred to you, the fitting pun here is fantasy football as your player options are dwarfs, elves, orcs, and the like.  Lets just say, Hank Williams, Jr.’s recent comments may actually be appreciated in this game.

Summoner Wars enacts their master plan this week by dropping not only a Master Set edition, but two new Reinforcement Decks, Goodwin’s Blade and Hawk’s Strike.  Unlike in the game, you don’t have to use mystical forces to call forth these packs of warrior-y might.  But if you do use the magic of your wallet, you might find some dangerous allies at your finger tips.  For instance, the Hawk’s Strike pack expands upon the Jungle Elves and Cloaks factions while Goodwin’s Blade expands Vanguards and Fallen Kingdoms.  But maybe the most valued of these three is the new Master Set.  Unlike what you might think when you hear that phrase, the Master Set provides six entirely new faction decks!  Not only is this enough to start a prospective player off on the game, but a premium game board is also included, giving players a perfect setting to play their game.

 

Movies are lying to you.

They tell you that if you plan on breaking into a vault you’re going to need a crew of twelve or so people, an array of tools, and a carefully coordinated plan.  In fact, all you need to do is come up to Pulp Fiction and pick up the new From the Vault:  Legends collection.

Any of you familiar with Magic the Gathering know that Wizards of the Coast has been releasing From the Vault collections fairly regularly lately and that they always contain fifteen of the most sought after cards in existence.  The other staple of the Vault collections is an overarching theme between all the cards.  As you may have noticed, this time that theme is Legends, so all the cards are legendary creatures.  These include: (and for those of you not interested in Magic, this is the time to tune out) Sharum the Hegemon, Teferi Mage of Zhalfir, Kresh the Bloodbraided, Progenitus, Mikaeus the Lunarch, Cao Cao Lord of Wei, Oona Queen of the Fae, Doran the Siege Tower, Captain Sisay, Ulamog the Infinite Gyre, Kiki-Jiki Mirror Breaker, Visara the Dreadful, Rafiq of the Many, Sun Quan Lor of Wu, and Omnath Locus of Mana.  Okay, listing over.

Okay, you’ve got miniature terrain.  And you’ve got clips.  What if you put them together?  Terraclips.  Technically created for the Malifaux miniatures game, these 3D terrain pieces could easily be used for any number of miniature games.  The initially released sets include sewers, streets, and buildings, all of which are made of thick, durable cardstock that is cut to carefully fit together with the help of grey connector pieces.  Above all else, though, every piece is interchangeable so you can design your own layered environment design.  They’ve got me saying, “Clip it, clip it real good”.

But I’m an idiot.

Last week we talked about Chaostle, along with some other dungeon crawl games, but this week there’s a new sheriff in town.  And the name is Catacombs.  The reason that this twist on the classic dungeon crawl format so easily dispatched all other contenders is that you play it by flicking little wooden tiles!  Come on, when have you ever played a dungeon crawl game where you flick stuff at stuff?!  Never, that’s when.  As a two to five player game, Catacombs has one player controlling all the monsters while everyone else battles against them.  Each of the sixty-eight tiles are stickered to represent a different hero or creature, so everyone flicks these at each other until the ultimate dungeon overlord is defeated.  Obviously, there’s more to it than that, but my attention was grabbed at the phrase “flick your wizard fireball tile at the dragon tile”.

Fantasy Flight gets in on the deck building craze of recent years with Rune Age, a competitive, scenario-driven game set in the universe of Runebound, Descent, and Dragonquest.  After picking the scenario (each comes with different end goals, cards, and other alterations) all of the two to four players wish to take on they then choose which race they want to represent.  From there play generally works similarly to Dominion, except for one minor alteration:  certain sets of cards can only be played/purchased by certain factions.  Basically, everyone shares from a pool of general cards while also buying from unique card pools that only they can use.  Should be another solid edition to the long (by this point, anyway) tradition of deck building games.

We’ve had Smurfs.  We’ve had Street Fighters.  Now, Green Lantern gets in on the action with the new Green Lantern Heroclix gravity feed.  Rules is simple:  ten different kinds of figures, one per pack, collect’em all.  What more do you need?  Oh, yeah, a picture.

 

And by “special” this week translates as “late”.

What isn’t late, but, in fact, early is the freshly returned from Gen Con roleplaying game set in the universe of The Hobbit, The One Ring.  From Cubicle Seven, this new hardcover slipcase contains the first set of core rulebooks in what will become an expansive Tolkien-based roleplaying system.  Taking place five years after the events of The Hobbit, the Adventurer’s Book and Loremaster’s Book (both contained within) grant players and GMs the ability to create and explore the world of Wilderland.  The system received a hefty amount of buzz at Gen Con this year for being a rare Tolkien universe RPG that actually works.  And possibly the best part, if you enjoy the game there are plans to release future expansions that will push the timeline forward, eventually leading to the events of Lord of the Rings.  Oh, and one last thing, if you pre-order with Pulp or purchase one of the copies we currently have in the store (hurry or they’ll be gone!), you gain the option to pick up a promo world map for ten bucks!

When Cthulhu comes calling you can expect it to be a gloomy occasion.  That might be why Atlas Games decided to add a new version of the popular Gloom series to the shelves called Cthulhu Gloom.  As with the regular game, players attempt to maim, massacre, and murder their helpless human cards with whatever tools they have at their disposal.  Here those tools become the madness and insanity of the creepy crawlies that oozed from Lovecraft’s brain.  Opponents can also stall opponents murder spree by keeping their human cards alive with “happiness” and “joy”.  If your sense of humor errs toward the darker and demented, Cthulhu Gloom with have you cackling all night.

Top o’ the mornin’ to ya, laddies.  Set in the ancient countryside of merry ole Ireland, in Hibernia players battle to occupy specifically colored regions of the country.  Around the perimeter of the board is a colored track that leads to victory if you follow the order carefully.  Put those two elements together and you realize the strategy of the game is occupying colored regions in a coordinated manner so that you can make it around the track before anyone else.

Coming from the same game designers is Cambria.  Still focusing on the concept of occupation, Cambria has players swatting the Roman legions out of Britannia by surrounding and destroying their forts.  Each fort is given a number between 1 and 6, which coordinates with a D6 that players will roll.  Depending on the numbers, they will then place colored wooden markers on roads leading up to a fort with the same markings.  Once a fort has been surrounded, points are distributed to the player who did the most, uh, surrounding.

The deck building trend of the last couple of years receives an infusion of freshness with Wizkids hit game from Gen Con, Quarriors!.  That freshness comes in the form of dice and, boy howdy, are there are ton of them.  130 of them, to be exact, are contained within the stylish tin box the base game comes in.  Much like Dominion or Ascension, a set of cards is laid out in the center of the table.  What differs here is that players will not purchase the cards, but dice that are sitting next to them.  All a player’s dice are kept in one of the four silk dice bags that come with the game and used (depending on which one of the six sides/abilities was rolled) to either purchase more dice, reroll dice, or attack opponent’s creatures.  A beautifully designed, highly replayable game, Quarriors! is the love child of Dominion, Magic the Gathering, and Zombie Dice.  Also, for those who love free stuff, Pulp has a limited number of promo card sets that you get when you purchase a copy of the game.

Jun 082011
 

So, here we are on Friday, with our normal…wait, what’s that?  It’s Wednesday?  Huh.

Well, uh, welcome to our Wednesday New Game Stuff post!

The first couple of items we’re going to start out with, it should be noted, won’t actually be available for purchase until Friday.  So, don’t get too jumpy, just yet.

First up, is all the new D&D items that are hitting this Friday.  The new Witchlight Fens Dungeon Tiles are another in the long line of D&D tile sets.  Specifically, Witchlight adds onto The Wilderness pack, focusing on swamps.  Also shipping is, The Monster Vault:  Threats of Nentir Vale hardcover which includes within its glossy pages a number of creatures from the titled region.  Creatures like the Raven Roost Bandits, stand as perfect challenges for heroic and paragon-tier characters.  The book also includes the standard pages of monster tokens and maps that you expect.

Also dropping Friday are the New Phyrexia Event Decks.  If you remember the Mirrodin Besieged Event Decks, these are extremely strong, vastly playable decks constructed to dominate your opponents.  Most of the people I’ve seen play with these have come in somewhere in the top five players of the night.  These two New Phyrexia decks, War of Attrition and Rot from Within, are built around white and green, respectively.  Even if you don’t want to use the decks, some of the cards they contain are worth it alone.  For instance, War has two Stoneforge Mystics, one Mirran Crusader, and a Puresteel Paladin while Rot has an Inkmoth Nexus, a Green Sun’s Zenith, and a Putrefax.  These are also limited; once we’re out, we’re out.  So, get’em while you can.

Okay, now for some stuff that you can actually buy today!

If you weren’t aware, this year marks the 10th anniversary of one of our favorite games, Carcassonne.  We like to call it a “tent-pole” game, as it is one of our consistent sellers and an all around enjoyable game for the whole family.  As part of the anniversary celebration, Rio Grande Games has released a new Carcassonne 10th Anniversary edition, which contains ten new tiles for the Festival expansion as well as the new, clear, “phantom” meeples.  Speaking of meeples, there is also a new “Phantom” meeples mini-expansion.  Inside this clear meeple-shaped case are enough pieces for up to six players and a new “phantom” rule set.  Finally, a new anniversary edition of the Carcassonne Dice Game has also shipped.  It comes in a quaint meeple-shaped tin, as well, and includes a pad, pencil, and the rule booklet.

One of two Godzilla-related games that came in today, Godzilla Stomp! is a card based game where players choose control of either Godzilla, Mothra, Mechagodzilla, Battra, or Destoroyah and battle to see who destroys the most buildings through fighting or rampaging.  Simple destruction, what could be better?

Second up, is Godzilla, Kaiju World Wars.  Basically, a grander, boardgame version of Godzilla Stomp!, players choose from Godzilla, Rodan, Gigan, or King Ghidorah.  From there you choose one of the many scenarios contained in the game and begin crushing buildings, fighting off the army, and battling other monsters.  Each creature has special abilities that they can whip out when needed.

Don’t call it an expansion!  The Struggle for Catan Card Game follows in the footsteps of the previous Rivals of Catan that made for two to four players.  Working off of the mechanics popularized by the Settlers of Catan boardgame, Struggle has players managing resources as they build cities, knights, roads, and so forth.  The twist is that certain roads and knights can change hands.  As usual, the first player to ten victory points gets the win.

An important restock note, Citadels has come back in stock.  That is all.  No, wait, that’s not all.  There’s also two new sets of prepainted miniatures (in the vein of the Arkham Horror miniatures from a couple months back) for City of Thieves.  If you’ve played the game, you know that the miniatures included in it are gorgeously sculpted, but lack a nifty paint job.  These are equally well sculpted, but also are painted to match.  Plus, there is one special miniature not included in the game called the Duke of Cadwallon that introduces a new rule set to the game.

Last but nowhere near least.  Like, miles away.  Like, here’s least and way over there on the moon is this.  That this is the new Dominion expansion Cornucopia.  This is not a stand alone game like base Dominion or Intrigue, but it adds a completely new element of play.  That element is a reward for variety; the more types of cards in your hand, the more you gain.  If you have the cards that allow such a thing, though.  Dominion really needs no introduction at this point, so we’ll leave it at that.

 

Whoa-o-o, it’s Magic, you kno-o-o-ow.  Never believe it’s not sooooooo!

Be happy you can’t actually hear me sing that.  Not good.

Anyway, it is MagicMagic the Gathering to be specific.  And to be even more specific, it’s a bunch of Magic rares.  Never done this on here before, but as Pulp just picked up a couple of important, sought after rares, figured it might be worth a try to post them up on here.

First off, we currently have three Tezzerets in stock.  That’s three Tezzeret, Agent of Bolas cards.  Also, we’ve got a Mox Opal, Sword of Feast and Famine, Vengevine, Hero of Bladehold, Arid Mesa, Thrun the Last Troll, and Marsh Flats.  If you’ve been needing any of these cards to flesh out a deck, come get to’em before they’re gone.

The Resident Evil Deck Building Game dropped its eagerly awaited second set this week, dubbed Alliance.  Why do I say second set and not expansion?  Because, though this set can be played in conjunction with the original (expanding it to allow for 8 players), it is also a standalone game.  Think Dominion:  Intrigue.  In fact, just think Dominion, because if you’ve played that game, you’re going to be able to understand Resident Evil in a flash.  What it adds to the dynamic is a monster fighting element where players “explore the mansion” to battle zombified baddies and the ability to control a character card (Chris Redfield, Jill Valentine, the whole bunch).  Alliance also adds a new “Partner” play system that gives gamers the ability to team-up with others as they fight monsters.  As one would expect, a bunch of new characters, creatures, and weapons are also included.

YOU SHALL NOT PASS…actually, we’d be completely alright if you wanted to pass, like, that’d be fine.  Totally.  If my awkward fumbling hasn’t clued you in, Fantasy Flight‘s new Lord of the Rings Card Game has appeared on sleeves.  A co-op or single player game, LotRCG has players teaming up to complete various scenarios packaged in the game.  This game is in a line of living card games, such as Call of Cthulhu and Warhammer Invasion, which means new expansion decks, with new characters, scenarios, and creatures, will come out on a fairly regular basis.  And, if I might say, the card art is quite fetching.

Finally, an important restock item.  Mouse Guard the RPG is back in stock.  If anyone has been waiting with baited breath for this gorgeous hardcover to come back in print, they are allowed to breath again.  Based on the popular Mouse Guard comic series, Luke Crane has transferred the rich world of the comic into an elegant roleplaying game.  Featuring artwork from David Petersen, the creator of Mouse Guard himself, this book contains all a game master or player will need to know in order to build a world and begin exploring.  The presentation of the book couldn’t be better; the dimensions match those of the comic hardcovers, so this book can sit next to them on your shelf with no shame whatsoever.

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