If there’s one thing board gamers are required to like, it’s reading.  Like may be better replaced with “tolerate”, but, either way, you’re going to have a tough time getting through the rules of a board game without some interest in reading.  At least the new Settlers of Catan novelization offers more than, “Roll dice.  Count results.  Play your piece.”

Originally written in German (the headquarters of all things board game), The Settlers of Catan by Rebecca Gable takes the general premise of the game and expands it to a Lord of the Flies-style epic that follows Candamir and Osmund as they attempt to construct a society amid conflict with the locals on the island of Catan.

Heroclix has been branching out from the superhero genre this year, the newest edition of which just happens to be Lord of the Rings.  Making it simple to drop into the game, Heroclix has released an Epic Campaign Starter Set that gives prospective players everything they need to get into the game.  That means eight miniatures, maps, rules, tokens, dice, and character cards.  But if you want to continue on from there, you can expand your miniature forces by picking up individual blind booster boxes.  With 21 possibilities in all, you can find yourself being Lord of the Rings…cause Heroclix have ring bases…get it…huh?

Get your space jam on with Star Hero, the newest everything sci-fi edition of Hero System.  Within this volume you’ll find all the rules and structural elements to create the very best space, sci-fi, futuristic game you’ve ever taken part in.  That includes (as they say on the back) sections on creating characters, fleshing out your universe based off the latest real world discoveries, technology and weapons, and psionics and time travel.  You’ll be hunting down intergalactic smugglers in your Mark V star cruiser in no time.

It’s that time again.  Time for another Resident Evil Deck Building Game expansion.  This time Bandai has dubbed it Resident Evil: Nightmare.  Like previous expansions, Nightmare needs to be combined with the base game or Alliance for it to be played.  What it adds to either version of the game are new actions, characters, weapons, and infected cards.  This time around these include the Mine Thrower, Luis Serra, and the infected boss Osmund Saddler.  Along with the new cards, this expansion is contained within a box big enough to fit every previous edition of the game while also including dividers to separate your cards.

If you’re one of those Pathfinder players who wishes the GM would skip over all those boring story beats and, instead, get to the fighty fighty, then Conflict Games has granted your wish.  Completely compatible with the Pathfinder Core Rulebook and any 3.5 system, Conflict Roleplaying is a battle game that allows single players or teams to face off against each other in vicious combat.  This base edition includes maps pre-generated characters, maps, and rules for play.  Combine with the recently released Pathfinder miniature set for the complete package.

The trains are running on time thanks to the new expansion for SteamSteam Barons adds two new maps to the base game along with the ability to expand the game for five or six players.  More than that, the expansion adds a complete new set of rules that add a stock market element to the game where players can buy or sell shares in the railway companies.  On top of all this, the expansion also includes a mass of train miniatures.

Incorporating elements from video games, Risk Legacy introduces new elements to the game as you complete objectives, not over the course of one game, but every game you ever play.  That’s right, each time to play a game of Risk Legacy the rules alter, factions are removed or added, and the map is reshaped.  What you choose to do in one game may effect a future game.  Primarily, this comes into play with the LOCKED rules cards that stay sealed until you complete the objective written on the front.  A Risk game unlike any other, Risk Legacy gives the power to not just conquer the world, but reshape it.

Asara lets players explore their inner architect as everyone races to create the most awe inspiring towers in the  city.  Pull your building blocks from various rare materials in an effort to build the most embellished structure, thus gain prestige and the favor of the ruling class.  But construction isn’t your only concern as you can also thwart your fellow architects from completing their masterpieces.  A family game at heart, Asara should fall in with the likes of Samarkand, Settlers of Catan, and Carcassonne.

How about a little restock blurb to mix things up?  The first expansion to the base game, Okko Yakuza Hazu Akai offers nine new playable characters (mostly Yakuza mercenaries) to be played in the base game as well as their matching player stat cards.  Five new equipment cards are also included.

Wealth of Nations: Clouds of War is yet another expansion (kinda the trend tonight), this time for the original Wealth of Nations game.  Running off the second edition rule set, Clouds of War introduces a slew of new tiles among various rule options for faster play, two player games, and optional game alterations.

Want to know your fortune?  That’s what the new Harrow Deck for Pathfinder Chronicles will tell you.  Both a deck of cards for telling fortunes in any roleplaying setting as well as a gambling-based card game, the Harrow Deck includes 54 harrow cards and 5 divination reference cards.

The most recent deck expansion for the Legend of the Five Rings card game, Second City features three new clan decks.  These three include decks for the Scorpion, Dragon, and Mantis clans.

 

Before we begin today, a bit of mood setting.  In that effort, please click below and keep it playing during your reading of the first item.  Thank you all.

Okay, now insert Ultimate Combat when applicable.  That’s right, Pathfinder:  Ultimate Combat has cartwheel kicked its way onto the shelves this week.  Many have perished in its making, but the bloodshed was well worth it as this thick edition expands the Pathfinder universe with more fighty madness than you can shake a katana at.  That includes three completely new classes that every single gamer out there will froth at the mouth to play:  gunslinger, ninja, and samurai.  Enough new equipment and combat information to take down a small army is included side-by-side with a detailing of vehicular combat and over 250 new feats!  If you’re looking to supplement, and by supplement I mean violently beat to a pulp, your Pathfinder Core Rulebook, Ultimate Combat will do so with murderous glee.

Staying with Pathfinder for a second (music is still optional), three other companions and campaign settings arrived this week, as well.  Learn all things goblin (seriously, I think this thing’ll tell you which side of the bed they sleep on) with the Player Companion, Goblins of Golarion.  Follow that up with a chaser of Pathfinder Society Field Guide, which is like an enrollment manual to the Society, laying out for players and GMs alike, all the details about factions, archetypes, Absalom, and everything else needed to flesh out Society characters and campaigns.  Finally, for dessert, Inner Sea Magic, which delves into the nitty-gritty of everything magic related in the Pathfinder world, including spellcaster history, magical schools, variant magic, along with two oracle mysteries.

Since you’ve already got your otherworldly passport handy after the last items, how about a jaunt into the realms of Dungeons & Dragons.  Today we venture to the realm of Neverwinter (sounds like summer in Lee’s Summit) with the new Neverwinter Campaign Setting hardcover.  This supplemental book is like a travel guide to the region, complete with a massive fold-out map.  But it’s not all just pretty pictures here, the hardcover also gets intricate with pages and pages of minute detail about character themes, cleric domains and powers, race variants, and all sorts of adventure-building materials for Dungeon Masters.  Somehow, with all that, the book still manages to introduce a new wizard type known as a bladesinger.  Oh and, uh, if you haven’t noticed, bit of cross promotion, there’s also a new Neverwinter Fortune Card booster expansion.  Hmm, who’da thought?

You remember playing Mouse Trap as a kid?  The Impossible Machine captures that same sense of inventive insanity as players lay down cards in an attempt to build the most inefficient contraption to perform the most menial of tasks.  For instance, maybe you want to pour a glass of water, well in The Impossible Machine players connect cards that represent components like fans, cogs, catapults, and so on toward the eventual goal of completing the overall task.  Each card has an input and an output arrow to indicate what cards can be connected to it.  The game ends when a player has more points than any other player after three machines have been completed.  Would it be too much of a pun to say this is quite the inventive game?

Brush up on your Smurf dialect before reading this next one, folks.  ’Cause it’s gonna get Smurfy up in this Smurf!

Timed perfectly to the release of the new Smurf movie, No Smurf Left Behind is a collectible board smurf that smurfs as a perfect family gaming experience.  Smurfing like a simplified kid-friendly version of Last Night on Earth, players can choose to play one of the five included Smurfs on their way to the portal home or the Smurily Smurf Gargamel as he attempts to Smurf the Smurfs’ efforts.

And if you Smurf to expand your game (this is where the collectible part comes in), Wizkids has also released a bunch of individual boosters that contain a single painted Smurf figure.  There are eight total, so Smurf that allowance money to collect them all.

So who votes for all future posts to be written in that language?  No takers?  Whew, hallelujah!

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