Everyone just get quiet for a second and appreciate the new Dark Ascension Event Decks.
………….

Okay, that’s a fair amount of appreciation. Now for some words of explanation. The red-centric deck, Gleeful Flames, comes equipped with two Inkmoth Nexuses and a bunch of other strong red cards, while the green-centric deck, Spiraling Doom, includes Grim Backwoods, Myr Battlesphere, and Solemn Simulacrum along with a bunch of other tasty stuff. So grab an Event Deck and get dominating at the next tournament.

Doubtfully the final frontier, Alien Frontiers is the highly demanded Kickstarter success of last year. A cleverly designed, beautiful looking colinization game for up to four players, Alien Frontiers has players battling for resources and building colonies in an effort to take command of this vast planetscape.

Speaking of planetary control,Twilight Imperium Rex does not stray away from the world domination mechanics. Based on the system and mechanics of the classic Dune board game (entirely related to the cult classic novels and movies), Rex is a recreation of the same political power struggle present in the first version of the game. Covering three to six players, Rex needs to simultaneously sought by all of them because it will be gone as quick as a sandworm in a drought.

If your hankering for evil beings isn’t satiated yet, then grab your coat and head on over for Nightfall: The Coldest War. This new stand-alone expansion for the popular horror-centric deck building game comes with a wide range of brand new cards. These include completely original starting minions and moon phase cards that expand the game to a global scale. All the wound cards in this set are also entirely redeisnged and re-illustrated.

Speaking of game heavily populated by werewolves and the like, fans of the spooky and nerdy may be intersted in the restock we received on Vampire Werewolf Fairies. Yes, all three are in the same game. And the ultimate goal is to combine as many character types into one super creature or just beef up a single vampire, werewolf, or fairy until your the top dog. For even more fan-tacular action, combine the game with its expansion Zombie Ninja Pirates. Guess what comes in it?

With the new supplemental edition of Deathwatch, The Jericho Reach, gamers take on the role of border patrol Space Marines who guard the titled reach from utter annihilation. In this hardcover, Deathwatch fanatics will find details on all the planets in the Reach, the races that encompass it, all the special abilities at the Marines disposal, and the beasties of Hive Fleet Dagon. How much more distopia can you ask for?

Lastly, lets mosey on outta all this here dark, futury nonsense and get on back to the days’a the West with the new Bang: Gold Rush expansion. The first new expansion for the game in a spell, Gold Rush adds gold nugget cards that will allow participants to purchase new weaponary and equipment. But beware, the shadow-gunslingers have arrived and they’re aiming to shoot you down. Keep one of the most fun games around fresh and exciting by adding this set of cards to the base.

 

Errr. Game make Game Caveman happy.

Game Caveman not smart enough for Power Grid.  Game Caveman CAN play First Sparks!

Okay, that’s enough of you Cavey. That’s right, though, folks, a new version of Power Grid, The First Sparks releases today!

A standalone edition, The First Sparks maintains most of the original game’s mechanics, but transports the gameplay to the first days of human existence. Keeping with the theme of early man, the game moves faster than the original, while also adding new elements of play. Players work to build better equipment for hunting and surviving in the wilderness while also attempting to keep the rest of their tribe alive. So, in the words of Game Caveman: Rrrrrgggghh, game good.

A bit of trivia for you folks out there, Clint Eastwood’s classic western, A Fistful of Dollars, was originally titled A Fistful of Penguins. Sergio Leone changed it, though, for fear that audiences wouldn’t get the inclusion of an Arctic animal in the desert. Luckily, the new A Fistful of Penguins game reclaims the title. Another dice game in a series of popular dice rolling games like Zombie Dice, BEARS!, and Martian Dice, this time around players are attempting to collect various animals for their zoo. Be forewarned, though, each animal comes with their own benefit and flaw. Having a fistful of penguin tokens, however, will always help you gain more dice. A fun, quick little game for the family, A Fistful of Penguins takes the best of dice games and Zooleretto, binds them together, and delivers a good time for all.

Captain’s log 4458. WizKids has yet again released an appealing miniatures game, this time based around the ships and battles of Star Trek. For the record, there are two ways to collect and acquire these prepainted ship miniatures. One, would be to pick up a Star Trek Heroclix Tactics box set, which comes with four key ships, including the Enterprise. Two, would be to beam up one or more of the individual Star Trek boosters, each coming a single, random ship. Both are perfect for use with any Star Trek miniature game, such as Expeditions or Fleet Captains.

And speaking of Expeditions, it should be noted that a new expansion set for the game also shipped today. Containing three new characters (Sulu, Scotty, and Chekov) and their character cards, when playing with this expansion the game will now be able to accommodate up to five players at once.

As the Apostasy Gambit reaches its climax, the third chapter in the Dark Heresy adventures RPG makes its entrance. This supplemental edition, Chaos Commandment, presents four new chapters for gameplay, all focusing on the Acolytes and their effort to save the Calixis Sector.

Anyone who doesn’t like pandas has no heart. It’s just a fact, people. So, if you have a heart, love pandas, and want to see them thrive, then Takenoko is your game. Players raise and care for bamboo crops, of various varieties, in an effort to feed and keep the emperor’s panda happy. Colorful game pieces, artwork, and miniatures combined with fun, easy to learn gameplay, make Takenoko quite the enjoyable experience. That and pandas.

Ecpecto gamtronum!

Though Wiz-War is indeed about wizards, they are not the cutesy, lovable kind from Harry Potter. These wizards are greedy and desperate to beat their opponents into the pavement. To do so, two to four players compete with spells of varying types across a segmented board. Updated from the classic game created by Tom Jolly, Wiz-War is the newest version of the classic wizard battle game.

 

HELLO. TONIGHT GAME STUFF ROBOT WILL EXPLAIN.

PROCESSING….PROCESSING…

FIRST GAME IS POWER GRID: THE ROBOTS. IT IS 10110011! HAHA! ROBOT HUMOR!

THIS EXPANSION IS COMPATIBLE WITH TWO PLAYERS, BUT IF DESIRED, YOU MAY PLAY WITH UP TO 5. EACH ROBOT PIECE IS COMPRISED OF TILES. THESE TILES EXPLAIN THE RULES AND ACTIONS OF EACH ROBOT SO THAT PLAYERS MAY USE THEM AS INANIMATE OPPONENTS. DO NOT LAUGH AT ROBOT, THEY ARE SERIOUS OPPONENT. THEIR SPECIAL ABILITIES GIVE THEM BENEFITS THAT OUTWEIGH NORMAL PLAYERS. ALSO…

DESTROY ALL HUMANS! DESTROY! DESTROY! DES…***

Sorry about that. Some times he gets overworked.

So, anyway, back to just us humans.

Well, humans and hobbits and elves and orks, anyway. Releasing its second edition, War of the Ring finally returns to the shelves today. What used to be a scrictly two player game has now expanded up to four (don’t worry, though, you can still play one-on-one), but the gameplay of Free Peoples versus Sauron’s legions is still intact. One side plays the “good guys” attempting to battle Sauron and get the ring to Mordor, while the other side plays Sauron’s forces, searchig across the land for beings to slaughter. The 205 miniatures included along with the board have been updated with intricate detail and design.

But don’t kick yourself if you’ve already bought the first edition and are feeling left out. Ares Games has you in mind. In fact, they’ve created a special conversion kit just so you can keep using your copy of the first edition. Coming in a sturdy tin container the kit comes with all the good and evil forces cards you will need to update your game along with specially sized sleeves to protect all of them. Now that’s thinking ahead.

Well, guess that’s all…wait, no, don’t…Aaaagggghhh!

EXTERMINATE! EXTERMINATE! GAME STUFF ROBOT WILL EXTERMINATE ALL HUMANS!

Jan 172012
 

With all proceeds going to Harvesters, Pulp is holding a raffle for $1000 worth of pre-built Necron army.

Tickets are $5 (has to be paid in cash), you may enter more than once, and it will end at the April 1st 40K tournament.

Begin!

 

If you find yourself needing to sprinkle a little Munchkin cheer into the stocking of your special someone, then the new Fairy Dust Dice are your best option. Other than its general glitteriness, this special dice set is sprinkle-worthy for the four exclusive promo cards it contains alongside its two D6′s. And like most other Munchkin expansion stuff, you can combine these cards with the base set, the previous Fairy Deck, or any other Munchkin game you are so inclined to play with. Now that’s some holiday cheer!

If that sounds a bit too effeminate for your grizzled uncle (or aunt; no judgement here), then maybe the new Memoir ’44 Campaign Book Volume 2 will light all the right fires. Picking up where the previous volume left off, volume 2 continues to create scenarios (forty six, in fact) that build off of each other, effecting the game during your next play. Along with the new scenarios the collection also includes 50 punchboard tokens, advanced campaign rules, and new special events that contain information for battles across the Pacific all the way to the frontlines of Germany. So, if you’ve got that wargame loving relative in your clan, put a big smile on their face this season with a new Campaign Book.

Still not dark and grizzled enough for you? Okay, then I’m afraid I’m going to have to pull out the big guns.

That’s right, the new Mansions of Madness: Forbidden Alchemy expansion. Adding on to the Lovecraftian exploration game that’s half-RPG, half-board game, Forbidden Alchemy expands on the dark twisted adventure with loads of new gruesome swag. Included within that heading are not just cards and tokens and things, but all new monster and investigator miniatures. As with the base game, they are beautifully detailed. But don’t let them take away from the over 150 new cards and tokens. That’s new mythos, trauma, and combat cards, folks, along with map tiles, horror tokens, and puzzle pieces. If you’ve survived the slithery, slimy things of the first Mansions of Madness and are ready for round two, Forbidden Alchemy shouldn’t stay forbidden for long.

More of a restock than a new item, but, by golly, it just needs mentioning. From the creator of Dominion (if you don’t know what that is, for shame!), Kingdom Builder brings a similar satisfaction as games like Carcassonne, Samarkand, and Small World, in that it’s a middle skill level game that the whole family can learn and master. Players compete against each other through the strategic building of settlements across a large, hex-filled board. Building adjacent to certain locations (i.e. lakes) gains a player more points. But the rub comes in that building is controlled by sets of cards that players hold in their hands and place on their turn. Each game is different, though, as players select random board pieces and cards at the start of a session. If you’ve played Ticket to Ride or Carcassonne to the breaking point, give Kingdom Builder a try.

© 2012 Pulp Fiction Comics & Games Suffusion theme by Sayontan Sinha