Just as the title advertises, Sentinels of the Multiverse expands into the far reaches of the galaxy with its newest expansion. Wrath of the Cosmos is another expansion for the highly popular superhero cooperative card game, coming with two new space-based heroes, four galactic-level baddies, and environments where no one can hear you scream.
From the company behind Super Dungeon Explorer comes another dungeon crawler with an anime flare! Arcadia Quest pits guilds of explorers against each other as they traverse the lair of the vampire lord. Each guild is tasked to complete various scenarios, only moving onward when they have been accomplished. However, guilds can mess with each other in an attempt to deter opponents.
A rare two to eight player game, Camel Up is a bidding and dice rolling game centered around a pack of racing camels. Five camels race around a pyramid while players roll dice to determine the amount of spaces each camel moves. In between dice rolls, players can bet on their favored camel, earning more points at the end of the game based on how early they placed their bet. But beware, the camels have a few tricks up their sleeves, including jumping on top of each other.
Ole Doomtown‘s fillin’ up mighty quickly, pardner. The newly remade Doomtown: Reloaded card game receives its second expansion decks this weekend. Following up on New Town, New Rules, Double Dealin’ explores the fallout of Gomorrah’s first mayoral election with four copies of twenty-one new cards that can be incorporated into the base game.
If you can’t tell from the title, Roll for the Galaxy is Rio Grande Games‘ dice variation on the popular Race for the Galaxy card game series. Roll for the Galaxy uses dice to represent interplanetary settlers as the populated local star systems. Two to five players will roll their dice in an attempt to manage their settlers in relation to technology and other resources, hopefully coming out on top.
The Verse is a big place and Firefly: The Game – Blue Sun aims to explore it. This third expansion for the board game based off of the cult favorite series provides a board extension called The Rim. This dangerous edge of the galaxy is rough terrain, but comes populated with new missions, crew opportunities, and a new supply planet for players to misbehave in. And, of course, a new nav deck steers your ship through all of this Reaver populated territory.
Since Gale Force Nine had difficulty keeping their D&D Next/5.0 Dungeon Master‘s screen in print, Wizards of the Coast stepped in and made one themselves. Frankly, there’s is better. A four panel, fold-out screen, this hard cardstock accessory provides all of the essential stats and tips a game master needs to keep his players spellbound and struggling along.
Following in the footsteps of Steve Jackson‘s Munchkin series, Star Realms (the exponentially expandable deck building game) receives four new, non-randomized booster pack expansions this week. Each of these four packs can be incorporated into any amount of the base game. Star Realms: Crisis – Bases & Battleships includes a new ship for each faction as well as eight additional ships. Star Realms: Crisis – Heroes provide an entirely new card type called the Hero. Star Realms: Crisis – Fleets & Fortresses contains a new base for each faction, plus eight new ships. And, finally, Star Realms: Crisis – Events also adds a new card type called Events.