The May 40K tournament will be 1500-points and take place next Saturday, May 30th. Standard tourney setup – 3 rounds, $10 entry fee, setup starts at 10am.
The April Warhammer 40K Tournament will be on Saturday, April 25th. This will be a two-person team tournament, with each team member bringing a 1000-point army.
Battle-Forged armies only, with a max of one Combined Arms or Codex-Specific Detachment (Nemesis Strike Force, Realspace Raiders, etc.). All other detachments (Allied, Inquisition, Formations, etc.) are unlimited. Teammates’ armies will be considered Allies of Convenience to each other, even if they are from the same faction.
Sign-up/set-up begins at 10 AM, with the first round starting at 11 AM. Registration fee is $10 per player, and you can register ahead of time at Pulp Fiction. 12 team spots available.
One of the most popular video game experiences of the last ten years comes to the world of board gaming. Bioshock Infinite: The Siege of Columbia has recently been released by Plaid Hat Games. A miniature based battle game, players take on the roles of the Vox Populi and the Founders, controlling each faction with sets of miniatures ripped directly from the video game. That means you’ll commanded Booker Dewitt, Elizabeth, and Songbird as you attempt to take control of Columbia, block by block.
Adapting classic text-based computer gaming into a board game format, Colossal Cave is a dungeon crawl card game. The main rule is drawn one, play one, but the actions are in service of exploring and pilfering a cave of treasures. Players use a basic, fourteen room map to move from room to room and gathering and search for treasure with their cards. Whoever drops three treasures in the Well House reigns victorious!
Based off the design of a six hundred year old Aztec game, Serpent Stones attempts to recreate the game as closely to the original as possible. Reminiscent of chess, players control opposing Aztec armies that are attempting to capture each other’s mystical stones. Soldiers can utilize the power of the gods in order to capture obstructing opponents on their way to obtaining the stones.
The heavily allocated Plasma Obliterator miniature for Warhammer 40K is out this weekend. Each store has only been able to receive a single miniature, meaning these are highly, highly sought after and rare.
The epicenter of Netrunner‘s bioengineering empire, The Valley, comes to the Netrunner Deckbuidling Game with the newest Data Pack expansion. The sixty card expansion contains assets, region upgrades, genetic resources, as well as an entirely new Jinteki identity.
After a bit of a lag period, the Ascension deck building game is back with another stand-alone expansion, Dawn of Champions. Following the destruction of the six major realms, a single one, New Vigil, has arisen. Players control a faction leader, each with their own unique abilities to unlock monster and construct cards as well as powers and effects that only they can use. Like previous Ascension games, Dawn of Champions plays quickly (around thirty minutes) and comfortably from one to four players.
The hardcover Skitarii codex was released this weekend. Containing the standard history section, a showcase of miniature paint schemes and designs, as well as a comprehensive army list, this volume is actually cheaper than previous volumes. That price point makes it an easier faction to pick up if you’re looking to get into 40K.
The fifth booster pack expansion for Star Realms releases this weekend! Star Realms Gambit provides a number of cards that expand the playability of the original deck building game. Included in these cards are two solo challenge cards that allow players to play the game individually as well as cooperative cards that allow for team play.
Following Ready for Takeoff, Draw Their Fire is the second expansion deck for the Star Wars Living Card Game‘s Rogue Squadron cycle. As with the previous Force Pack, Draw Their Fire includes over sixty cards that include new objectives and pilots to be incorporated into the base game.
After the Election Day cycle of expansion packs for Doomtown, the first Pinebox expansion is released this weekend. Faith and Fear is an oversized box set expansion that contains four entirely new outfits to be incorporated into the base game as well as Blessed dudes that can utilize spiritual magics.
Finally released in English, Bohnanza Princes and Pirates and Bohnanza Ladies and Gangsters are two sets of expansions that were previously only printed in Germany. Princes and Pirates are each expansions for the base game, providing a new mechanic where players attempt to cross thorny hedges to rescue a princess and buy and sell ships that can be used to acquire beans, respectively. Ladies and Gangsters provides female and baby beans that earn more points and allow one or two players to compete against the Bean Mafia, respectively.
Finally, Merchants and Marauders Seas of Glory is out this weekend. Including eleven new challenges that expand the playability of the base game, Seas of Glory also contains variant scenarios for the game and a handful of additional mechanics that alter how the game is played.
Tell me if this sounds familiar. A group of adventurers journey into a shadowy cave in an effort to steal a mountain of gold, but they must do all of this without awakening the ire of the dragon that guards it. Created by Bruno Faidutti, known for Citadels, Dragon’s Gold is both a cooperative and antagonistic experience where players work together to defeat various dragons, but struggle against each other to divide the loot.
First up, the Star Wars LCG receives a sixty card Force Pack called Ready to Takeoff. These sixty cards grant players the opportunity to pilot famous ships from both sides of the galaxy while also adding ten new objective sets to expand the gameplay.
Second up, is a new War Pack for the Warhammer 40K Conquest LCG series, called The Threat Beyond. As usual, this War Pack includes sixty cards to be added into the base game included a new Warlord and his eight card signature squad.
Wrapping up a tripartite of Fantasy Flight living card game expansions is the newest big box expansion for the game, The Lost Realm. The Lost Realm focuses on Bree-land and the battle between the Rangers and the Orcs. The 165 cards included in the expansion add new heroes and player cards that provide new cooperative opportunities for players to explore the world of Middle Earth.
As if Castle Panic wasn’t already built to induce a cold sweat, Fireside Games has released a new expansion to be added onto the base game or The Wizard’s Tower. The Dark Titan is a small expansion that contains all the tiles and cards for a new army lead by the eight-point Agranok! But you’re not going in completely unarmed, as the expansion also includes new forces to fight back with, including the Cavalier and Boiling Oil.