The mind can be a prison.

approval payday loans

That’s the premise of Marvel NOW‘s X-Men Legacy series.  Written by the psychedelic pen of Si Spurrier (Gutsville, X-Club), X-Men Legacy follows in the footsteps of other C-List character-centric books like Immortal Iron Fist, Hawkeye, and Fearless Defenders by focusing on Charles Xavier’s son, Legion.  Formerly a schizophrenic super-villain, Legion has now found his inner peace by entrapping his numerous vile personalities in a brain prison.  Yes, brain prison.  This out-of-the-ordinary series is one of the most unusual, pleasing reads at Marvel right now, primarily because Spurrier is unafraid to venture into the weird realms of the X-Men universe.  The volume one trade paperback features the first six issues as well as a mound of mental distress.

Science = bad.

That’s the prime equation for Jonathan Hickman’s Manhattan Projects.  If you picked up the first collection of this psychotic series, you’re well aware of Hickman’s brilliance and the utter depravity of the scientists involved therein.  If you didn’t, the basic premise is that the Manhattan Project was a mere cover for what was actually occurring, i.e. time travel, alien encounters, robots, cybernetics, and vast A.I. computer systems.  From there Hickman throws in a slew of mentally unstable geniuses like Einstein, Oppenheimer, and Fenyman, each of which are hiding a dark secret, and you’ve got the madhouse pot boiler that is this series.  Now, volume two is being unleashed upon the unsuspecting public, this time with more alien disemboweling, evil FDR, and Russian cosmonaut dogs with machine guns.  Science = bad, Manhattan Projects = good.

Think bigger.

That’s Jonathan Hickman’s mandate for his recent relaunch of The Avengers.  Not has crazy as Manhattan Projects, Hickman’s Avengers has been all about expansion.  Spinning out of the Marvel NOW relaunch, this first volume of Avengers collects issues one through six, wherein Captain America puts out the call for new members in order to fight back a godly force on Mars.  All of this is building up to figuring out the original recipe for the universe.  This version of the Avengers moves far, far away from the Bendis era, with grand, epic adventures and huge comic book imagery!  Given that Jerome Opena (Uncanny X-Force) lends his fluid pencils to the affair, this is THE Avengers book to read if you loved the movie!

While the Avengers are fighting baddies on Mars, they are not, in fact, fighting the aliens from Mars Attacks!  However, nearly everyone else is!

IDW continues its annual tradition of crossover miniseries where some evil force ventures into the various property universes the company owns.  Previously, its been zombies and Cthulhu fighting the likes of GI Joe, Ghostbusters, Teenage Mutant Ninja Turtles, and the Transformers (Infestion v.1-2; check’em out!), but this time around it’s the Mars Attacks! martians versus the IDW universe!  Mars Attacks IDW includes each of the one-shot volumes released, featuring KISS, Transformers, Ghostbusters, Zombies vs. Robots, and, the best of the bunch, Popeye!  Each issue is drawn and written in a style appropriate to the character so, for instance, the Popeye issue looks like a 40s era golden age book being invaded by twisted, murderous aliens.  And the only thing standing in their way is a can of spinach and one pissed off sailor!  If you never thought you’d see such insane crossovers, your mind will melt when you lay eyes on this trade paperback volume!

 

Regular-sized Batman is cool and all, but Li’l Batman is where it’s really at!

Dustin Nguyen, artist extraordinaire known for his covers and interiors on Batgirl and Batman: Streets of Gotham, brings his painterly pencils and ability to cute the reader out of existence to the Batman universe.  Batman:  Li’l Gotham #1 is the beginning of a new ongoing series featuring short stories packed to the brim with tiny versions of every famous Gotham resident.  Think Charlie Brown noir.  The first issue is a cavalcade of holiday tales featuring Batman, Robin, The Penguin, and more.  If you’re kids having been begging for some Batman, but you’ve kept them away from Scott Snyder’s recent run for obvious reasons, Li’l Gotham is the answer.

Zombies.  Robots.  Aliens.

Generally, a combination of the above three creatures would be a bad thing.  In the case of IDW‘s The Colonized miniseries, it is actually a very good thing.  Written by Chris Ryall, the creator of Zombies vs. Robots, and graced with covers by the reclusive Dave Sim (Cerebus), The Colonized blends horror and sci-fi by dropping aliens into the middle of a zombie apocalypse.  A surviving member of a zombie resistance camp has his hands full when a spacecraft lands in the middle of town and a government agent begins pulling tricks in order to nab the compounds gun stash.  What follows is when there’s no leader for the martians to be take too.

Your mind is not your own.

Matt Kindt, the ingenious comic creator behind Revolver, 3 Story, and the Justice League of America back-up stories, has been writing one of the most unusual, inventive comics being published for the last year and few have noticed.  Now, that may be because one of the agents from the books has been blocking your interest to hide its secrets or it may be because it’s far outside the norm of mainstream comics.  Basically, Kindt has constructed an intricate world of espionage based around the Mind MGMT agency, a secret organization that uses mental powers to control the ebb and flow of history.  They can wipe your mind, insert memories, make you hate your lover, stop you (or themselves) from feeling pain, or plant subconscious suggestions in the media, and there’s nothing you can do about it.  Kindt uses every last inch of the comic page to tell his story, even writing secret code in the margins and on the back cover of each issue.  This first hardcover collection includes the first six issues of the series…or maybe that’s just what it wants you to think?

The Fantastic Four have always been my least favorite Marvel team.

That is, until Matt Fraction took over the series with Marvel NOW!  For the last six issues, Fantastic Four has proven to be one of the best Marvel series on the stands right now.  And if you’ve missed these first issues, don’t fret because Fantastic Four v.1:  New Departure, New Arrivals comes out Wednesday.  Not only does this volume contain the first three issues of the  main Fantastic Four series, but also the first two issues of FF, the companion series.  This first arc involves the departure of Marvel‘s first family, as  Reed and Sue take their kids on a cosmic field trip, and their replacement by four stand-in Fantastics.  Fraction balances classic Marvel storytelling in Fantastic Four and post-modern wackiness in FF beautifully, offering two entirely different reads in one great package.

 

Whether you love the idea or despise it with a passion, the first of the Before Watchmen prequel books launches this Wednesday.

I know there are haters out there, but in an attempt to counter the arguments against Before Watchmen, allow me to make a few points.

1. Alan Moore made his career off of working on other people’s characters: Swamp Thing, Superman, the League of Extraordinary Gentlemen characters, and the Charlton characters (who the Watchmen were based off).

2. The line-up of creators assigned to these books is one of the most impressive creative bodies I’ve ever seen. Especially, with Minutemen, the first book, which is written and drawn by Darwyn Cooke. Cooke does not release that much material, but when he does we get exceptional works like DC New Frontier and the Parker series of graphic novels.

3. Comics are all about re-interpretation. If creators weren’t allowed to work on characters invented by different authors we would never have the great body of Spider-Man, X-Men, Batman, Green Lantern, and so forth, stories we do today. Personally, I’m thrilled to see other, talented writers and artist offer their interpretations of Alan Moore’s creations.

So, I recommend sampling each of the miniseries. I know I will be.

There’s been a ton of alien invasion stories propagating various media over the last couple years, but not too many where they aliens actually win. And there are NONE where the only only surviving resistance against them are two super powered individuals, one a villain and one a hero. This is the premise of Boom Studios! new ongoing series, Extermination. Written by novelist and wackadoo comic writer Simon Spurrier (X-Club, Gutsville), Extermination is going to be a back-to-the-wall action-adventure book with some smartly written dialog and conflict. Plus, the first
issue is only a $1.

Speaking of cheap first issues, popular (and accurate) comic rumors and news website, Bleeding Cool, is launching Bleeding Cool Magazine this week for only $1.49. Filled to the brim with the same scoops, articles, analysis, and factual reporting you’ve come to respect. Unlike most comic news websites, Rich Johnson has inside industry connections, which makes causes most of his scoops to be accurate. If you’ve been missing Wizard Magazine, Bleeding Cool Magazine is a superior replacement.

For all of the Kevin Mellon followers out there (and I know the store has a bunch), his next project releases this Wednesday. As usual with Kevin, it is a unique experience unlike any other book on the shelves. Creator Owned Heroes is a new comic experiment, offering two individual stories bridged by interviews, pictures, sketches, and other extras, all for $3.99. Before Kevin’s story, there is Trigger Girl 6 by Jimmy Palmiotti and Justin Grey (All-Star Western, Jonah Hex) and Phil Noto about a genetically engineered, hottie assassin. Filling out the issue is American Muscle, a wasteland, post-apocalyptic actioneer reminiscent of Road Warrior and Mellon’s freshman book, Gearhead. Topping that flambe of awesome off is an interview with Neil Gaiman as well as cosplay photos of Trigger Girl 6. That’s like a pound of comic-y goodness, folks.

 

If you couldn’t tell from last week, you’ll certainly be able to tell from this week: March is unofficial new ongoing comics month.

Yes, after about six new series or miniseries began last week, this week marks the start of another six or so series. Here’s a rundown of a couple of them:

-Avengers Assemble: A new ongoing series by long-time Avengers and New Avengers writer Brian Michael Bendis and Ultimate Spider-Man artist Mark Bagley, Avengers Assemble focuses on a team comprised of the movie Avengers. That’s Captain America, Hawkeye, Black Widow, Hulk, Iron Man, and Thor for the uninitiated. It promises classic superhero action and adventure on par with the best of’em.

-Crossed Badlands: Marking the return of Garth Ennis to the series he created, this bi-weekly venture into the nastiest, sickest universe in comics

-Saga: After finishing his epic Ex Machina series, Brian K. Vaughn left comics to pursue work in film and television. Now, the writer of Y the Last Man, The Runaways, and Pride of Baghdad is back. This world hopping epic tale of two renegade parents trying to protect their child will launch what is sure to be another future classic by respected writer Brian K. Vaughn.

-Saucer Country: The first in a line of new Vertigo titles, this dark humored sci-fi series written by Paul Cornell (Stormwatch, Captain Britain & MI5) follows an Arizonian governor who has her sights set on the presidency. Some little green men from the sky may have something else to say about that, however.

-Secret History of D.B. Cooper: If you don’t know the story, D.B. Cooper committed one of the most legendary unsolved crimes in American history. After hijacking a plane, Cooper stole $200,000 from the passengers on board then parachuted out of the plane, never to be seen again. This book claims to have the real story of that day, and the insane creatures, alternate worlds, and mythical venturings it details make that robbery cover story look like a fairy tale.

If you’re reading this right now, you have just committed to buying a copy of the next item. Sorry, it’s a binding contract.

X-Men: Season One is Marvel‘s second in a line of graphic novels that introduce their core characters to a new audience. Haven’t read X-Men in awhile? Pick one up. Getting a young kid into comics? Pick one up. Know Dennis Hopeless? You’re damn right you’re picking one up! Yes, folks, Dennis, former Pulp Fiction employee, is the writer of this amazing graphic novel. It’s his second Marvel work and he’s already working on one of Marvel‘s biggest properties, so big a copy up and support him.

Finally, this week, we end with the second wave of Flashpoint trade paperbacks. Now that the main series is out in softcover, the tie-in miniseries are following. These have broken up into volumes designated by character. So, you’ve got your Batman, Superman, and Wonder Woman volumes, each collecting around three of the Flashpoint miniseries. The Batman and Superman ones are especially worth your time.

 

Lately, it’s been a bit of a challenge to be involved in a Cosmic Encounter.

Fantasy Flight has come to the rescue, however, and reprinted the game, yet again. For those unfamiliar with Cosmic Encounter the game is, at base, a colonization game. Each gamer controls a different alien race attempting to spread their empire across the universe, eventually claiming victory if they have colonies on five planets not within their own system. This base version of the game offers a varied amount of alien options, each coming with their speical abilities. Also, as somewhat of an added bonus, this version of the game includes a handful of new alien races to multiply the variety. Snag it before it leaves the galaxy again.

You know that mamby pamby magic guys like Harry Potter and Gandalf like to throw around?

Yeah, this ain’t that. This is EPIC SPELL WARS OF THE BATTLE WIZARDS: DUEL AT MOUNT SKULLZFYRE (and, yes, it has to be in all caps because it’s that amazing)! Not only is every card in this bloody, vicious, heart-stomping, brain-stabbing, lung impaling game drawn by the psychotic artist of the Super Jail cartoon, Nick Edwards, but they also serve your every whim in eviserating your opponents. How does this magical madness work? Simple. Two to six players match firery wits by way of creating spells by combining three cards, ultimately attempting to reduce their enemies to a quivering pile of mush. Dark, demented, and a darn good bit of fun.

Like a darker, deadlier version of Munchkin, the new Locke & Key board game will satisfy both readers of the exceptional comic and lovers of board games. Though play starts cooperatively, by the end of the adventure you may be looking behind you to see who’s stabbing that knife in your back. Keeping with the story of the comic, players will explore Keyhouse, gathering verious keys, then using their abilities to conquer evil ghoulies.

Fun for the whole undead family.

© 2013 Pulp Fiction Comics & Games Suffusion theme by Sayontan Sinha