Jun 292011
 

DEET–DEET–DEET–THIS IS A TEST OF THE PULP FICTION GAMING WEATHER SYSTEM

–NUMEROUS GAMING EXPANSIONS HAVE BEEN SIGHTED ON SHELVES–

–DO NOT TAKE COVER.  INSTEAD, COME TO THE STORE AND LOOK AT THEM–

Okay, that went on longer than it should have.  Let’s get to something that might actually interest  you, eh?

Ascension:  Return of the Fallen is the newest expansion to the popular deck building game.  The nifty thing here is that this expansion can be combined with the base game or played as a stand-alone game with two players.  And considering Ascension is created by a number of Magic the Gathering Pro Tour champions, you can imagine how similar and strong the mechanics are.  Much like Magic, the ongoing story behind the card game continues here as players are able to go toe-to-toe with Samael.  Also, this expansion introduces a new mechanic called Fate that adds an element of story creation to the game.

Another stand-alone expansion (don’t these companies know the meaning of the word “expand” anymore?), Nightfall:  Martial Law slinks into the store today.  And, yes, you can combine it with the base game for massive monster mayhem.  But the point is Martial Law can be played as a stand-alone as it adds 312 new cards including minion, action, would, and draft cards.  A new feeding mechanic is also introduced where players can boost their card chain so that it has more effect.

The last expansion on the hit parade is for 7 Wonders, but, oddly, is not called 8 Wonders.  Ba-dum-ching!  No, instead it’s called Leaders.  It lives up to that name as it adds an entirely new set of cards, called the leaders, to the base game.  Players draw four of them at the beginning of the game, eventually laying them out at the start of each age to boost your city’s power.  Also contained is the new wonder, Rome, and a seventeen new coin tokens.  Pick it up and take 7 Wonders to a whole new level (and 8th level, mayhap?)

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