Mar 222014
 

Classic dungeon crawling adventuring is combined with mix-and-match optioning with the throw-back RPG system, Dungeon World.  A successful Kickstarter product, Dungeon World is an approachable role playing system that is contained in a single book that allows players to assemble, altered, remove, and augment rules, classes, races, NPCs, monsters, and more.  A great introductory fantasy RPG!

The Warmachine Vengeance softcover edition brings a new layer to the sordid tale Khador, Cygnar, Cryx, and the other factions.  Within this volume are stats and information for new Warcasters, units, solos, a painting guide, and a theme force list that offers information on how to construct armies around specialized forces.

Conflict rages within the Damocles Gulf corner of the Warhammer universe.

A new Apocalypse War Zone supplement, the Damocles HC, provides players the information needed to reenact this major conflict, including the historical background of Shadowsun‘s attack on the Gulf, a detailed explanation of The Battle of Agrellan Prime, a selection of new rules, missions, and strategic assets, and eighteen datasheets for various faction-based forces.

Hulk smashes, why can’t you?

Smash Up receives another expansion this weekend, which, as is the case with all the game’s expansions, adds a four entirely new and entirely random genres of cards.  Science Fiction Double Feature includes Time Travelers, Cyborg Apes, Super Spies, and Shapeshifters.  Slam them together (or with decks from previous expansions) and get to fighting!

Mar 082014
 

The great glory of Mankind must be reclaimed!

So say the Sentinels of Terra in the newest Space Marines Codex supplement.  This hardcover release contains information on how to build a Sentinels army, a detailed background of the faction telling how they came to be and what they desire, and an array of mission templates designed to recreate famous battles from the Sentinels history.

Also out from the Warhammer 40K universe this weekend is the Imperial Knights Codex.  Collecting valuable information for the reassembled Knight world faction, this Codex contains the history of the Imperial Knights, extended information about the Knight Errant and Paladin suits, and rules for running an Imperial Knight detachment.

A week late due to these aggravating shipping troubles that continue to pop up recently, the Born of the Gods Event Deck is now available!

A mono black deck, the Underworld Herald Event Deck is designed for competitive tournament play.  An entirely built sixty card deck and fifteen card sideboard, Underworld Herald features a combination of Pack Rat, Doom Blade, Xathrid Necromancer, and Desecration Demon, the latter of which is a nearly ten dollar card.

The highly popular storytelling battle game Once Upon a Time, wherein players jockey for control of a fantasy narrative using their imagination and special story beat cards, gains another expansion this weekend in Knightly Tales.  Focusing on Knights and their honorable bravery, this fifty-five card expansion adds additional story and ending cards.

Two great tastes that taste great together, Drinking Quest the Card Game combines roleplaying games and, well, drinking.

A simple card game styled around the mechanics of classic RPGs, Drinking Quest has players choose stat-ed character cards, just like in RPGs, then face off against monsters (decided randomly by the cards, acting as GM).  Beat the monster and you earn life and glory, lose and you must chug, chug, chug!  If you have the most XP by the game’s end, you win.  The losers drink.  So, really everyone comes out alright.

Jan 312014
 

From Stefan Feld, the creator of Bruges and The Castles of Burgundy, comes Amerigo.

Using a similar randomizing tower to the one in Wallenstein, Amerigo has players dropping differently colored cubes into the tower.  Some cubes will remain inside, others will fall to the bottom, but each cube designates a specific action option for the players of the game.  Strategically using the actions available, players must mine for resources, fight off pirates, discover new lands, and more.

Space is endless, just as the battles that rage among its starry confines.

The popular Kickstarter deck-builder, Eminent Domain grows a little more with the Escalation expansion.  Altering the dynamics of the base game (which is necessary to play), Escalation adds enough role cards to include a fifth player, while also including a new technology as well as a way to play old ones differently.

In Russia Berserk plays you!

Berserk:  War of the Realms, a popular Russian deck-battling game has crossed the Atlantic.  This base set includes six thirty card decks, immediately ready for play, as well as over sixty extra cards for customization later.  Along with the base game, there is also Berserk:  Knights and Villains, both an expansion and a stand-alone game, that has players choosing a side (Knight or Villain) at the start of player, then requiring them to choose their forces for the oncoming battle.

Whether she can’na handle any more, cap’n, or not, Star Trek Attack Wing continues to add more ships to the fleet.  This weekend, both the Federation and Klingon fleets gain vehicles in the form of the USS Defiant and the IKS Koraga, respectively.

Wings of Glory gets Napoleonic with Sails of Glory.

Applying the same mechanics from the popular Wings of Glory fighter plane battle game, Sails of Glory pits ship against ship.  Each player selects special movement cards in secret, then plays them simultaneously with their opponent.  This mechanic causes each opponent to strategically assume where the other ship will be based on possible movement options.  Wind and other elements will also now affect your vehicles, lending the game more reality and difficulty.

The Bestiary grows ever larger!

Another addition to the Pathfinder Pawns line of miniatures and tokens, the Bestiary 3 Box is out this weekend.

The box comes equipped with over two hundred differently illustrated miniature pawns as well as a selection of differently sized bases to match.

The FATE Freeport Companion brings the FATE rule system to a well know (shadily populated) area of the fantasy universe.  This hefty tome contains a special adventure written for the system and set in Freeport, new rules for magic users, stats for creatures and baddies within the local, as well as rules  for an armory’s worth of weapons, tools, and firearms.

Jan 172014
 

Got eight minutes to spare?

Why not play Eight-Minute Empire: Legends?  The second stand-alone release in this line, Legends is literally playable in eight minutes, ready-made for quick gaming in between gaming.  The game involves players picking cards off of six piles, with each card providing a special action to perform immediately after.

Three new ships pull into the Star Trek Attack Wing docking bay this weekend, including the USS Excelsior for the Federation, RIS Vo from the Romulan alliance, and Dominion’s Koranak vessel.

Who you gonna call?  Yourself!

Ghooost! is family friendly, easily travel-able card matching game where players try to get rid of their hand of cards by matching suits with cards previously laid down.  Players pull from their “mansion” for new cards, hoping for cards with special abilities that allow them to lay more cards or enact other actions.  The whole game also comes in a handy carrying box that folds out into the game board.

Gamer couples searching for a new two player experience need look no further than Pixel Tactics and Pixel Tactics 2.

Head-to-head battling is the name of the game, stemming from each player controlling an identical deck of cards, but assigning a specific leader card to the deck that entirely alters how each card plays.  This allows for twenty-five different variations on the standard deck.  And don’t worry about picking these initially releases up in order, they are both stand-alone and can be played in any order.

The fifth large expansion for the Warhammer:  Invasion LCG card game, Hidden Kingdoms, fleshes out the remaining factions that have, up until now, not seen play in the game.  These include Skaven, Lizardmen, Wood Elves, and Undead, each of which has been built-up to a full faction.

The Mayan apocalypse may never have come, but that hasn’t stopped Tzolk’in from producing an expansion to end all expansions.  Tribes and Prophecies not only adds enough pieces to include a fifth player, but also alters the gaming experience entirely by allowing each player to take command of tribe leaders that grant them abilities beyond the normal selection.

Space is a vast and endless place, which means Rio Grand Games has plenty of universe to produce a fifth Race for the Galaxy expansion from.  Alien Artifacts adds a fifth playable deck onto the base game, as well as five additional start worlds.  Along with these extra pieces, the expansion contains another gaming mode where players map an alien “orb” searching for artifacts that gain them extra powers.

For the penultimate game item, Pathfinder, like a Pokemon trainer on a winning spree, continues to evolve their dragons.  This time around, it’s the Red Dragon Evolution set of miniatures.

And, basically, that’s kinda it…

Like there’s three dragons.

And some are bigger than others.

But they’re all red…

Yup…

Anyway, the ‘verse is never done offering up rewards for determined, swindly captains, especially ones experienced in Breakin’ Atmo.

The first expansion deck for the beloved Firefly board game, Breakin’ Atmo, supplies players with twenty-five new jobs, supply cards, and shiploads of gear!  Shiny don’t even begin to describe this valuable bobble!

Dec 202013
 

Forget cars, fast food, computers, guns, and every other piece of technology you’re familiar with.  The Hillfolk RPG is getting primitive up in here!  Running off of the DramaSystem designed by Robin D. Laws (a system which favors interpersonal mechanics and storytelling), Hillfolk pits small tribes of primitive humans against one another, with the goal of survival hanging overhead.

Hot on the hooves of last week’s My Little Pony boosters and theme decks comes the two-player starter deck set.  This MLP Card Game beginner set comes with all the materials two players need get into the game and play against each other.

Got a ticket?  TO THE GUN SHOW!

The War Machine High Command deck building game gains an expansion pack this weekend with Big Guns, an eighty-four card add-on pack.  Contained within these eighty-four cards are five copies of sixteen different cards as well as four new Warcaster cards, ready for all factions.

Another in the Tempest line of city building games from AEG, Canalis puts you in the role of a city constructor pitted against others.  You will attempt to connect important sections of the town by building canals, enlist workers from the populace, and construct buildings, all in effort of gaining the most architectural success!

Those damn Capulets and Montagues!

In Council of Verona, players have formed a city council to manage the ongoing skirmishes between these two dominate families.  Players attempt to add more characters to the council in order to gain influence, as well as strategically place influence tokens in order to sway the council in the direction you wish.

The ever popular Pathfinder Adventure Card Game gains its third expansion pack this weekend in the from of The Hill Mount Massacre.  Adding new opponents, locations, loot, and more, The Hill Mount Massacre runs players through the five scenario adventure from the original RPG, pitting the party against Ogre vileness!

Designed by former Magic the Gathering pro players, Ascension has risen to the top of the deck building pile with a number of great expansions and appealing mechanics.  If you haven’t gotten into the game, don’t fret though, the Ascension Apprentice Edition has just dropped.  This is a special two-player starter set that offers the materials for a head-to-head battle using the Ascension game mechanics.  A perfect entry point.

Paradise Fallen is a new card game from Crash Games built around the premise of explorers making their way through a storm-wrecked beach resort.  Two to four players manage a hand of cards, collecting rations and other equipment that will aid them in exploring and surviving.

Nations will rise and nations will fall in Nations the board game (and just for good measure, nations!)

A Civilization-style game, Nations has one to five players each taking on the role of a different world nation and leading them from the dawn of time to the present day.  You will build cultures, fight others, and attempt to gain Heritage Points through all of it, leading to an eventual victory by whoever has gained the most.

In homage to classic Japanese monster movies and the like comes Rampage.

On the board sits perilously constructed buildings (tiles supported by meeples) that each player, controlling monstrous lizard creatures, must knock over and destroy.  Along with this task, monster-on-monster fighting must also commence.  Each turn players choose two of four actions, accumulating points for causing destruction, stomping slowly to the title of Rampage King!