Jun 072013
 

Dungeons and Dragons dips back into its much beloved past for their hardcover reprint of AD&D‘s Against the Slave Lords adventure set!  This premium hardcover, wrapped in the standard embossed design that has accompanied these special editions, contains all four of the Classic Adventures from the D&D modules and, as added bonus, the new prequel adventure The Danger at Darkshelf quarry.

THE SLAVES WILL BE FREED!!!!!

Level 7 has been locked down.  You’ve been trapped inside.  And the alien creatures trapped with you are not friendlies.

Level 7: Escape is the first expansion for the hit thriller game of the same title.  Now that Subterra Bravo has been put under lockdown, another batch of aggravated extraterrestrial prisoners have escaped and are ready to do unspeakable things to the soldiers locked in with them.  This expansion includes the enemy tokens and markers for these new baddies, as well extra rule sets, five new scenarios, fourteen additional map tiles, and plenty more to increase the replayability of the base game.

Put on your goggles, pump up your steam powered jetpack, and wrap that scarf around your neck, ’cause you’ve just found yourself in Gearworld!  Gearworld:  The Borderlands is a board game for all the steampunk fanatics out there, applying Risk-like mechanics to a mechanical world, pitting two to four players against each other in a battle for world domination.  Not only to players fight over territory, but also muster resources to build massive weapons to defeat their opponents.  Fantasy Flight‘s remake of the classic Borderlands board game features updated rules and a slick redesign.

The long awaited Magic the Gathering set, Modern Masters, has finally dropped!  And it will likely be sold out by the time your finish reading this sentence.  It’s that sought after.  Containing some of the most expensive cards within the Modern format, this set is valuable.  Also a limited print run, once Modern Masters is gone, it’s gone.  For a limited time, Pulp still has boosters and full boxes for purchase, but, as I’ve tried to iterate, these will be gone quickly!

Feb 102012
 

A’right, sos you got your Dark Goblins, right? Right. But then ya also got these new critters dey call Shadow Goblins. Dey come from da other side a da portal, see?

So goes the story for the first expansion to the hit deck building game, Gozu. Last time around, players were introduced to a type of goblin, the Dark Goblin, that could trap other goblins. Here the Shadow goblins come with a similar power along with a zombie mutation ability. Ultimately, if you wish to freshen up your base game, Kamakor will offer gamers a new type of goblin to challenge them and their opponents.

When your box says “Embrace the madness!” on the back you know you’re doing something right. Such is the case for the newest set of Dungeons & Dragons Fortune Cards. Spyral of Tharizdun introduces 80 new cards into the adventure, each adding extra abilities and skills to your average encounter. Use them correctly, and your party will gain formidability without dredging itself in complication. And if you want to get a first hand example of how they work, come visit Pulp on any Wednesday night at 8:00 for D&D Encounters.

Sure Storm and Thor can toss about lightning bolts and whatnot, but they won’t be anything compared to whoever picks up the new D&D Heroes of the Elemental Chaos HC. Venturing deep into the realm of those who wield the elements, this Player’s Option introduces the new class options of sha’ir wizard and sorcerer while also supplying new character themes, feats, powers, paragon paths, epic destinies, and elemental companions. Put on some Earth, Wind, and Fire then rock the campaign like your very own Avatar the Last Airbender!

Dec 302011
 

Not sure about you, but there’s nothing better to do on a New Years Eve than venture across fantasty landscape, battle creatures, overtake towers, and become the most powerful warrior in the land. Or maybe drink a lot. Or you can always combine both.

In that effort, we present the new Mage Knight board game from WizKids. Expanding on the original Mage Knight miniature game, this board game offering forms the adventure around the player as they choose what to attack, what spells to develop, and what dungeons to raid. Based on these actions players gain or lose fame, loot, and acclaim as the most praised Mage Knight in the land. Taking place over three rounds of night and day, players adventure with one of four knights, balancing their action deck with their adventure choices.

And what would that night be without a dragon or two?

The new Dungeon Petz (a stand alone spin-off of Dungeon Lords) can supply just those kind of creatures. At heart a worker placement game, Dungeon Petz involves opponents strategically positioning workers in hopes of breeding, feeding, and selling the most exotic assortment of fantasy beasties know to imp kind. Supplied with humorously cartoony artwork and finely crafted pieces from Z-Man games, Dungeon Petz should make every happy. Except PETA, those guys are never happy about anything involving animals.

If you’re one of the folks who favor Ascension over Dominion (or if you like both) you might prick your ears up to hear about the new Ascension: Storm of Souls expansion/game. That / is in the previous sentence because this bad boy does not need to be combined with the base game. So, when you pick up Storm of Souls (as I’m sure you all will), you’ll be getting a completlely stand-alone game filled with new mechnics previously unavailable in the other Ascension editions. Namely, these come in the form of new Event Cards which alter the rules of the game as you play. And if you’ve got up to six players, you may as well combine it with base Ascension for more god fighting action.

Dec 162011
 

If you find yourself needing to sprinkle a little Munchkin cheer into the stocking of your special someone, then the new Fairy Dust Dice are your best option. Other than its general glitteriness, this special dice set is sprinkle-worthy for the four exclusive promo cards it contains alongside its two D6′s. And like most other Munchkin expansion stuff, you can combine these cards with the base set, the previous Fairy Deck, or any other Munchkin game you are so inclined to play with. Now that’s some holiday cheer!

If that sounds a bit too effeminate for your grizzled uncle (or aunt; no judgement here), then maybe the new Memoir ’44 Campaign Book Volume 2 will light all the right fires. Picking up where the previous volume left off, volume 2 continues to create scenarios (forty six, in fact) that build off of each other, effecting the game during your next play. Along with the new scenarios the collection also includes 50 punchboard tokens, advanced campaign rules, and new special events that contain information for battles across the Pacific all the way to the frontlines of Germany. So, if you’ve got that wargame loving relative in your clan, put a big smile on their face this season with a new Campaign Book.

Still not dark and grizzled enough for you? Okay, then I’m afraid I’m going to have to pull out the big guns.

That’s right, the new Mansions of Madness: Forbidden Alchemy expansion. Adding on to the Lovecraftian exploration game that’s half-RPG, half-board game, Forbidden Alchemy expands on the dark twisted adventure with loads of new gruesome swag. Included within that heading are not just cards and tokens and things, but all new monster and investigator miniatures. As with the base game, they are beautifully detailed. But don’t let them take away from the over 150 new cards and tokens. That’s new mythos, trauma, and combat cards, folks, along with map tiles, horror tokens, and puzzle pieces. If you’ve survived the slithery, slimy things of the first Mansions of Madness and are ready for round two, Forbidden Alchemy shouldn’t stay forbidden for long.

More of a restock than a new item, but, by golly, it just needs mentioning. From the creator of Dominion (if you don’t know what that is, for shame!), Kingdom Builder brings a similar satisfaction as games like Carcassonne, Samarkand, and Small World, in that it’s a middle skill level game that the whole family can learn and master. Players compete against each other through the strategic building of settlements across a large, hex-filled board. Building adjacent to certain locations (i.e. lakes) gains a player more points. But the rub comes in that building is controlled by sets of cards that players hold in their hands and place on their turn. Each game is different, though, as players select random board pieces and cards at the start of a session. If you’ve played Ticket to Ride or Carcassonne to the breaking point, give Kingdom Builder a try.

Nov 232011
 

Join us here and on Facebook all through this week for updates on Black Friday Specials!

Oh, and don’t forget we open at 10:00 AM on Friday!

BLACK FRIDAY INFORMATION:  DAY 3

-25% off comic trade paperbacks, graphic novels, and hardcovers.

-20% off board games.

-10% off CCGs (except selected limited edition items and single cards).

-Table of Deals!  Including $10 board game specials.

General Disclaimers:
*Discounts do not combine.
*Certain items from the above categories may not be discounted, ask an employee for details.