Jul 172015
 

Power Up #1Power Up #1 (of 6)

-Have you missed on the ebullient fun that is Lumberjanes (Eisner winner!) and Giant Days?  Don’t miss out again!

-Boom! Studios mainstay, Kate Leth, will be writing the series, bringing to bare her previous experience on Adventure Time Fionna and Cake, Bravest Warriors, and Edward Scissorhands.

-Prophecies in most narratives revolve around epic heroes and legendary heroines.  Power Up is not that story.

-Instead, the heroes of prophecy are an apathetic woman in her late twenties, a past-his-prime athlete, a mother of two, and a goldfish.  Yes, you read that last one right.

Wolf #1Wolf #1

-Ales Kot is gaining a reputation as the Hunter S. Thompson of comics, writing some of the most psychedelic, trippy series in recent years.

-Now, Kot launches Wolf, an ongoing detective/crime story from Image Comics!

-But unlike your Chinatowns and Maltese Falcons, Wolf will have hints of the supernatural, akin to True Detective or the Dresden Files.

-Fair warning, there may also be a fair share of Thomas Pynchon’s Inherent Vice, for those that are so inclined.

JLA Gods and Monsters BatmanJLA Gods and Monsters Batman #1

-Leading up to the release DC‘s newest animated movie, this series of one-shots will detail the alternate reality versions of Batman, Superman, and Wonder Woman.

-Bruce Timm, co-creator of Batman the Animated Series, is overseeing and writing all of these one-shots.

-Each of these one-shots will feature a done-in-one story about the origins of these drastically altered characters.

-In the Batman issue, readers will find out how Kirk Langstrom, not Bruce Wayne, became the vampire Batman of this world!

Cyborg #1Cyborg #1

-Vic Stone, a founding member of the New 52 Justice League, finally receives his own ongoing series!

-Cyborg has received upgrades before, but, at the beginning of this series, he’s receives a complete overhaul!

-Writer David Walker introduces a slew of new villains for Cyborg to battle, including the Technosapiens, an alien race that want to devour Vic’s own tech.

-Bringing of this insanity to life is one of DC‘s best house artists, Ivan Reis (Blackest Night, Justice League, Green Lantern).

Sep 202014
 

Pathfinder Adventure Time Card Game PlaymatThe Pathfinder Adventure Card Game gets organized this weekend, thanks to a new playmat.

Featuring a layout that helps to show new and old players how to arrange the various important cards piles.  As well as being a guide for placement, the mat also helps organize the game (heading off clutter) and keep the cards from shifting about the table.  The layout is made to cover up to six players.Villainy

With the superheroes getting all the love in games like Sentinels of the Multiverse, Legendary, and Heroes Wanted, it’s time for the bad guys to have their day!  Villainy puts players into the role of a supervillain attempting to destroy the hero of the metropolis they call home.  In order to do this players will need to complete three distinct secret plans, made possible by hiring henchmen.  Each game plays Khans of Tarkir Card Sleevesdifferent, as the objectives and story alters.

Many readers out there will know that this weekend was the Magic the Gathering prerelease event for Khans of Tarkir, the start of the newest card block.  Anyone who knows this will also likely know that means the sleeves, binders, and card boxes for the set are also out.  Boosters, fat pack, and intro Talisman Woodlandsdecks will go on sale next Friday.

Over the hill and through the woods to Talisman‘s expansion we go.

Another large sized expansion for the Talisman 4th Edition board game, The Woodland provides an entire new board to place adjacent to the main board, five new characters, and an added fate mechanic that gives you the option of bettering Hour of the Wolf Warhammer 40K Sanctus Reachyour chances or lessening those of an opponent.

The sequel to the recently released Warhammer 40K Red Waaagh! hardcover, The Hour of the Wolf, is out this weekend.  Contained within its glossy, hardcover-bound pages are details on various skirmishes between the Orc and Space Wolf factions, along with formation templates and more.

The major Warhammer release this weekend, however, is a blast from the past.Space Hulk Warhammer 40K

Once again, Games Workshop has re-released the classic 40K universe board game, Space Hulk.  If you remember the last time this game was released, you’ll also remember the incredibly short amount of time it stayed on shelves and the astronomic price hikes that occurred after it vanished.  This new version comes complete with the same miniatures and accessories as the last, but with one important alteration.  The 2014 version includes an entirely new set of tiles, allowing players who own the previous version to combine them and create one, Five Tribes board gameover-sized game board.

Days of Wonder, publisher of Ticket to Ride, Smallworld, and Cargo Noir, has released a new board game designed by Bruno Cathala (Shadows Over Camelot).  Five Tribes is a meeple placement game, but in reverse.  The game begins with a selection of meeple figures, each from one of the five titular tribes, arranged across the board and it is the players’ challenge to rearrange them.  How they are moved and where they are moved is the strategic challenge of Five Tribes, with the best player gaining the most points from their movements.Netrunner First Contact Data Pack

The third Data Pack in the Lunar Cycle of the Android Netrunner LCG has been downloaded to the Pulp Fiction shelves this weekend.  First Contact’s sixty card expansion intensifies the conflict between the runners and the corps on a number of fronts.  A new meat space is introduced along with new regions, Anarch identities, traps, resources, and mythic ice.

Star Wars Force and DestinyFinally, the force is strong with you.

Fantasy Flight expands its roleplaying galaxy far, far away with the Force and Destiny Beta softcover, a third  system to add to the Edge of the Empire and Age of Rebellion systems.  This long awaited edition incorporates force based abilities into the universe, providing information on character creation and a fully playable adventure.  And because this system is set in the same universe as the two previous systems, they are all fully compatible.Chinatown

Long out-of-print and going for insane money online, Chinatown has been revived by Z-Man Games.  A truly antagonistic experience, Chinatown is based around bidding, bartering, and negotiating with your opponents.  Players attempt to lay business tiles onto the game board, hoping to group as many like tiles together as the can for greater payouts.  But players can also attempt to convince others to sell or trade for tile Monster Manual D&D 5th Edition Next HCand spaces, requiring a sharp skill for salesmanship and strategic dealing.

Eagerly awaited, the second major core hardcover for Dungeons and Dragons 5.0 is out this week!

The Monster Manual for D&D Next follows hot on the heels of the Player’s Handbook, containing beasties and creatures from the long history of the famous fantasy roleplaying game, all illustrated with beautiful new artwork and provided with easy-to-use rules and statistics.  An essential volume for any Dungeon Master.

Mar 052011
 

GOJIRA! RUN, RUN!  Wait.  ALIENS!  RUN, RUN!

If you find yourself in a similar situation of being caught between a giant dinosaur and a hard space ship, you might be playing Ticket to Ride with the new Alvin & Dexter Expansion.  Being an alien and a dinosaur, respectively, what these two fellas add to the game are chances to mess with your opponents.  They are playable with any version of Ticket to Ride, also.  But what do they actually do?  Well, at the start of the game the last two players to go randomly place them on cities.  Whatever cities these monsters are destroying are not available to be built through; makes for a good way to block opposing players.  If you love the Ticket to Ride series, like we do, I’m sure, also like us, you’d think it rocks to have giant monsters stomping all over the board.

Last week we scoped out the zombie restaurant business by looking at Give Me the Brain.  This week, and another restock, brings us Lord of the Fries, Steve Jackson’s companion game to Give Me the Brain.  Same theme, different rules, though.  This time around,  players are zombie chefs attempting to complete disgusting cuisine at various undead eating establishments.  Attempting to beat the clock, players hustle to assemble items listed on menus with ingredients like “cow meat”, “sauce” and “drink”.  Think Wasabi with zombies.

London is calling.  Calling you to play London.  Yes, the game is called London (not the most original name, but apt) and it follows that particular city through an extended period of time as it recovers from the Great Fire of 1666.  Basically a resource game, London involves players balancing and controlling workers, money, businesses, and building materials as you work to restore the city.  But not only are you handling resources, you also have to balance workers and the poor to help assist the city in the rebuilding process.

Arriving from “ole reliable” Z-Man games is Hansa Teutonica.  A solid bidding/bartering/trading game, Hansa has gamers taking on the role of merchants in medieval Germany working to build prominence by improving their trading skills.  With improved skills come more actions, higher income, new privileges, and improved prestige which, in turn, improves your chances of besting the other players.  If you’re into games like Samarkand and Chinatown, this should tickle your fancy.

Battlore adds a new expansion this week with Code of Chivalry.  It’s raining humans with this set, as it combines all the previously released human units with foot and mounted versions of Knight Long Swordsmen.  Many and varied cards are also included, including the inclusion of summary, specialist, and deployment cards.  Four new adventures are also jammed into this box of glorious-ness.

Put your fedora on, ladies and gents, Cargo Noir has slinked into the room.  Created by the same dapper fella who laid some scribbles down on Mare Nostrum and Mystery Express, Cargo Noir hunkered down in the dark, smoke-filled corner of trading games.  Anywheres between two and five wiseguys can swindle and swap in ports of call from Rotterdam to Bombay, dealing in contraband and other hush-hush products.  Once you’ve sided with a family, players race against their opponents for a prime spot at various ports from around the globe and then commence bidding for the goods they desire.

Le Havre is a involved game.  If you’ve played Agricola (made by the same folks) you know how strategic and diverse the game play can be.  Le Havre, the town, only contains a finite amount of buildings and ships, so players race to control, alter, and purchase resources in the hopes of completing these buildings and ships.  Buildings, once finished, can be entered by any player (though non-owners must pay to do so) and the kilns, furnaces, and other equipment inside can be used to alter resources.  And so it goes, in the city of Le Havre.  Or is it?  Pick up the Le Grand Hameau booster pack we have in stock and you add 30 new buildings to the game.

The commies are no longer coming, they’ve arrived.  Tide of Iron: Fury of the Bear is an expansion to the base Tide of Iron boardgame, but what an expansion it is.  This hefty box (could be a dumbbell for how weighty it is) contains, deep breath, 90 plastic figures, armor, AT-guns, eight scenarios (including winter and summer), 55 new cards (including new sabotage cards), and new munitions specializations for vehicles.  Whew.

Weird coincidence on this next one, I just watched the original Dracula for the first time this week.  Crickets?  Okay, that was pointless.  Anyway, Van Helsing is a new co-op game where players team up to battle the Count in his own castle.  Each player controls a specific character, similar to Last Night on Earth.  Sounds like Fury of Dracula on a smaller scale.  Equipment and armor is hidden around the building, though, so grab it when you can because Dracula can show up out of nowhere.

Trollhalla, another dandy from Z-man, is the first true kid’s game we’ve had on here in a bit.  Colorful cartoony artwork adorns a game board displaying, wait for it, Trollhalla.  Each player (2-4) carefully chooses where to place their trolls, in boats or in the sea.  The sea trolls tell the boat trolls which islands to go to and pass out action cards while the boat trolls go to the islands an pillage their massive hearts out.  Simple, lively fun for families and friends.

You’ve wanted to be a superhero before, right?  Come on, admit it.  Well, you have two options.  Make a costume out of a bathrobe and patrol the city in your Ford Focus or purchase Mutants and Masterminds 3rd Edition.  In this beautiful book you will find all the stats, skills, powers, setting, and adventures that you need to run a D20 based game.  And thanks to the new upgrade, new players can learn faster than ever before.  Seriously, the bathrobe thing will turn out badly.  Go with the book.

Thunderstone:  Dragonspire lands with a powerful smash this weekend.  Within its fortified box sides are 500 new cards, new settings, new rules, and a whole new game to be played.  Yes, you can use this expansion for stand alone play or combine it with any of the previous Thunderstone releases.  Now is the time to crawl in the dungeon.

Right now, you’re probably wondering to yourself, “how long have I been reading this thing?  When will it end?”.  Well…NOW!

mansions of madness

Sort of.  Mansions of Madness is finally out this week and we have got to talk about it.  We’ve run demos of the game here at Pulp two Sundays in a row (Sunday game night, folks.  It’s the place to be) and players have walked away satisfied.  Combining elements of roleplaying, boardgaming, and Lovercraftian horror, Mansions delivers an experience similar to Arkham Horror or Betrayal at House on the Hill.  Players band together to explore the mansion in one of the pre-designed story settings.  Monsters and items involved are dependent on which story is chosen, so replay value is high.  To complete the adventure, players are tasked to battle creatures, solve puzzles, and locate items while rolling dice and keeping their health and sanity in check.  As the game is released from Fantasy Flight, the miniatures contained within (24 of’em) are highly detailed just as the board is beautifully designed.