As much as it would please me to do so, I’ll cut the western speak for the rest of today’s entry. Yes, Dakota (that name again is Mr. Plow) is our first highlight today. In this western-themed boardgame, gamers choose to control either settlers or native Americans. This, officially, three to five player game (which, supposedly, can be played by two people just fine) involves resource control and management as the groups move horizontally across plains, mountains, forests, and other geographical locals. Dakota is bound to lasso you in if you’re someone who fancies the likes of Agricola and/or Settlers of America.
Name’s Ripper. Jack T. Ripper. Letters From Whitechapel (a game akin to Fury of Dracula and Van Helsing) pits cops against serial killer, singular, in this historically accurate recreation of the Whitechapel murders of 1988. One player will be chosen to control good ‘ole Jack while everyone else plays the coppers, hot on his trail. The goals are obvious: Jack has to kill five victims (street wanders who automatically move about the game board) and the police have to stop him before he does. As I mentioned, if you’re a fan of Fury of Dracula or Van Helsing, a lover of history, someone who read and enjoyed Alan Moore’s From Hell, or just hate prostitutes, Letters from Whitechapel offers a solid two hours of sleuthing and stabbing.
Oh Gnome You Don’t takes players deep into the secretive, and underhanded, world of Gnomes. Taking control of their selected G-man, gamers move their little guys about the board, digging for gems and trading items. Ah, but it wouldn’t be a game about Gnomes without a little mischief. Players are also allowed to set traps, fight, and play tricks on their opponents in an effort to stop them from obtaining resources. Simple to learn and redonkulous to play, Oh Gnome is an enjoyable way to spend an hour and a half with some buddies.
Earth Reborn is a game that’s worth its price tag! One lift of its massive box and you’ll realize it is stocked full of pieces and parts. Not only does it include twelve sweet lookin’ miniatures, cards, dice, tiles, cloth bag, tokens, and so forth, but it is extreme re-playability! The rule book is set up in a unique nine scenario walk-through that allows you to play as you learn. Along with that, the game board comes as a set of puzzle pieces that can be assembled as you desire. And, if you haven’t had enough randomization already, the game offers a system of play known as S.A.G.S (Scenario Auto-Generating System) that automatically creates unique scenarios each time you sit down to play. Apocalyptic future warfare has never looked this sweet.
Finally, a little bit of restock information. Magic the Gathering Archenemy Decks have returned. Made to be a standalone game that pits up to four players against one archenemy, each box contains twenty archenemy cards as well as a regular sixty card deck. Pulp has all four (that’s white/blue/black, red/green, black/red, and green/white), but is only selling them as a group. Hurry, hurry, they may vanish quickly.