Jun 152012
 

Before we get deep into the mass of new games for this week, we want to give a brief shout out to tomorrow’s Free RPG Day.

Pulp will be hosting a number of games throughout the day featuring various systems, including Pathfinder, Dungeons & Dragons, and Shadowrun. If you’re curious about the schedule, here it is…

10am Shadowrun (Blade Runner meets Lord of the Rings)
11am Pathfinder
1pm Pathfinder
2pm D&D (4e)
And there may be a few pick up games throughout the day.

Of course, as the title suggests, there will also be some free materials for various game systems being handed out along with sales on RPG related merchandise.

Okay, now to the real reason we’ve called you all together. We’re putting together a job, see, and we need the right, specialized people to pull it off.

Infiltration, the new stand-alone card game based off Fantasy Flight‘s Android board game, takes that famous heist movie premise and transports it to the far, far future. Two to six players control futuristic noir thieves attempting to steal valuable secrets from a corporate entity. But, as is the case with these situations, the further you descend into the heist, the more difficult it becomes to escape.

Taking a different kind of journey down the rabbit hole is the newest expansion for Dixit, Dixit Journey. Offering a wide variety of new illustrative cards (by a new artist, none the less), Journey can be played as either a stand alone game or a companion expansion to the base game.

Fortress America has received a make over thanks to Fantasy Flight. The new edition of the classic game involves the same storyline and mechanics (two to six players controlling America or invading countries in a vicious struggle for control of the continent), but with a grimy, gritty redux accompanied by 300 detailed miniatures and a revised rulebook.

One for the kids now. Donkey, It’s a Kick is a mad cap family friendly game where everyone competing to complete various random tasks. The trick is these tasks never stay the same for too long. Even more complicated, after players are eliminated from the game they continue to play as donkeys, this time keeping to only one goal: eliminate all other players. Add a little Wild Turkey to the mix and you might have yourself a dang good party game, too.
 

Can you believe The Avengers comes out next Friday?

Seems like I’ve been waiting for that movie come out my whole life, but no matter how close it gets it still feels too far away. Luckily, Wizkids a new set of Avengers Heroclix to tide me and everyone else over. Just like they have done with Green Lantern, Lord of the Rings, and Star Trek, The Avengers set is out in a base starter set (containing six of the core team) and individual booster boxes. All of these figures can be simply collected or you can play them as a miniature battle game. The starter set even comes with maps and rules to complete the gaming experience. With sixteen figures to collect overall, you better start now to assemble all The Avengers.

Following last week’s Fantasy Flight Lord of the Rings and Star Wars card sleeves, this week’s new set of sleeves depict another popular Sci-Fi/Fantasy franchise: Game of Thrones. Both sleeve types come with fifty sleeves, one displaying John Snow, the other Melisandre.

Or if you’re not into George R.R. Martin‘s fantasy series, there are new sleeves depicting Cthulhu, DungeonQuest imagery, and artwork from the popular co-op board game, Red November. All of these sleeves are standard sized, designed to fit most common CCGs, LCGs, and basic card game cards.

Popular game designer Reiner Knizia has created a slew of fantastic board games, such as Lost Cities, but his newest game is the Black Sheep of the bunch. A great, easy to learn card-based game intended for the whole family, Black Sheep has players collecting sets of animal cards, trying for better combinations than their opponents, and corralling them in their pens. Ah, but the black sheep is ready at every turn to ruin your hand. In line with family games like Zoolerreto, Black Sheep is a perfect edition for game night.

 

New comic March continues this week with another onslaught of inventive Indy fair. Here’s the rundown:

-Dominique Laveau Voodoo Child: New Orleans, voodoo, and ghosts come together for this new Vertigo ongoing. Dominique, a young grad student, finds that she’s wanted by the magic community of New Orleans…for murdering their Voodoo Queen.

-Hoax Hunters: A take off of popular Ghost Hunting shows, this miniseries revolves around a team of reality TV personalities who hunt and explain mysterious creatures around the globe. Issue #0 focuses on a long lost Russian astronaut ghost. Creeeeepy.

-Ragemoor: In line with classic Gothic tales from Poe and Lovecraft, this new horror miniseries from legendary Heavy Metal artist Richard Corben focuses on a living mansion with an insane owner and an unholy secret.

-Rebel Blood: Riley Rossmo, artist of Cowboy, Ninja, Viking, lends his writing and illustrative talents to this Image Comics horror series where demonic, zombie creatures, both human and animal, are roaming the Southern landscape, chewing on the living.

-Rocketeer Adventures 2: Following in the same style as the first series, each issue of this miniseries contains short Rocketeer stories from the industry’s best writers and artists. With guys like Darwyn Cooke, Peter David, Art Adams, and Bill Sienkiewicz, creating new pulpy stories how can you go wrong?

-Smoke & Mirrors: Akin to the recent IDW series Memorial, this fantasy miniseries incorporates actual slight of hand and stage magic tricks into its tale of a lost soul in a world where magic has advanced past technology.

-Supercrooks: Mark Millar, the sensational author behind Kick-Ass, Nemesis, and The Ultimates, offers this new take on the supervillain. When a villain team from America feels the heat, they relocate to Spain for a little overseas badness.

Oh my Thanos! So, many comics!

And how ’bout some more?

Nick Spencer is a man of many talents. He can write zany, wordy alternate world hopping tales like Infinite Vacation while also being able to manage subtle, minimal spy books like Thunder Agents. And he can write political cape and cowl fair like a mofo! The new collection of Ultimate Comics X-Men will prove this to you. If you haven’t kept up with the Ultimate universe, one, this is a good book to get in on and, two, how about a little backstory? The X-Men are in tatters after most of the team has died (that’s Xavier, Wolverine, Cyclops, and others, folks) and the government is out for mutant blood. That leaves the ragtag team of Kitty Pryde, Wolverine’s son, Johnny Storm, Iceman, and Rogue to face off against William Stryker, the country’s most recent religious zealot who’s murdering mutants indiscriminately. Unlike any other X-Men book you’ve ever read.

Finally, let’s end the night with one of Vincent Van Gogh’s classic paintings: TARDIS Mid-Explosion. And if that doesn’t suit your refined tastes, maybe a Weeping Angel t-shirt will.

Oct 012011
 

Show of hands, who wants to be a zombie?  Okay, there’s one…uh, two…all right, just two.  What if I stipulated that you’re not becoming a zombie in real life, just a card game?  And there go the hands.

Yes, the Resident Evil Deck Building Game now comes with more zombifying power thanks to the new Outbreak expansion.  Unlike the last expansion, Alliance, Outbreak follows in Dominion‘s footsteps again by making this expansion a traditional one, i.e. you will need one of the base sets to use it.  As usual, this edition includes a cadre of new zombie fighters, including Kevin Ryman and Mark Wilkins, as well as new weapons, like the stun rod and samurai edge.  Primarily, though, what Outbreak adds is a new Infection play mode.  Basic rules apply, but above the mansion deck sits an infection deck that everyone plays out of in an effort to control their infection level.  If any player rises to 10 infection cards, they become an undead zombie and can attack other players.

How many hands now?

With deck building fresh in the brain pan, how about we look at a the release of the revised version of Arcana.  From Fantasy Flight, Arcana is a card based game where players manage and utilize guilds of thieves to gain control of the city of Cadwallon.  If you’ve played City of Thieves, this might sound like a similar premise and that’s because the two games are similar in many characters and options, but different in mechanics.  One thing that is different here is that the playable guilds are trying to rest power from the citizens of Cadwallon, not treasure.  Everyone vies for stake cards by scraping up and using, resourcefully, location cards, relic cards, and others.  If you’ve played the original version of the game and are curious what this one adds and updates, basically, the cards and materials are all redesigned along with a ton of rules alterations and added play modes.

Never before have I thought that I would receive the opportunity to type in vampire pirate speak.  Thankfully, Games Workshop has given me the chance with its publication of Dreadfleet.  Arrhhggg, matey, I want to suck ye blood.  That just feels right, doesn’t it?  The reason that I’m able to enact one of my dreams by typing that is because Dreadfleet is all about vampire pirates.  Two players command opposing fleets of ships facing off over a five foot by three and a half foot board, strategically maneuvering their vessels against each other.  Each ship has a coordinating card with all its stats and as well as an extremely detailed model to go along with it.  The game also comes with a number of obstacles models to place on the board.  If Dreadfleet turns out anything like the last stand-alone boardgame Games Workshop released, Space Hulk, it will disappear from shelves overnight and increase in value at the drop of a hat.

Can you guess this game’s title with this one clue:  the state I, generally, live my life in?  If you guessed Confusion, you would be correct.  Actually, the real title is Confusion: Espionage and Deception in the Cold War, but, come on, who would ever guess that?  Unlike your common Cold War game (is there really such a thing?) Confusion begins with both players having no idea how their pieces move.  Over the course of the game, through trial and error, they attempt to learn each piece’s abilities.  Concurrently, they are also attempting to acquire a special token in the center of the board and escape with it across your opponent’s border.  A classic game reprinted, Confusion is a blend of chess, Clue, and Code 777.

Last time I checked, this is America.  And in America we like our bowls super, our macs big, and our dice jumbo.  To that effect, Steve Jackson has released a line of Jumbo D6s for Munchkin.  Coming in a variety of colors (orange, red, green, blue, yellow, and purple), each package includes a Munchkin D6 and a Monster D6, both with different artwork next to each number.  America also likes to get stuff for buying other stuff.  That is why all of these dice come with two unique treasure cards, one for Munchkin and one for Munchkin Quest.  Now that’s ‘Merica for you!    

This town ain’t big enough for the both of us, pardner.  That one sentence perfectly describes the game Deadwood.  Welp, guess that does it for me, folks.  Okay, a little bit more.  Deadwood embodies that age-old adage by having players compete over various buildings that comprise the titled town.  Each player receives a group of three types of cowboys to do this with, each with their own powers.  Along with that, each building enacts certain game changing abilities, some times when they are initially played and, other times, after they have sat on the board awhile.  Get your Al Swearengen on and pick up Deadwood.

Let’s lower the temperature a bit so that Ice Dice from Looney Labs feels comfortable.  But wait, simply by bringing it into the conversation brings up the temperature in the room.  That’s ’cause it’s sexy.  The reason for that bold statement is that this is an easily portable, easily learned, easily played game using the same translucent pyramid pieces that Looney Labs used for Treetop.  Gamers roll a die to see which size and color pyramid they nab from the center bank in an effort to score three matching sets.  If that exact pyramid is gone, steal it from an opponent.  More sexiness?  How about the ability to play another, completely different game called Launchpad 23?  Did it!

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