We’ve trudged through the snow and ice just to bring you, dear readers, the newest installment of New Game Stuff.  Okay, fair enough, it’s not that bad out now and, yes, we could have posted this from home, if need be, HOWEVER, there is new gaming stuff and we are going to tell you about it.

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First up, with Magic Game Day arriving on the morrow, it’s time for the Gatecrash Event Decks to show up.  For this set, the decks focus on Boros and Simic, meaning red/white and blue/red/green, respectively.  The Simic Guild deck comes packed with killer green cards, like a Thragtusk and a Wolfir Silverheart, while the Boros deck includes ton of money cards, like Clifftop Retreat, Champion of the Parish, Spark Trooper, Silverblade Paladin, and more.  So, lets do the math, not only can you play these competitive decks in tournaments and do well, but you’ll also make off like a bandit with all the money rares included in them.

Expand your spellcasting playbook with the Forcemaster vs. Warlord expansion set for Mage Wars.  Within this set are all the spell cards, mage cards, spellbooks, markers, and rules that you’ll need to incorporate these powerhouses into your base game of Mage Wars.  And, whoo boy, these two robed wizard-types are packed full of the butt-kicking.  Forcemaster likes to kick other players in the face with her mind and whip them about like a ragdoll with her telekentic prowess.  On the other hand, the Warlord has his minions soldier on for him while he brings the death from above with his brutal war magic.  Either way, you’re going to be challenging your opponent like never before.

If you just can’t wait to see how Peter Jackson ends his Hobbit saga (or you can’t read…but then you’d probably not be looking at this), create your own ending with the second Hobbit saga expansion for the Lord of the Rings LCG game, On the Doorstep.  Within this expansion are three additional scenarios that take two players across the Wilderlands, pitting them against giant spiders, Smaug, and the armies of Bolg on a cooperative journey.  Of course, to topple these challenges, you’re going to need new heroes, treasures, and player cards.  Luckily, you don’t have to venture across the Misty Mountains cold to find them, because they’re all contained within.

But maybe hobbits aren’t your flavor (they do have all that hair).

If not, the newest release for the Dungeon Command miniature game, Blood of Gruumsh, is chock full of Orcs for your battling pleasure.  This boxset contains an entire Orc faction, ready to play directly out of the box.  That means there are twelve prepainted figures depicting an owlbear, an Orc Chieftain, a wereboar, and much, much more.  Or if you’re feeling random, slap your Orc faction together with a bit of Elf and Goblin and have an old fashioned D&D hoedown!

Finally, this evening we’re going to write a lot of words.  But we’re going to do it in an order that turns them into a sentence.  And from those sentences, we’re going to tell you the names of four fresh additions to the Pathfinder universe. First up is the Shattered Star Poster Map Folio which provides detailed maps for Varisia, Magnimar, and Kaer Maga.  Next is the Animal Archive which details the fauna of the Pathfinder universe, including armor-wearing triceratops.  The Snows of Summer begins a new Adventure Path known as Reign of Winter.  And, finally, Pathfinder Online: Thornkeep provides GMs all the information they need to run adventures in and under Thornkeep, as well as details on the upcoming Pathfinder MMORPG.

Feb 152013
 

Summoner Wars asks the one eternal question!

Guild Dwarfs or Cave Goblins?

Wait, wait!  Or, Phoenix Elves or Tundra Orcs?

Okay, these are not nor have they ever been eternal questions, but they are important questions if you plan to start up a Summoner Wars game.  These two new starter packs give players everything they need  to begin playing one of the most popular card-based war games out there.  Each pack comes with two faction decks as well as rules, tokens, and other necessaries.  Choose your deck carefully, however, as each faction specializes in a different form of attack.

Cook yourself a box full of fishsticks, call up your buddy, and get ready to play the freshly caught two player version of Le Havre, Le Havre: The Inland Port.  Incorporating the same building mechanic of the original Le Havre, this version adds a new dial mechanic where each player bases their actions off of the round indicator noted each turn.  Because of its unique design and easy-to-learn gameplay, Le Havre: The Inland Port is the perfect two player game for husbands and wives, two friends, a cat and a dog, a pigeon and an aardvark, or any other pairing that wishes to find a game they can share.

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This next part will be more enjoyable if you read it in a forties street corner newsboy accent.

News from the Western front!  The Germans have begun to falter and left room for the Allies to take back ground!  That ground is now indicated by large, extra-thick modular game mats!  That’s right, Wings of Glory Game Mats!  Coming in Countryside, City, and Coast, players can link the various mats together for one gigantic battle surface!  And, if you haven’t yet encountered Wings of Glory, the Kaiser’s got nothing to do with this red, white, and blue miniature game!  Find out for yourself by picking up either of the new Duel Pack starter editions of the game, which come with two plane models, bases, counters, rulers, and a rulebook; it’s everything you need to send the Germans running!  Now, join us all in a rousing rendition of the American anthem!

10-4, Big Kahuna, it’s time for Another BIG Expansion for Galaxy Trucker!

That’s right, the only game where you travel the intergalactic highways, fighting off marauders from your space semi-truck as you deliver cargo to the next planet gets a new expansion box.  Any of the contents of this special delivery can be played with or without the previous expansion, but must be played with the base Galaxy Trucker game.  Brand new ship boards with rules, ship components to build with, intruders to attack your ship, and support staff to ease your travel are among the many extras and additives included in this cargo.  Give me a tug on that horn if you’re gonna pick it up!!

Y’all done hear the tale of Revolver?  Nah?  Well, mosey on up ta the campfire for a tale.

Though it all began with Revolver, tonight you’re gonna hear ’bout it’s young’n, Revolver 2.  It’s a yarn about a tiny town versus an army, ‘General’ Mapache’s army, ta be precise.  One player takes control of the town’s residents and the gunfighters they’ve hired to protect them, while the other player takes control of Mapache’s army.  Each hombre controls their own deck of cards, including weapons, actions, and win condition cards.  And, if you’ve got’a lucky horse, you might feel like adding one of the other expansion packs, Hunt the Man Down or Ambush on Gunshot Trail, for added play modules.  Now, eat your beans, bed down of the night, an’ don’t let a rattlesnake bite your nose.

Last but in no way least, the new Magic the Gathering set came out this evening.  Gatecrash is the second set in the Return to Ravnica block, and the second set of guilds.  We currently have in stock booster boxes for English, Russian, Korean, and Japanese cards for the set, as well as Fat Packs and Intro Decks.  The guilds for this set include Orzhov, Simic, Gruul, Boros, and Dimir, so be sure to get your matching sleeves and deck boxes to accentuate your cards.

 

Pulp will be holding four prerelease events for the newest set of Magic the Gathering, Gatecrash, over the weekend of January 26th.  All events will cost $25 to enter, which will provide each player six Gatecrash booster packs (and some other cool swag, as well).  Prizes will be awarded in the form of more Gatecrash boosters, playmats, and other Magic related accessories; payout will be determined by the number of entrants.  Players who arrive late or do not wish to participate in the main event, pay purchase Gatecrash Intro Decks and play casually with other participants during the night.  The events are as follows:

Midnight Prerelease (1/26)

Starts: 12:01 AM

Format: Sealed

Noon Two-Headed Giant Prerelease (1/26)

Starts: 12:00 PM

Format:  2HG (tag-team) sealed

7 PM Prerelease (1/26)

Starts: 7:00 PM

Format: Sealed

Noon Two-Headed Giant (1/27)

Starts: 12:00 PM

Format: 2HG (tag-team) sealed

Check out our Facebook events page for further details: https://www.facebook.com/pfcomics/events

Dec 212012
 

It’s not quite to midnight yet (as I start writing this), but I’m calling it in favor of us all outlasting the Mayan apocalypse.  If you didn’t get enough of the end-of-the-world conspiracy theory, then Tzolk’in:  The Mayan Calendar is here to supply you with more.  The oft talked about Mayan calendar plays into the mechanics of the game, as players carefully place their Mayan Meeples onto interlocking gears which rotate around the board, moving the pieces to different action zones.  To accomplish placement and conduct other key actions, players must spend corn, ultimately attempting to please the gods or constructing underground temples.  So, until the next apocalypse myth comes along, make mine Tzolk’in.

Is the force strong with you?

Or have you given into the dark side?

Either way, you’ve got a side to play in the new two-player Star Wars LCG card game from Fantasy Flight.  Set-up like many of their other popular LCGs (but with more X-Wings and stuff), Star Wars has players choosing sides in a head-to-head battle for galactic domination.  Players then balance objective decks (containing mission cards) and player decks (containing character and equipment cards) in order to complete their assigned tasks.  As with Magic the Gathering or most other CCG-style games, players place/play their cards into the center of the table in order to activate them.  Of course, the real question of the game will be, who shot first?

I’m going bet that many who read this have fantasized about manning a starship at one time in their life.  Be careful what you wish for, however.  Space Cadets fulfills that wish by assigning each player an important role on the bridge of a freshly minted starship.  This cooperative game for three to six players enlists a captain, helmsman, engineer, and weapons, shield, and sensor officers.  Each member of the crew has a specific  task to complete in order for the entire team to win, so make sure you staff your bridge wisely, or else it’ll be your final frontier.

Bad guys need friends, too.  Eclipse:  Rise of the Ancients is the first expansion for the epic space battle game, Eclipse, introduces tons of ancient adversaries which can assist all the baddies from the original game.  Along with these foes, the expansion also includes original rare technologies, developments, alliances, ancient homeworlds, and warp portals.  Three brand new player boards also offer four new alien races to choose from.  And with the game’s modular design, all or some of these additions can mixed in with the contents of the base game, completely at your discretion.

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